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/thirdparty/breakpad/third_party/protobuf/protobuf/vsprojects/config.h

http://github.com/tomahawk-player/tomahawk
C++ Header | 29 lines | 9 code | 6 blank | 14 comment | 1 complexity | 39fe3e35683c4ed5935222ee55fd26a0 MD5 | raw file
 1/* protobuf config.h for MSVC.  On other platforms, this is generated
 2 * automatically by autoheader / autoconf / configure. */
 3
 4/* the location of <hash_map> */
 5#define HASH_MAP_H <hash_map>
 6
 7/* the namespace of hash_map/hash_set */
 8// Apparently Microsoft decided to move hash_map *back* to the std namespace
 9// in MSVC 2010:
10//   http://blogs.msdn.com/vcblog/archive/2009/05/25/stl-breaking-changes-in-visual-studio-2010-beta-1.aspx
11// TODO(kenton):  Use unordered_map instead, which is available in MSVC 2010.
12#if _MSC_VER < 1310 || _MSC_VER >= 1600
13#define HASH_NAMESPACE std
14#else
15#define HASH_NAMESPACE stdext
16#endif
17
18/* the location of <hash_set> */
19#define HASH_SET_H <hash_set>
20
21/* define if the compiler has hash_map */
22#define HAVE_HASH_MAP 1
23
24/* define if the compiler has hash_set */
25#define HAVE_HASH_SET 1
26
27/* define if you want to use zlib.  See readme.txt for additional
28 * requirements. */
29// #define HAVE_ZLIB 1