/src/levels/TwoStep.as
ActionScript | 37 lines | 28 code | 9 blank | 0 comment | 0 complexity | 953c09c8b65dbf5f462f40b4b8e5385f MD5 | raw file
1package levels 2{ 3 import org.flixel.*; 4 5 public class TwoStep extends PlayState 6 { 7 [Embed(source = '../../data/Levels/TwoStep/Ground.txt', mimeType = "application/octet-stream")] private var Ground:Class; 8 [Embed(source = '../../data/Levels/TwoStep/Wall.txt', mimeType = "application/octet-stream")] private var Wall:Class; 9 public static var title:String = "Misdirection"; 10 11 public function TwoStep() { 12 GroundMap = Ground; 13 WallMap = Wall; 14 super(); 15 } 16 17 public override function initialize():void { 18 _player = new Player(6, 3, Direction.RIGHT); 19 20 barActive = false; 21 22 addArrow(10, 3, 10, 11, .8, .8); 23 24 addKey(6, 8, new FlxPoint(11, 4)); 25 addKey(14, 6, new FlxPoint(9, 10)); 26 27 addForceField(9, 6, false, false); 28 addForceField(11, 8, false, false); 29 addForceField(12, 9); 30 addForceField(8, 8); 31 addForceField(12, 6); 32 33 addStairs(14, 11); 34 } 35 } 36} 37