/src/libtomahawk/database/DatabaseCommand_ClientAuthValid.h
http://github.com/tomahawk-player/tomahawk · C Header · 55 lines · 25 code · 12 blank · 18 comment · 0 complexity · b43459718f87be4a086afb7f24c32e56 MD5 · raw file
- /* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
- *
- * Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
- *
- * Tomahawk is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Tomahawk is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef DATABASECOMMAND_CLIENTAUTHVALID_H
- #define DATABASECOMMAND_CLIENTAUTHVALID_H
- #include "DatabaseCommand.h"
- #include "DllMacro.h"
- #include <QObject>
- namespace Tomahawk
- {
- class DLLEXPORT DatabaseCommand_ClientAuthValid : public DatabaseCommand
- {
- Q_OBJECT
- public:
- explicit DatabaseCommand_ClientAuthValid( QObject* parent = 0 )
- : DatabaseCommand( parent )
- {}
- explicit DatabaseCommand_ClientAuthValid( const QString& clientToken, QObject* parent = 0 );
- QString commandname() const { return "clientauthvalid"; }
- virtual void exec( DatabaseImpl* lib );
- virtual bool doesMutates() const { return false; }
- signals:
- // if auth is invalid name is empty
- void authValid( const QString& clientToken, const QString& name, bool valid );
- private:
- QString m_clientToken;
- };
- }
- #endif // DATABASECOMMAND_CLIENTAUTHVALID_H