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/jEdit/tags/jedit-4-1-pre5/modes/actionscript.xml

#
XML | 233 lines | 226 code | 2 blank | 5 comment | 0 complexity | 0b8890a8e903e675d1efa84c8b4ad395 MD5 | raw file
Possible License(s): BSD-3-Clause, AGPL-1.0, Apache-2.0, LGPL-2.0, LGPL-3.0, GPL-2.0, CC-BY-SA-3.0, LGPL-2.1, GPL-3.0, MPL-2.0-no-copyleft-exception, IPL-1.0
  1. <?xml version="1.0"?>
  2. <!DOCTYPE MODE SYSTEM "xmode.dtd">
  3. <!--
  4. ActionScript mode by Ben Glazer <ben@enspire.com>
  5. Adapted from JavaScript mode by Andre Kaplan
  6. -->
  7. <MODE>
  8. <PROPS>
  9. <PROPERTY NAME="indentOpenBrackets" VALUE="{" />
  10. <PROPERTY NAME="indentCloseBrackets" VALUE="}" />
  11. <PROPERTY NAME="indentPrevLine"
  12. VALUE="\s*(((if|while)\s*\(|else\s*|else\s+if\s*\(|for\s*\(.*\))[^{;]*)" />
  13. <!-- set this to 'true' if you want to use GNU coding style -->
  14. <PROPERTY NAME="doubleBracketIndent" VALUE="false" />
  15. <PROPERTY NAME="commentStart" VALUE="/*" />
  16. <PROPERTY NAME="commentEnd" VALUE="*/" />
  17. <PROPERTY NAME="lineComment" VALUE="//" />
  18. <PROPERTY NAME="wordBreakChars" VALUE=",+-=&lt;&gt;/?^&amp;*" />
  19. </PROPS>
  20. <RULES ESCAPE="\" IGNORE_CASE="FALSE" HIGHLIGHT_DIGITS="TRUE">
  21. <SPAN TYPE="COMMENT1">
  22. <BEGIN>/*</BEGIN>
  23. <END>*/</END>
  24. </SPAN>
  25. <SPAN TYPE="LITERAL1" NO_LINE_BREAK="TRUE">
  26. <BEGIN>"</BEGIN>
  27. <END>"</END>
  28. </SPAN>
  29. <SPAN TYPE="LITERAL1" NO_LINE_BREAK="TRUE">
  30. <BEGIN>'</BEGIN>
  31. <END>'</END>
  32. </SPAN>
  33. <MARK_PREVIOUS TYPE="FUNCTION" EXCLUDE_MATCH="TRUE">(</MARK_PREVIOUS>
  34. <EOL_SPAN TYPE="COMMENT1">//</EOL_SPAN>
  35. <SEQ TYPE="OPERATOR">=</SEQ>
  36. <SEQ TYPE="OPERATOR">!</SEQ>
  37. <SEQ TYPE="OPERATOR">&gt;=</SEQ>
  38. <SEQ TYPE="OPERATOR">&lt;=</SEQ>
  39. <SEQ TYPE="OPERATOR">+</SEQ>
  40. <SEQ TYPE="OPERATOR">-</SEQ>
  41. <SEQ TYPE="OPERATOR">/</SEQ>
  42. <SEQ TYPE="OPERATOR">*</SEQ>
  43. <SEQ TYPE="OPERATOR">&gt;</SEQ>
  44. <SEQ TYPE="OPERATOR">&lt;</SEQ>
  45. <SEQ TYPE="OPERATOR">%</SEQ>
  46. <SEQ TYPE="OPERATOR">&amp;</SEQ>
  47. <SEQ TYPE="OPERATOR">|</SEQ>
  48. <SEQ TYPE="OPERATOR">^</SEQ>
  49. <SEQ TYPE="OPERATOR">~</SEQ>
  50. <SEQ TYPE="OPERATOR">.</SEQ>
  51. <SEQ TYPE="OPERATOR">}</SEQ>
  52. <SEQ TYPE="OPERATOR">{</SEQ>
  53. <SEQ TYPE="OPERATOR">,</SEQ>
  54. <SEQ TYPE="OPERATOR">;</SEQ>
  55. <SEQ TYPE="OPERATOR">]</SEQ>
  56. <SEQ TYPE="OPERATOR">[</SEQ>
  57. <SEQ TYPE="OPERATOR">?</SEQ>
  58. <MARK_PREVIOUS AT_WHITESPACE_END="TRUE"
  59. EXCLUDE_MATCH="TRUE"
  60. TYPE="LABEL">:</MARK_PREVIOUS>
  61. <SEQ TYPE="OPERATOR">:</SEQ>
  62. <KEYWORDS>
  63. <!-- ActionScript's reserved words (see AS:TDG p.332) -->
  64. <KEYWORD1>add</KEYWORD1> <!-- deprecated -->
  65. <KEYWORD1>and</KEYWORD1> <!-- deprecated -->
