/src/levels/WispTest.as

http://github.com/schonstal/shadowmonk · ActionScript · 44 lines · 35 code · 9 blank · 0 comment · 0 complexity · 8fa791f84bbf347cb444d4dfc4cb5d47 MD5 · raw file

  1. package levels
  2. {
  3. import org.flixel.*;
  4. public class WispTest extends PlayState
  5. {
  6. [Embed(source = '../../data/Levels/WispTest/Ground.txt', mimeType = "application/octet-stream")] private var Ground:Class;
  7. [Embed(source = '../../data/Levels/WispTest/Wall.txt', mimeType = "application/octet-stream")] private var Wall:Class;
  8. public static var title:String = "Wisp Test Level";
  9. public function WispTest() {
  10. GroundMap = Ground;
  11. WallMap = Wall;
  12. super();
  13. }
  14. public override function initialize():void {
  15. _player = new Player(10, 10, Direction.RIGHT);
  16. addWisp(4, 4, false);
  17. addWisp(5, 4, false);
  18. addWisp(4, 5, false);
  19. addWisp(5, 5, false);
  20. addWisp(4, 15);
  21. addWisp(5, 15);
  22. addWisp(4, 16);
  23. addWisp(5, 16);
  24. addWisp(15, 4);
  25. addWisp(16, 4);
  26. addWisp(15, 5);
  27. addWisp(16, 5);
  28. addWisp(15, 15, false);
  29. addWisp(16, 15, false);
  30. addWisp(15, 16, false);
  31. addWisp(16, 16,false);
  32. addStairs(15, 9);
  33. }
  34. }
  35. }