/src/levels/Level04.as
ActionScript | 30 lines | 26 code | 4 blank | 0 comment | 0 complexity | a5d61a48b677c13d7f17319c35574fd0 MD5 | raw file
1package levels 2{ 3 import org.flixel.*; 4 5 public class Level04 extends PlayState 6 { 7 [Embed(source = '../../data/Level04/layer_0.txt', mimeType = "application/octet-stream")] private var Ground:Class; 8 [Embed(source = '../../data/Level04/layer_1.txt', mimeType = "application/octet-stream")] private var Wall:Class; 9 public static var title:String = "Awesome"; 10 11 public function Level04() 12 { 13 GroundMap = Ground; 14 WallMap = Wall; 15 super(); 16 } 17 18 public override function initialize():void { 19 _player = new Player(2,6,2); 20 addGuard(new Array(new FlxPoint(10,10), new FlxPoint(14,10), new FlxPoint(14, 4), new FlxPoint(6, 4), new FlxPoint(6,10)), 1); 21 addTrap(9,4); 22 addTrap(9,5); 23 addTrap(9,9); 24 addTrap(10,11); 25 addStairs(17, 4); 26 addStairs(17, 5); 27 } 28 } 29} 30