/src/libtomahawk/database/DatabaseCommand_LoadAllStations.h

http://github.com/tomahawk-player/tomahawk · C Header · 64 lines · 35 code · 12 blank · 17 comment · 0 complexity · 64da07be1604338fbdebdff0a5705c9e MD5 · raw file

  1. /* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
  2. *
  3. * Copyright 2010-2011, Leo Franchi <lfranchi@kde.org>
  4. *
  5. * Tomahawk is free software: you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation, either version 3 of the License, or
  8. * (at your option) any later version.
  9. *
  10. * Tomahawk is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
  17. */
  18. #ifndef DATABASECOMMAND_LOADALLSTATIONS_H
  19. #define DATABASECOMMAND_LOADALLSTATIONS_H
  20. #include <QObject>
  21. #include <QVariantMap>
  22. #include "DatabaseCommand.h"
  23. #include "Typedefs.h"
  24. #include "DatabaseCommand_LoadAllPlaylists.h"
  25. namespace Tomahawk
  26. {
  27. class DatabaseCommand_LoadAllStations : public DatabaseCommand
  28. {
  29. Q_OBJECT
  30. public:
  31. explicit DatabaseCommand_LoadAllStations( const Tomahawk::source_ptr& s, QObject* parent = 0 )
  32. : DatabaseCommand( s, parent )
  33. , m_limitAmount( 0 )
  34. , m_sortOrder( DatabaseCommand_LoadAllPlaylists::None )
  35. , m_sortDescending( false )
  36. {}
  37. virtual void exec( DatabaseImpl* );
  38. virtual bool doesMutates() const { return false; }
  39. virtual QString commandname() const { return "loadallstations"; }
  40. void setLimit( unsigned int limit ) { m_limitAmount = limit; }
  41. void setSortOrder( DatabaseCommand_LoadAllPlaylists::SortOrder order ) { m_sortOrder = order; }
  42. void setSortDescending( bool descending ) { m_sortDescending = descending; }
  43. signals:
  44. void stationLoaded( const Tomahawk::source_ptr& source, const QVariantList& data );
  45. void done();
  46. private:
  47. unsigned int m_limitAmount;
  48. DatabaseCommand_LoadAllPlaylists::SortOrder m_sortOrder;
  49. bool m_sortDescending;
  50. };
  51. }
  52. #endif