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/src/libtomahawk/database/DatabaseCommand_ClientAuthValid.h

http://github.com/tomahawk-player/tomahawk
C Header | 55 lines | 25 code | 12 blank | 18 comment | 0 complexity | b43459718f87be4a086afb7f24c32e56 MD5 | raw file
 1/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
 2 *
 3 *   Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
 4 *
 5 *   Tomahawk is free software: you can redistribute it and/or modify
 6 *   it under the terms of the GNU General Public License as published by
 7 *   the Free Software Foundation, either version 3 of the License, or
 8 *   (at your option) any later version.
 9 *
10 *   Tomahawk is distributed in the hope that it will be useful,
11 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
12 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 *   GNU General Public License for more details.
14 *
15 *   You should have received a copy of the GNU General Public License
16 *   along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
17 */
18
19#ifndef DATABASECOMMAND_CLIENTAUTHVALID_H
20#define DATABASECOMMAND_CLIENTAUTHVALID_H
21
22#include "DatabaseCommand.h"
23#include "DllMacro.h"
24
25#include <QObject>
26
27namespace Tomahawk
28{
29
30class DLLEXPORT DatabaseCommand_ClientAuthValid : public DatabaseCommand
31{
32    Q_OBJECT
33public:
34    explicit DatabaseCommand_ClientAuthValid( QObject* parent = 0 )
35            : DatabaseCommand( parent )
36    {}
37
38    explicit DatabaseCommand_ClientAuthValid( const QString& clientToken, QObject* parent = 0 );
39
40    QString commandname() const { return "clientauthvalid"; }
41
42    virtual void exec( DatabaseImpl* lib );
43    virtual bool doesMutates() const { return false; }
44
45signals:
46    // if auth is invalid name is empty
47    void authValid( const QString& clientToken, const QString& name, bool valid );
48
49private:
50    QString m_clientToken;
51};
52
53}
54
55#endif // DATABASECOMMAND_CLIENTAUTHVALID_H