/src/libtomahawk/database/DatabaseCommand_AddClientAuth.h

http://github.com/tomahawk-player/tomahawk · C Header · 53 lines · 24 code · 12 blank · 17 comment · 0 complexity · 2d724cfd88cf92e76f8d889454594eb8 MD5 · raw file

  1. /* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
  2. *
  3. * Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
  4. *
  5. * Tomahawk is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 3 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * Tomahawk is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #ifndef DATABASECOMMAND_ADDCLIENTAUTH_H
  19. #define DATABASECOMMAND_ADDCLIENTAUTH_H
  20. #include "DatabaseCommand.h"
  21. #include "DllMacro.h"
  22. #include <QObject>
  23. namespace Tomahawk
  24. {
  25. class DatabaseImpl;
  26. class DLLEXPORT DatabaseCommand_AddClientAuth : public DatabaseCommand
  27. {
  28. Q_OBJECT
  29. public:
  30. explicit DatabaseCommand_AddClientAuth( QObject* parent = 0 )
  31. : DatabaseCommand( parent )
  32. {}
  33. explicit DatabaseCommand_AddClientAuth( const QString& clientToken, const QString& website, const QString& name, const QString& userAgent, QObject* parent = 0 );
  34. QString commandname() const { return "addclientauth"; }
  35. virtual void exec( DatabaseImpl* lib );
  36. virtual bool doesMutates() const { return true; }
  37. private:
  38. QString m_clientToken, m_website, m_name, m_userAgent;
  39. };
  40. }
  41. #endif // DATABASECOMMAND_ADDCLIENTAUTH_H