/src/libtomahawk/playlist/TreeModel.h
http://github.com/tomahawk-player/tomahawk · C Header · 93 lines · 51 code · 22 blank · 20 comment · 0 complexity · b0004f49c0bb0de2fad980c1d65e9ded MD5 · raw file
- /* === This file is part of Tomahawk Player - <http://tomahawk-player.org> ===
- *
- * Copyright 2010-2011, Christian Muehlhaeuser <muesli@tomahawk-player.org>
- * Copyright 2010-2011, Jeff Mitchell <jeff@tomahawk-player.org>
- *
- * Tomahawk is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * Tomahawk is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with Tomahawk. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef TREEMODEL_H
- #define TREEMODEL_H
- #include <QAbstractItemModel>
- #include <QPixmap>
- #include "Artist.h"
- #include "Album.h"
- #include "Query.h"
- #include "Result.h"
- #include "PlayableModel.h"
- #include "PlaylistInterface.h"
- #include "database/DatabaseCommand_AllArtists.h"
- #include "DllMacro.h"
- #include "Typedefs.h"
- class QMetaData;
- class PlayableItem;
- class DLLEXPORT TreeModel : public PlayableModel
- {
- Q_OBJECT
- public:
- explicit TreeModel( QObject* parent = 0 );
- virtual ~TreeModel();
- virtual Tomahawk::ModelMode mode() const { return m_mode; }
- virtual void setMode( Tomahawk::ModelMode mode );
- Tomahawk::collection_ptr collection() const;
- void addCollection( const Tomahawk::collection_ptr& collection );
- //TODO: Unused, but will be useful for supporting filtered queries. - Teo 1/2013
- //void addFilteredCollection( const Tomahawk::collection_ptr& collection, unsigned int amount, DatabaseCommand_AllArtists::SortOrder order );
- void addArtists( const Tomahawk::artist_ptr& artist );
- void fetchAlbums( const Tomahawk::artist_ptr& artist );
- void getCover( const QModelIndex& index );
- virtual PlayableItem* itemFromResult( const Tomahawk::result_ptr& result ) const;
- virtual QModelIndex indexFromArtist( const Tomahawk::artist_ptr& artist ) const;
- virtual QModelIndex indexFromAlbum( const Tomahawk::album_ptr& album ) const;
- virtual QModelIndex indexFromResult( const Tomahawk::result_ptr& result ) const;
- virtual QModelIndex indexFromQuery( const Tomahawk::query_ptr& query ) const;
- public slots:
- void addAlbums( const QModelIndex& parent, const QList<Tomahawk::album_ptr>& albums );
- void addTracks( const Tomahawk::album_ptr& album, const QModelIndex& parent );
- signals:
- void modeChanged( Tomahawk::ModelMode mode );
- protected:
- bool canFetchMore( const QModelIndex& parent ) const;
- void fetchMore( const QModelIndex& parent );
- private slots:
- void onArtistsAdded( const QList<Tomahawk::artist_ptr>& artists );
- void onAlbumsFound( const QList<Tomahawk::album_ptr>& albums, Tomahawk::ModelMode mode );
- void onTracksAdded( const QList<Tomahawk::query_ptr>& tracks, const QModelIndex& index );
- private:
- Tomahawk::ModelMode m_mode;
- Tomahawk::collection_ptr m_collection;
- QList<Tomahawk::artist_ptr> m_artistsFilter;
- };
- #endif // ALBUMMODEL_H