/jEdit/tags/jedit-4-1-pre5/modes/actionscript.xml
XML | 233 lines | 226 code | 2 blank | 5 comment | 0 complexity | 0b8890a8e903e675d1efa84c8b4ad395 MD5 | raw file
Possible License(s): BSD-3-Clause, AGPL-1.0, Apache-2.0, LGPL-2.0, LGPL-3.0, GPL-2.0, CC-BY-SA-3.0, LGPL-2.1, GPL-3.0, MPL-2.0-no-copyleft-exception, IPL-1.0
- <?xml version="1.0"?>
- <!DOCTYPE MODE SYSTEM "xmode.dtd">
- <!--
- ActionScript mode by Ben Glazer <ben@enspire.com>
- Adapted from JavaScript mode by Andre Kaplan
- -->
- <MODE>
- <PROPS>
- <PROPERTY NAME="indentOpenBrackets" VALUE="{" />
- <PROPERTY NAME="indentCloseBrackets" VALUE="}" />
- <PROPERTY NAME="indentPrevLine"
- VALUE="\s*(((if|while)\s*\(|else\s*|else\s+if\s*\(|for\s*\(.*\))[^{;]*)" />
- <!-- set this to 'true' if you want to use GNU coding style -->
- <PROPERTY NAME="doubleBracketIndent" VALUE="false" />
- <PROPERTY NAME="commentStart" VALUE="/*" />
- <PROPERTY NAME="commentEnd" VALUE="*/" />
- <PROPERTY NAME="lineComment" VALUE="//" />
- <PROPERTY NAME="wordBreakChars" VALUE=",+-=<>/?^&*" />
- </PROPS>
- <RULES ESCAPE="\" IGNORE_CASE="FALSE" HIGHLIGHT_DIGITS="TRUE">
- <SPAN TYPE="COMMENT1">
- <BEGIN>/*</BEGIN>
- <END>*/</END>
- </SPAN>
- <SPAN TYPE="LITERAL1" NO_LINE_BREAK="TRUE">
- <BEGIN>"</BEGIN>
- <END>"</END>
- </SPAN>
- <SPAN TYPE="LITERAL1" NO_LINE_BREAK="TRUE">
- <BEGIN>'</BEGIN>
- <END>'</END>
- </SPAN>
- <MARK_PREVIOUS TYPE="FUNCTION" EXCLUDE_MATCH="TRUE">(</MARK_PREVIOUS>
- <EOL_SPAN TYPE="COMMENT1">//</EOL_SPAN>
- <SEQ TYPE="OPERATOR">=</SEQ>
- <SEQ TYPE="OPERATOR">!</SEQ>
- <SEQ TYPE="OPERATOR">>=</SEQ>
- <SEQ TYPE="OPERATOR"><=</SEQ>
- <SEQ TYPE="OPERATOR">+</SEQ>
- <SEQ TYPE="OPERATOR">-</SEQ>
- <SEQ TYPE="OPERATOR">/</SEQ>
- <SEQ TYPE="OPERATOR">*</SEQ>
- <SEQ TYPE="OPERATOR">></SEQ>
- <SEQ TYPE="OPERATOR"><</SEQ>
- <SEQ TYPE="OPERATOR">%</SEQ>
- <SEQ TYPE="OPERATOR">&</SEQ>
- <SEQ TYPE="OPERATOR">|</SEQ>
- <SEQ TYPE="OPERATOR">^</SEQ>
- <SEQ TYPE="OPERATOR">~</SEQ>
- <SEQ TYPE="OPERATOR">.</SEQ>
- <SEQ TYPE="OPERATOR">}</SEQ>
- <SEQ TYPE="OPERATOR">{</SEQ>
- <SEQ TYPE="OPERATOR">,</SEQ>
- <SEQ TYPE="OPERATOR">;</SEQ>
- <SEQ TYPE="OPERATOR">]</SEQ>
- <SEQ TYPE="OPERATOR">[</SEQ>
- <SEQ TYPE="OPERATOR">?</SEQ>
- <MARK_PREVIOUS AT_WHITESPACE_END="TRUE"
- EXCLUDE_MATCH="TRUE"
- TYPE="LABEL">:</MARK_PREVIOUS>
- <SEQ TYPE="OPERATOR">:</SEQ>
- <KEYWORDS>
- <!-- ActionScript's reserved words (see AS:TDG p.332) -->
- <KEYWORD1>add</KEYWORD1> <!-- deprecated -->
- <KEYWORD1>and</KEYWORD1> <!-- deprecated -->
