/FallingSandpaper/assets/instructions.html
http://thelements.googlecode.com/ · HTML · 44 lines · 44 code · 0 blank · 0 comment · 0 complexity · 3e36fa746a47618df9f096222c58a94f MD5 · raw file
- <html>
- <head>
- <title>How to Play The Elements</title>
- <style>
- body
- {
- background: black;
- color: white;
- font-family: Verdana, Arial, sans-serif;
- font-size: 10px;
- }
- </style>
- </head>
- <body>
- <h1>How to Play The Elements</h1><br />
- <h2>The Basics</h2><br />
- The Elements is a sandbox type game, meaning there is no objective, you just play around with the elements and explore the interactions between them.
- To place elements on the screen, simply touch within the work area. That's all there is to it! For a more detailed guide on all the different tools, read on...<br /><br />
- <h2>The Tools</h2><br />
- There are two different modes for this game: ui and non-ui. The game automatically starts out with the ui enabled, however you can toggle between ui and non-ui in the preferences screen.
- Read about how to get to the preferences screen in the Menu section.<br />
- <h3>UI</h3>
- First, lets take a look at the ui mode. There are two bars, one at the top, and one at the bottom. The top bar contains the following tools in order:
- Eraser, Play/Pause, Save, Load, Load Demo, and Exit. Both the Eraser button and Play/Pause button are toggle buttons, meaning they toggle between two states.
- When you press the eraser button, the selected element is switched to eraser and the current element is saved. When you press it again, the selected element
- switches back to the saved element. When you press the Play/Pause button, it switches to pause, so that the elements stop falling and reacting. Once pressed again
- it switches back to play mode, and the elements continue interacting and falling. The other four buttons are self explanatory, and simply do what the name suggests. <br /><br />
- The bottom bar has only two objects: the Palette and the Brush Size Slider. The palette button brings up a menu to select an element. The Brush Size Slider is used to set the brush size
- ranging from a radius of 1 to a radius of 32.<br />
- <h3>Non-UI</h3>
- The other mode is the non-ui mode. This mode is much simpler than the ui mode, but does take a little longer to access the tools. In non-ui mode, the entire screen is devoted to the work area,
- giving you a little extra room to work, with less clutter. However, you still have access to all the same tools via the menu.<br /><br />
- <h2>The Menu</h2>
- When in non-ui mode, all of the tools normally in the two bars are moved into the options menu. In ui mode, only a few tools that were not included in the bars were kept in the options
- menu. In order to access the options menu, simply press the menu button. The three options not incorporated in the ui mode are: Clear Screen, Toggle Size, and Preferences. Clear Screen simply clears the screen,
- Toggle Size toggles between zoomed out (which runs slower) and zoomed in (the default that runs faster), and Preferences, which will be discussed in the next section.<br /><br />
- <h2>Preferences</h2>
- Preferences allow you to customize Element Works to best suit you. The following options are included: background color, flip screen, and toggle ui. Background color allows you to switch between a white and black background.
- Flip screen should only be used if nothing shows up when you try to draw. This is known to occur on the <b>HTC Tattoo</b>. Toggle ui toggles whether you are in ui-mode or non-ui-mode.
- <h2>Custom Element Maker</h2>
- The Custom Element Maker allows you to edit an element to make your own custom one. You can choose how it will react with each element using pre-defined reaction types. The first element in the reaction type represents the element
- that the custom element will act like.
- </body>
- </html>