/src/scrobbler.h

http://github.com/tomahawk-player/tomahawk · C Header · 58 lines · 26 code · 10 blank · 22 comment · 0 complexity · f7c89c152f637015e5346c9fdeadbe99 MD5 · raw file

  1. /* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
  2. *
  3. * Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
  4. * Copyright 2010-2011, Jeff Mitchell <jeff@tomahawk-player.org>
  5. *
  6. * Tomahawk is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * Tomahawk is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  14. * GNU General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. #ifndef TOMAHAWK_SCROBBLER_H
  20. #define TOMAHAWK_SCROBBLER_H
  21. #include "lastfm/ScrobblePoint.h"
  22. #include "Result.h"
  23. #include "infosystem/InfoSystem.h"
  24. #include <QObject>
  25. /**
  26. * Simple class that listens to signals from AudioEngine and scrobbles
  27. * what it is playing.
  28. */
  29. class Scrobbler : public QObject
  30. {
  31. Q_OBJECT
  32. public:
  33. Scrobbler( QObject* parent = 0 );
  34. virtual ~Scrobbler();
  35. public slots:
  36. void trackStarted( const Tomahawk::result_ptr& );
  37. void trackPaused();
  38. void trackResumed();
  39. void trackStopped();
  40. void engineTick( unsigned int secondsElapsed );
  41. void infoSystemInfo( Tomahawk::InfoSystem::InfoRequestData requestData, QVariant output );
  42. void infoSystemFinished( QString target );
  43. private:
  44. void scrobble();
  45. bool m_reachedScrobblePoint;
  46. lastfm::ScrobblePoint m_scrobblePoint;
  47. };
  48. #endif