/Wall.h
http://github.com/adamldoyle/Snake · C Header · 18 lines · 15 code · 3 blank · 0 comment · 0 complexity · fb1cd48bb9cdad1dfae0b7f714e54b77 MD5 · raw file
- #ifndef WALL_H
- #define WALL_H
-
- #include "Common.h"
- #include "GamePiece.h"
- #include "Snake.h"
-
- class Wall : public GamePiece
- {
- public:
- Wall();
- virtual ~Wall() { }
- virtual bool handleCollision(Snake& snake, COLLISION_MAP_TYPE collisionMap[PIXEL_LINE_COUNT][PIXEL_LINE_COUNT]);
- protected:
- private:
- };
-
- #endif // WALL_H