/pocjs/entities/BatBossEntity.js
JavaScript | 35 lines | 28 code | 7 blank | 0 comment | 2 complexity | 0f49cf0dace237c02d818cac83e6cdc1 MD5 | raw file
1dojo.provide("pocjs.entities.BatBossEntity"); 2 3dojo.declare("pocjs.entities.BatBossEntity", pocjs.entities.EnemyEntity, { 4 5 "-chains-": {constructor: "manual"}, 6 constructor: function(x, z) { 7 this.inherited(arguments, [x, z, 4 * 8, pocjs.Art.getCol(0xffff00)]); 8 this.x = x; 9 this.z = z; 10 this.health = 5; 11 this.r = 0.3; 12 13 this.flying = true; 14 }, 15 16 die: function() { 17 pocjs.Sound.bosskill.play(); 18 this.level.addEntity(new pocjs.entities.KeyEntity(this.x, this.z)); 19 }, 20 21 tick: function() { 22 this.inherited(arguments); 23 if (Math.random() * 20 < 1) { 24 var xx = this.x + (Math.random() - 0.5) * 2; 25 var zz = this.z + (Math.random() - 0.5) * 2; 26 var batEntity = new pocjs.entities.BatEntity(xx, zz); 27 batEntity.level = this.level; 28 29 if (batEntity.isFree(xx, zz)) { 30 this.level.addEntity(batEntity); 31 } 32 } 33 } 34}); 35