/src/libtomahawk/FuncTimeout.h

http://github.com/tomahawk-player/tomahawk · C Header · 58 lines · 22 code · 12 blank · 24 comment · 0 complexity · 15703994aef1dea4ad8c3cb40b33c727 MD5 · raw file

  1. /* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
  2. *
  3. * Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
  4. *
  5. * Tomahawk is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 3 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * Tomahawk is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #ifndef FUNCTIMEOUT_H
  19. #define FUNCTIMEOUT_H
  20. #include <functional>
  21. #include <QObject>
  22. #include <QPointer>
  23. #include "DllMacro.h"
  24. /*
  25. I want to do:
  26. QTimer::singleShot(1000, this, SLOT(doSomething(x)));
  27. instead, I'm doing:
  28. new FuncTimeout(1000, bind(&MyClass::doSomething, this, x));
  29. */
  30. namespace Tomahawk
  31. {
  32. class DLLEXPORT FuncTimeout : public QObject
  33. {
  34. Q_OBJECT
  35. public:
  36. FuncTimeout( int ms, std::function<void()> func, QObject* besafe );
  37. ~FuncTimeout();
  38. public slots:
  39. void exec();
  40. private:
  41. std::function<void()> m_func;
  42. QPointer< QObject > m_watch;
  43. };
  44. }; // ns
  45. #endif // FUNCTIMEOUT_H