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/src/libtomahawk/database/DatabaseCommand_AddClientAuth.h

http://github.com/tomahawk-player/tomahawk
C Header | 53 lines | 24 code | 12 blank | 17 comment | 0 complexity | 2d724cfd88cf92e76f8d889454594eb8 MD5 | raw file
 1/* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
 2 *
 3 *   Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
 4 *
 5 *   Tomahawk is free software: you can redistribute it and/or modify
 6 *   it under the terms of the GNU General Public License as published by
 7 *   the Free Software Foundation, either version 3 of the License, or
 8 *   (at your option) any later version.
 9 *
10 *   Tomahawk is distributed in the hope that it will be useful,
11 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
12 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 *   GNU General Public License for more details.
14 *
15 *   You should have received a copy of the GNU General Public License
16 *   along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
17 */
18
19#ifndef DATABASECOMMAND_ADDCLIENTAUTH_H
20#define DATABASECOMMAND_ADDCLIENTAUTH_H
21
22#include "DatabaseCommand.h"
23#include "DllMacro.h"
24
25#include <QObject>
26
27namespace Tomahawk
28{
29
30class DatabaseImpl;
31
32class DLLEXPORT DatabaseCommand_AddClientAuth : public DatabaseCommand
33{
34    Q_OBJECT
35public:
36    explicit DatabaseCommand_AddClientAuth( QObject* parent = 0 )
37            : DatabaseCommand( parent )
38    {}
39
40    explicit DatabaseCommand_AddClientAuth( const QString& clientToken, const QString& website, const QString& name, const QString& userAgent, QObject* parent = 0 );
41
42    QString commandname() const { return "addclientauth"; }
43
44    virtual void exec( DatabaseImpl* lib );
45    virtual bool doesMutates() const { return true; }
46
47private:
48    QString m_clientToken, m_website, m_name, m_userAgent;
49};
50
51}
52
53#endif // DATABASECOMMAND_ADDCLIENTAUTH_H