/3rd_party/wtl/Samples/BmpView/BmpView.dsp

https://code.google.com/p/softart/ · Unknown · 150 lines · 125 code · 25 blank · 0 comment · 0 complexity · d64e04061d5d8ef1a5f7654771fae720 MD5 · raw file

  1. # Microsoft Developer Studio Project File - Name="BmpView" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Application" 0x0101
  5. CFG=BmpView - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "BmpView.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "BmpView.mak" CFG="BmpView - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "BmpView - Win32 Release" (based on "Win32 (x86) Application")
  19. !MESSAGE "BmpView - Win32 Debug" (based on "Win32 (x86) Application")
  20. !MESSAGE
  21. # Begin Project
  22. # PROP AllowPerConfigDependencies 0
  23. # PROP Scc_ProjName ""
  24. # PROP Scc_LocalPath ""
  25. CPP=cl.exe
  26. MTL=midl.exe
  27. RSC=rc.exe
  28. !IF "$(CFG)" == "BmpView - Win32 Release"
  29. # PROP BASE Use_MFC 0
  30. # PROP BASE Use_Debug_Libraries 0
  31. # PROP BASE Output_Dir "Release"
  32. # PROP BASE Intermediate_Dir "Release"
  33. # PROP BASE Target_Dir ""
  34. # PROP Use_MFC 0
  35. # PROP Use_Debug_Libraries 0
  36. # PROP Output_Dir "Release"
  37. # PROP Intermediate_Dir "Release"
  38. # PROP Target_Dir ""
  39. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c
  40. # ADD CPP /nologo /MT /W4 /O2 /I "..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "STRICT" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c
  41. # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  42. # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
  43. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  44. # ADD RSC /l 0x409 /i "..\..\include" /d "NDEBUG"
  45. BSC32=bscmake.exe
  46. # ADD BASE BSC32 /nologo
  47. # ADD BSC32 /nologo
  48. LINK32=link.exe
  49. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
  50. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib /nologo /subsystem:windows /machine:I386
  51. !ELSEIF "$(CFG)" == "BmpView - Win32 Debug"
  52. # PROP BASE Use_MFC 0
  53. # PROP BASE Use_Debug_Libraries 1
  54. # PROP BASE Output_Dir "Debug"
  55. # PROP BASE Intermediate_Dir "Debug"
  56. # PROP BASE Target_Dir ""
  57. # PROP Use_MFC 0
  58. # PROP Use_Debug_Libraries 1
  59. # PROP Output_Dir "Debug"
  60. # PROP Intermediate_Dir "Debug"
  61. # PROP Target_Dir ""
  62. # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
  63. # ADD CPP /nologo /MTd /W4 /Gm /GX /ZI /Od /I "..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "STRICT" /Yu"stdafx.h" /FD /GZ /c
  64. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  65. # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  66. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  67. # ADD RSC /l 0x409 /i "..\..\include" /d "_DEBUG"
  68. BSC32=bscmake.exe
  69. # ADD BASE BSC32 /nologo
  70. # ADD BSC32 /nologo
  71. LINK32=link.exe
  72. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
  73. # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
  74. !ENDIF
  75. # Begin Target
  76. # Name "BmpView - Win32 Release"
  77. # Name "BmpView - Win32 Debug"
  78. # Begin Group "Source Files"
  79. # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
  80. # Begin Source File
  81. SOURCE=.\BmpView.cpp
  82. # End Source File
  83. # Begin Source File
  84. SOURCE=.\BmpView.rc
  85. # End Source File
  86. # Begin Source File
  87. SOURCE=.\stdafx.cpp
  88. # ADD CPP /Yc"stdafx.h"
  89. # End Source File
  90. # End Group
  91. # Begin Group "Header Files"
  92. # PROP Default_Filter "h;hpp;hxx;hm;inl"
  93. # Begin Source File
  94. SOURCE=.\list.h
  95. # End Source File
  96. # Begin Source File
  97. SOURCE=.\mainfrm.h
  98. # End Source File
  99. # Begin Source File
  100. SOURCE=.\props.h
  101. # End Source File
  102. # Begin Source File
  103. SOURCE=.\resource.h
  104. # End Source File
  105. # Begin Source File
  106. SOURCE=.\stdafx.h
  107. # End Source File
  108. # Begin Source File
  109. SOURCE=.\view.h
  110. # End Source File
  111. # End Group
  112. # Begin Group "Resource Files"
  113. # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
  114. # Begin Source File
  115. SOURCE=.\res\BmpView.exe.manifest
  116. # End Source File
  117. # Begin Source File
  118. SOURCE=.\res\BmpView.ico
  119. # End Source File
  120. # Begin Source File
  121. SOURCE=.\res\toolbar.bmp
  122. # End Source File
  123. # End Group
  124. # End Target
  125. # End Project