/src/levels/TwoStep.as

http://github.com/schonstal/shadowmonk · ActionScript · 37 lines · 28 code · 9 blank · 0 comment · 0 complexity · 953c09c8b65dbf5f462f40b4b8e5385f MD5 · raw file

  1. package levels
  2. {
  3. import org.flixel.*;
  4. public class TwoStep extends PlayState
  5. {
  6. [Embed(source = '../../data/Levels/TwoStep/Ground.txt', mimeType = "application/octet-stream")] private var Ground:Class;
  7. [Embed(source = '../../data/Levels/TwoStep/Wall.txt', mimeType = "application/octet-stream")] private var Wall:Class;
  8. public static var title:String = "Misdirection";
  9. public function TwoStep() {
  10. GroundMap = Ground;
  11. WallMap = Wall;
  12. super();
  13. }
  14. public override function initialize():void {
  15. _player = new Player(6, 3, Direction.RIGHT);
  16. barActive = false;
  17. addArrow(10, 3, 10, 11, .8, .8);
  18. addKey(6, 8, new FlxPoint(11, 4));
  19. addKey(14, 6, new FlxPoint(9, 10));
  20. addForceField(9, 6, false, false);
  21. addForceField(11, 8, false, false);
  22. addForceField(12, 9);
  23. addForceField(8, 8);
  24. addForceField(12, 6);
  25. addStairs(14, 11);
  26. }
  27. }
  28. }