- <KEYWORD1>break</KEYWORD1>
- <KEYWORD1>continue</KEYWORD1>
- <KEYWORD1>delete</KEYWORD1>
- <KEYWORD1>do</KEYWORD1>
- <KEYWORD1>else</KEYWORD1>
- <KEYWORD1>eq</KEYWORD1> <!-- deprecated -->
- <KEYWORD1>for</KEYWORD1>
- <KEYWORD1>function</KEYWORD1>
- <KEYWORD1>ge</KEYWORD1> <!-- deprecated -->
- <KEYWORD1>gt</KEYWORD1> <!-- deprecated -->
- <KEYWORD1>if</KEYWORD1>
- <KEYWORD1>ifFrameLoaded</KEYWORD1> <!-- deprecated -->
- <KEYWORD1>in</KEYWORD1>
- <KEYWORD1>le</KEYWORD1> <!-- deprecated -->
- <KEYWORD1>lt</KEYWORD1> <!-- deprecated -->
- <KEYWORD1>ne</KEYWORD1> <!-- deprecated -->
- <KEYWORD1>new</KEYWORD1>
- <KEYWORD1>not</KEYWORD1> <!-- deprecated -->
- <KEYWORD1>on</KEYWORD1>
- <KEYWORD1>onClipEvent</KEYWORD1>
- <KEYWORD1>or</KEYWORD1> <!-- deprecated -->
- <KEYWORD1>return</KEYWORD1>
- <LITERAL2>this</LITERAL2>
- <KEYWORD1>tellTarget</KEYWORD1> <!-- deprecated -->
- <KEYWORD1>typeof</KEYWORD1>
- <KEYWORD1>var</KEYWORD1>
- <KEYWORD3>void</KEYWORD3>
- <KEYWORD1>while</KEYWORD1>
- <KEYWORD1>with</KEYWORD1>
- <!-- Built-in objects (good idea not to use these names!)-->
- <KEYWORD3>Array</KEYWORD3>
- <KEYWORD3>Boolean</KEYWORD3>
- <KEYWORD3>Color</KEYWORD3>
- <KEYWORD3>Date</KEYWORD3>
- <KEYWORD3>Function</KEYWORD3>
- <KEYWORD3>Key</KEYWORD3>
- <KEYWORD3>MovieClip</KEYWORD3>
- <KEYWORD3>Math</KEYWORD3>
- <KEYWORD3>Mouse</KEYWORD3>
- <KEYWORD3>Number</KEYWORD3>
- <KEYWORD3>Object</KEYWORD3>
- <KEYWORD3>Selection</KEYWORD3>
- <KEYWORD3>Sound</KEYWORD3>
- <KEYWORD3>String</KEYWORD3>
- <KEYWORD3>XML</KEYWORD3>
- <KEYWORD3>XMLNode</KEYWORD3>
- <KEYWORD3>XMLSocket</KEYWORD3>
- <!-- Literals -->
- <LITERAL2>NaN</LITERAL2>
- <LITERAL2>Infinity</LITERAL2>
- <LITERAL2>false</LITERAL2>
- <LITERAL2>null</LITERAL2>
- <LITERAL2>true</LITERAL2>
- <LITERAL2>undefined</LITERAL2>
- <!-- Global functions -->
- <LITERAL2>Boolean</LITERAL2>
- <LITERAL2>call</LITERAL2>
- <LITERAL2>Date</LITERAL2>
- <LITERAL2>duplicateMovieClip</LITERAL2>
- <LITERAL2>escape</LITERAL2>
- <LITERAL2>eval</LITERAL2>
- <LITERAL2>fscommand</LITERAL2>
- <LITERAL2>getProperty</LITERAL2>
- <LITERAL2>getTimer</LITERAL2>
- <LITERAL2>getURL</LITERAL2>
- <LITERAL2>getVersion</LITERAL2>
- <LITERAL2>gotoAndPlay</LITERAL2>
- <LITERAL2>gotoAndStop</LITERAL2>
- <LITERAL2>#include</LITERAL2>
- <LITERAL2>int</LITERAL2> <!-- deprecated -->
- <LITERAL2>isFinite</LITERAL2>
- <LITERAL2>isNaN</LITERAL2>
- <LITERAL2>loadMovie</LITERAL2>
- <LITERAL2>loadMovieNum</LITERAL2>
- <LITERAL2>loadVariables</LITERAL2>