  66. <KEYWORD1>break</KEYWORD1>
  67. <KEYWORD1>continue</KEYWORD1>
  68. <KEYWORD1>delete</KEYWORD1>
  69. <KEYWORD1>do</KEYWORD1>
  70. <KEYWORD1>else</KEYWORD1>
  71. <KEYWORD1>eq</KEYWORD1> <!-- deprecated -->
  72. <KEYWORD1>for</KEYWORD1>
  73. <KEYWORD1>function</KEYWORD1>
  74. <KEYWORD1>ge</KEYWORD1> <!-- deprecated -->
  75. <KEYWORD1>gt</KEYWORD1> <!-- deprecated -->
  76. <KEYWORD1>if</KEYWORD1>
  77. <KEYWORD1>ifFrameLoaded</KEYWORD1> <!-- deprecated -->
  78. <KEYWORD1>in</KEYWORD1>
  79. <KEYWORD1>le</KEYWORD1> <!-- deprecated -->
  80. <KEYWORD1>lt</KEYWORD1> <!-- deprecated -->
  81. <KEYWORD1>ne</KEYWORD1> <!-- deprecated -->
  82. <KEYWORD1>new</KEYWORD1>
  83. <KEYWORD1>not</KEYWORD1> <!-- deprecated -->
  84. <KEYWORD1>on</KEYWORD1>
  85. <KEYWORD1>onClipEvent</KEYWORD1>
  86. <KEYWORD1>or</KEYWORD1> <!-- deprecated -->
  87. <KEYWORD1>return</KEYWORD1>
  88. <LITERAL2>this</LITERAL2>
  89. <KEYWORD1>tellTarget</KEYWORD1> <!-- deprecated -->
  90. <KEYWORD1>typeof</KEYWORD1>
  91. <KEYWORD1>var</KEYWORD1>
  92. <KEYWORD3>void</KEYWORD3>
  93. <KEYWORD1>while</KEYWORD1>
  94. <KEYWORD1>with</KEYWORD1>
  95. <!-- Built-in objects (good idea not to use these names!)-->
  96. <KEYWORD3>Array</KEYWORD3>
  97. <KEYWORD3>Boolean</KEYWORD3>
  98. <KEYWORD3>Color</KEYWORD3>
  99. <KEYWORD3>Date</KEYWORD3>
  100. <KEYWORD3>Function</KEYWORD3>
  101. <KEYWORD3>Key</KEYWORD3>
  102. <KEYWORD3>MovieClip</KEYWORD3>
  103. <KEYWORD3>Math</KEYWORD3>
  104. <KEYWORD3>Mouse</KEYWORD3>
  105. <KEYWORD3>Number</KEYWORD3>
  106. <KEYWORD3>Object</KEYWORD3>
  107. <KEYWORD3>Selection</KEYWORD3>
  108. <KEYWORD3>Sound</KEYWORD3>
  109. <KEYWORD3>String</KEYWORD3>
  110. <KEYWORD3>XML</KEYWORD3>
  111. <KEYWORD3>XMLNode</KEYWORD3>
  112. <KEYWORD3>XMLSocket</KEYWORD3>
  113. <!-- Literals -->
  114. <LITERAL2>NaN</LITERAL2>
  115. <LITERAL2>Infinity</LITERAL2>
  116. <LITERAL2>false</LITERAL2>
  117. <LITERAL2>null</LITERAL2>
  118. <LITERAL2>true</LITERAL2>
  119. <LITERAL2>undefined</LITERAL2>
  120. <!-- Global functions -->
  121. <LITERAL2>Boolean</LITERAL2>
  122. <LITERAL2>call</LITERAL2>
  123. <LITERAL2>Date</LITERAL2>
  124. <LITERAL2>duplicateMovieClip</LITERAL2>
  125. <LITERAL2>escape</LITERAL2>
  126. <LITERAL2>eval</LITERAL2>
  127. <LITERAL2>fscommand</LITERAL2>
  128. <LITERAL2>getProperty</LITERAL2>
  129. <LITERAL2>getTimer</LITERAL2>
  130. <LITERAL2>getURL</LITERAL2>
  131. <LITERAL2>getVersion</LITERAL2>
  132. <LITERAL2>gotoAndPlay</LITERAL2>
  133. <LITERAL2>gotoAndStop</LITERAL2>
  134. <LITERAL2>#include</LITERAL2>
  135. <LITERAL2>int</LITERAL2> <!-- deprecated -->
  136. <LITERAL2>isFinite</LITERAL2>
  137. <LITERAL2>isNaN</LITERAL2>
  138. <LITERAL2>loadMovie</LITERAL2>
  139. <LITERAL2>loadMovieNum</LITERAL2>
  140. <LITERAL2>loadVariables</LITERAL2>
