/src/libtomahawk/utils/ShortenedLinkParser.h
http://github.com/tomahawk-player/tomahawk · C Header · 73 lines · 33 code · 16 blank · 24 comment · 0 complexity · c602548e7da65f2a09fae5f45eabd496 MD5 · raw file
- /* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
- *
- * Copyright 2010-2011, Leo Franchi <lfranchi@kde.org>
- * Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
- *
- * Tomahawk is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Tomahawk is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef SNORTENED_LINK_PARSER_H
- #define SNORTENED_LINK_PARSER_H
- #include "DllMacro.h"
- #include "Typedefs.h"
- #include <QObject>
- #include <QPixmap>
- #include <QSet>
- #include <QStringList>
- class NetworkReply;
- namespace Tomahawk
- {
- class DropJobNotifier;
- /**
- * Small class to parse whitelisted shortened links into the redirected urls
- *
- * Connect to urls() to get the result
- *
- */
- class DLLEXPORT ShortenedLinkParser : public QObject
- {
- Q_OBJECT
- public:
- explicit ShortenedLinkParser( const QStringList& urls, QObject* parent = 0 );
- virtual ~ShortenedLinkParser();
- static bool handlesUrl( const QString& url );
- public slots:
- void lookupFinished( const QUrl& url );
- signals:
- void urls( const QStringList& urls );
- private:
- void lookupUrl( const QString& url );
- void checkFinished();
- static QPixmap pixmap();
- QStringList m_links;
- QSet< NetworkReply* > m_queries;
- DropJobNotifier* m_expandJob;
- };
- }
- #endif