/thirdparty/breakpad/third_party/protobuf/protobuf/vsprojects/config.h
http://github.com/tomahawk-player/tomahawk · C++ Header · 29 lines · 9 code · 6 blank · 14 comment · 1 complexity · 39fe3e35683c4ed5935222ee55fd26a0 MD5 · raw file
- /* protobuf config.h for MSVC. On other platforms, this is generated
- * automatically by autoheader / autoconf / configure. */
- /* the location of <hash_map> */
- #define HASH_MAP_H <hash_map>
- /* the namespace of hash_map/hash_set */
- // Apparently Microsoft decided to move hash_map *back* to the std namespace
- // in MSVC 2010:
- // http://blogs.msdn.com/vcblog/archive/2009/05/25/stl-breaking-changes-in-visual-studio-2010-beta-1.aspx
- // TODO(kenton): Use unordered_map instead, which is available in MSVC 2010.
- #if _MSC_VER < 1310 || _MSC_VER >= 1600
- #define HASH_NAMESPACE std
- #else
- #define HASH_NAMESPACE stdext
- #endif
- /* the location of <hash_set> */
- #define HASH_SET_H <hash_set>
- /* define if the compiler has hash_map */
- #define HAVE_HASH_MAP 1
- /* define if the compiler has hash_set */
- #define HAVE_HASH_SET 1
- /* define if you want to use zlib. See readme.txt for additional
- * requirements. */
- // #define HAVE_ZLIB 1