/src/Assets_Assimp/tools/assimp_view/MeshRenderer.h
C Header | 97 lines | 20 code | 17 blank | 60 comment | 0 complexity | f0afc03b3616bcb40efd3550aa9d2d74 MD5 | raw file
Possible License(s): AGPL-3.0, LGPL-2.1, LGPL-3.0, GPL-2.0
1/* 2--------------------------------------------------------------------------- 3Open Asset Import Library (ASSIMP) 4--------------------------------------------------------------------------- 5 6Copyright (c) 2006-2010, ASSIMP Development Team 7 8All rights reserved. 9 10Redistribution and use of this software in source and binary forms, 11with or without modification, are permitted provided that the following 12conditions are met: 13 14* Redistributions of source code must retain the above 15 copyright notice, this list of conditions and the 16 following disclaimer. 17 18* Redistributions in binary form must reproduce the above 19 copyright notice, this list of conditions and the 20 following disclaimer in the documentation and/or other 21 materials provided with the distribution. 22 23* Neither the name of the ASSIMP team, nor the names of its 24 contributors may be used to endorse or promote products 25 derived from this software without specific prior 26 written permission of the ASSIMP Development Team. 27 28THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 29"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 30LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 31A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 32OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 33SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 34LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 35DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 36THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 37(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 38OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 39--------------------------------------------------------------------------- 40*/ 41 42#if (!defined AV_MESH_RENDERER_H_INCLUDED) 43#define AV_MESH_RENDERER_H_INCLUDED 44 45 46 47//------------------------------------------------------------------------------- 48/* Helper class tp render meshes 49*/ 50//------------------------------------------------------------------------------- 51class CMeshRenderer 52{ 53private: 54 55 // default constructor 56 CMeshRenderer() 57 58 { 59 // no other members to initialize 60 } 61 62public: 63 64 //------------------------------------------------------------------ 65 // Singleton accessors 66 static CMeshRenderer s_cInstance; 67 inline static CMeshRenderer& Instance () 68 { 69 return s_cInstance; 70 } 71 72 73 //------------------------------------------------------------------ 74 // Draw a mesh in the global mesh list using the current pipeline state 75 // iIndex Index of the mesh to be drawn 76 // 77 // The function draws all faces in order, regardless of their distance 78 int DrawUnsorted(unsigned int iIndex); 79 80 //------------------------------------------------------------------ 81 // Draw a mesh in the global mesh list using the current pipeline state 82 // iIndex Index of the mesh to be drawn 83 // 84 // The method sorts all vertices by their distance (back to front) 85 // 86 // mWorld World matrix for the node 87 int DrawSorted(unsigned int iIndex, 88 const aiMatrix4x4& mWorld); 89 90 91 92private: 93 94 95}; 96 97#endif //!! include guard