/src/libtomahawk/database/DatabaseCommand_AddSource.h

http://github.com/tomahawk-player/tomahawk · C Header · 51 lines · 23 code · 11 blank · 17 comment · 0 complexity · 3dbcc6b81a763e1fb405a280512ad5b1 MD5 · raw file

  1. /* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
  2. *
  3. * Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
  4. *
  5. * Tomahawk is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 3 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * Tomahawk is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #ifndef DATABASECOMMAND_ADDSOURCE_H
  19. #define DATABASECOMMAND_ADDSOURCE_H
  20. #include <QObject>
  21. #include <QVariantMap>
  22. #include "DatabaseCommand.h"
  23. #include "DllMacro.h"
  24. namespace Tomahawk
  25. {
  26. class DLLEXPORT DatabaseCommand_addSource : public DatabaseCommand
  27. {
  28. Q_OBJECT
  29. public:
  30. explicit DatabaseCommand_addSource( const QString& username, const QString& fname, QObject* parent = 0 );
  31. virtual void exec( DatabaseImpl* lib );
  32. virtual bool doesMutates() const { return true; }
  33. virtual QString commandname() const { return "addsource"; }
  34. signals:
  35. void done( unsigned int, const QString& );
  36. private:
  37. QString m_username, m_fname;
  38. };
  39. }
  40. #endif // DATABASECOMMAND_ADDSOURCE_H