  141. <LITERAL2>loadVariablesNum</LITERAL2>
  142. <LITERAL2>maxscroll</LITERAL2>
  143. <LITERAL2>newline</LITERAL2>
  144. <LITERAL2>nextFrame</LITERAL2>
  145. <LITERAL2>nextScene</LITERAL2>
  146. <LITERAL2>Number</LITERAL2>
  147. <LITERAL2>parseFloat</LITERAL2>
  148. <LITERAL2>parseInt</LITERAL2>
  149. <LITERAL2>play</LITERAL2>
  150. <LITERAL2>prevFrame</LITERAL2>
  151. <LITERAL2>prevScene</LITERAL2>
  152. <LITERAL2>print</LITERAL2>
  153. <LITERAL2>printAsBitmap</LITERAL2>
  154. <LITERAL2>printAsBitmapNum</LITERAL2>
  155. <LITERAL2>printNum</LITERAL2>
  156. <LITERAL2>random</LITERAL2> <!-- deprecated -->
  157. <LITERAL2>removeMovieClip</LITERAL2>
  158. <LITERAL2>scroll</LITERAL2>
  159. <LITERAL2>setProperty</LITERAL2>
  160. <LITERAL2>startDrag</LITERAL2>
  161. <LITERAL2>stop</LITERAL2>
  162. <LITERAL2>stopAllSounds</LITERAL2>
  163. <LITERAL2>stopDrag</LITERAL2>
  164. <LITERAL2>String</LITERAL2>
  165. <LITERAL2>targetPath</LITERAL2>
  166. <LITERAL2>tellTarget</LITERAL2> <!-- deprecated -->
  167. <LITERAL2>toggleHighQuality</LITERAL2> <!-- deprecated -->
  168. <LITERAL2>trace</LITERAL2>
  169. <LITERAL2>unescape</LITERAL2>
  170. <LITERAL2>unloadMovie</LITERAL2>
  171. <LITERAL2>unloadMovieNum</LITERAL2>
  172. <LITERAL2>updateAfterEvent</LITERAL2>
  173. <!--ECMAScript keywords-->
  174. <!-- Reserved for future use
  175. (some are already used in some Javascript Engines)
  176. -->
  177. <KEYWORD1>abstract</KEYWORD1>
  178. <KEYWORD3>boolean</KEYWORD3>
  179. <KEYWORD3>byte</KEYWORD3>
  180. <KEYWORD1>case</KEYWORD1>
  181. <KEYWORD1>catch</KEYWORD1>
  182. <KEYWORD3>char</KEYWORD3>
  183. <KEYWORD1>class</KEYWORD1>
  184. <KEYWORD1>const</KEYWORD1>
  185. <KEYWORD1>debugger</KEYWORD1>
  186. <KEYWORD1>default</KEYWORD1>
  187. <KEYWORD3>double</KEYWORD3>
  188. <KEYWORD1>enum</KEYWORD1>
  189. <KEYWORD2>export</KEYWORD2>
  190. <KEYWORD1>extends</KEYWORD1>
  191. <KEYWORD1>final</KEYWORD1>
  192. <KEYWORD1>finally</KEYWORD1>
  193. <KEYWORD3>float</KEYWORD3>
  194. <KEYWORD1>goto</KEYWORD1>
  195. <KEYWORD1>implements</KEYWORD1>
  196. <KEYWORD2>import</KEYWORD2>
  197. <KEYWORD1>instanceof</KEYWORD1>
  198. <KEYWORD3>int</KEYWORD3>
  199. <KEYWORD1>interface</KEYWORD1>
  200. <KEYWORD3>long</KEYWORD3>
  201. <KEYWORD1>native</KEYWORD1>
  202. <KEYWORD2>package</KEYWORD2>
  203. <KEYWORD1>private</KEYWORD1>
  204. <KEYWORD1>protected</KEYWORD1>
  205. <KEYWORD1>public</KEYWORD1>
  206. <KEYWORD3>short</KEYWORD3>
  207. <KEYWORD1>static</KEYWORD1>
  208. <LITERAL2>super</LITERAL2>
  209. <KEYWORD1>switch</KEYWORD1>
  210. <KEYWORD1>synchronized</KEYWORD1>
  211. <KEYWORD1>throw</KEYWORD1>
  212. <KEYWORD1>throws</KEYWORD1>
  213. <KEYWORD1>transient</KEYWORD1>
  214. <KEYWORD1>try</KEYWORD1>
  215. <KEYWORD1>volatile</KEYWORD1>
  216. </KEYWORDS>
  217. </RULES>
  218. </MODE>