- <LITERAL2>loadVariablesNum</LITERAL2>
- <LITERAL2>maxscroll</LITERAL2>
- <LITERAL2>newline</LITERAL2>
- <LITERAL2>nextFrame</LITERAL2>
- <LITERAL2>nextScene</LITERAL2>
- <LITERAL2>Number</LITERAL2>
- <LITERAL2>parseFloat</LITERAL2>
- <LITERAL2>parseInt</LITERAL2>
- <LITERAL2>play</LITERAL2>
- <LITERAL2>prevFrame</LITERAL2>
- <LITERAL2>prevScene</LITERAL2>
- <LITERAL2>print</LITERAL2>
- <LITERAL2>printAsBitmap</LITERAL2>
- <LITERAL2>printAsBitmapNum</LITERAL2>
- <LITERAL2>printNum</LITERAL2>
- <LITERAL2>random</LITERAL2> <!-- deprecated -->
- <LITERAL2>removeMovieClip</LITERAL2>
- <LITERAL2>scroll</LITERAL2>
- <LITERAL2>setProperty</LITERAL2>
- <LITERAL2>startDrag</LITERAL2>
- <LITERAL2>stop</LITERAL2>
- <LITERAL2>stopAllSounds</LITERAL2>
- <LITERAL2>stopDrag</LITERAL2>
- <LITERAL2>String</LITERAL2>
- <LITERAL2>targetPath</LITERAL2>
- <LITERAL2>tellTarget</LITERAL2> <!-- deprecated -->
- <LITERAL2>toggleHighQuality</LITERAL2> <!-- deprecated -->
- <LITERAL2>trace</LITERAL2>
- <LITERAL2>unescape</LITERAL2>
- <LITERAL2>unloadMovie</LITERAL2>
- <LITERAL2>unloadMovieNum</LITERAL2>
- <LITERAL2>updateAfterEvent</LITERAL2>
- <!--ECMAScript keywords-->
- <!-- Reserved for future use
- (some are already used in some Javascript Engines)
- -->
- <KEYWORD1>abstract</KEYWORD1>
- <KEYWORD3>boolean</KEYWORD3>
- <KEYWORD3>byte</KEYWORD3>
- <KEYWORD1>case</KEYWORD1>
- <KEYWORD1>catch</KEYWORD1>
- <KEYWORD3>char</KEYWORD3>
- <KEYWORD1>class</KEYWORD1>
- <KEYWORD1>const</KEYWORD1>
- <KEYWORD1>debugger</KEYWORD1>
- <KEYWORD1>default</KEYWORD1>
- <KEYWORD3>double</KEYWORD3>
- <KEYWORD1>enum</KEYWORD1>
- <KEYWORD2>export</KEYWORD2>
- <KEYWORD1>extends</KEYWORD1>
- <KEYWORD1>final</KEYWORD1>
- <KEYWORD1>finally</KEYWORD1>
- <KEYWORD3>float</KEYWORD3>
- <KEYWORD1>goto</KEYWORD1>
- <KEYWORD1>implements</KEYWORD1>
- <KEYWORD2>import</KEYWORD2>
- <KEYWORD1>instanceof</KEYWORD1>
- <KEYWORD3>int</KEYWORD3>
- <KEYWORD1>interface</KEYWORD1>
- <KEYWORD3>long</KEYWORD3>
- <KEYWORD1>native</KEYWORD1>
- <KEYWORD2>package</KEYWORD2>
- <KEYWORD1>private</KEYWORD1>
- <KEYWORD1>protected</KEYWORD1>
- <KEYWORD1>public</KEYWORD1>
- <KEYWORD3>short</KEYWORD3>
- <KEYWORD1>static</KEYWORD1>
- <LITERAL2>super</LITERAL2>
- <KEYWORD1>switch</KEYWORD1>
- <KEYWORD1>synchronized</KEYWORD1>
- <KEYWORD1>throw</KEYWORD1>
- <KEYWORD1>throws</KEYWORD1>
- <KEYWORD1>transient</KEYWORD1>
- <KEYWORD1>try</KEYWORD1>
- <KEYWORD1>volatile</KEYWORD1>
- </KEYWORDS>
- </RULES>
- </MODE>