/thirdparty/breakpad/processor/linked_ptr.h
http://github.com/tomahawk-player/tomahawk · C Header · 193 lines · 98 code · 24 blank · 71 comment · 16 complexity · bcf0909d50e6c769364865c63dc3fda1 MD5 · raw file
- // Copyright (c) 2006, Google Inc.
- // All rights reserved.
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- //
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Google Inc. nor the names of its
- // contributors may be used to endorse or promote products derived from
- // this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- // A "smart" pointer type with reference tracking. Every pointer to a
- // particular object is kept on a circular linked list. When the last pointer
- // to an object is destroyed or reassigned, the object is deleted.
- //
- // Used properly, this deletes the object when the last reference goes away.
- // There are several caveats:
- // - Like all reference counting schemes, cycles lead to leaks.
- // - Each smart pointer is actually two pointers (8 bytes instead of 4).
- // - Every time a pointer is assigned, the entire list of pointers to that
- // object is traversed. This class is therefore NOT SUITABLE when there
- // will often be more than two or three pointers to a particular object.
- // - References are only tracked as long as linked_ptr<> objects are copied.
- // If a linked_ptr<> is converted to a raw pointer and back, BAD THINGS
- // will happen (double deletion).
- //
- // A good use of this class is storing object references in STL containers.
- // You can safely put linked_ptr<> in a vector<>.
- // Other uses may not be as good.
- //
- // Note: If you use an incomplete type with linked_ptr<>, the class
- // *containing* linked_ptr<> must have a constructor and destructor (even
- // if they do nothing!).
- #ifndef PROCESSOR_LINKED_PTR_H__
- #define PROCESSOR_LINKED_PTR_H__
- namespace google_breakpad {
- // This is used internally by all instances of linked_ptr<>. It needs to be
- // a non-template class because different types of linked_ptr<> can refer to
- // the same object (linked_ptr<Superclass>(obj) vs linked_ptr<Subclass>(obj)).
- // So, it needs to be possible for different types of linked_ptr to participate
- // in the same circular linked list, so we need a single class type here.
- //
- // DO NOT USE THIS CLASS DIRECTLY YOURSELF. Use linked_ptr<T>.
- class linked_ptr_internal {
- public:
- // Create a new circle that includes only this instance.
- void join_new() {
- next_ = this;
- }
- // Join an existing circle.
- void join(linked_ptr_internal const* ptr) {
- linked_ptr_internal const* p = ptr;
- while (p->next_ != ptr) p = p->next_;
- p->next_ = this;
- next_ = ptr;
- }
- // Leave whatever circle we're part of. Returns true iff we were the
- // last member of the circle. Once this is done, you can join() another.
- bool depart() {
- if (next_ == this) return true;
- linked_ptr_internal const* p = next_;
- while (p->next_ != this) p = p->next_;
- p->next_ = next_;
- return false;
- }
- private:
- mutable linked_ptr_internal const* next_;
- };
- template <typename T>
- class linked_ptr {
- public:
- typedef T element_type;
- // Take over ownership of a raw pointer. This should happen as soon as
- // possible after the object is created.
- explicit linked_ptr(T* ptr = NULL) { capture(ptr); }
- ~linked_ptr() { depart(); }
- // Copy an existing linked_ptr<>, adding ourselves to the list of references.
- template <typename U> linked_ptr(linked_ptr<U> const& ptr) { copy(&ptr); }
- linked_ptr(linked_ptr const& ptr) { copy(&ptr); }
- // Assignment releases the old value and acquires the new.
- template <typename U> linked_ptr& operator=(linked_ptr<U> const& ptr) {
- depart();
- copy(&ptr);
- return *this;
- }
- linked_ptr& operator=(linked_ptr const& ptr) {
- if (&ptr != this) {
- depart();
- copy(&ptr);
- }
- return *this;
- }
- // Smart pointer members.
- void reset(T* ptr = NULL) { depart(); capture(ptr); }
- T* get() const { return value_; }
- T* operator->() const { return value_; }
- T& operator*() const { return *value_; }
- // Release ownership of the pointed object and returns it.
- // Sole ownership by this linked_ptr object is required.
- T* release() {
- bool last = link_.depart();
- T* v = value_;
- value_ = NULL;
- return v;
- }
- bool operator==(T* p) const { return value_ == p; }
- bool operator!=(T* p) const { return value_ != p; }
- template <typename U>
- bool operator==(linked_ptr<U> const& ptr) const {
- return value_ == ptr.get();
- }
- template <typename U>
- bool operator!=(linked_ptr<U> const& ptr) const {
- return value_ != ptr.get();
- }
- private:
- template <typename U>
- friend class linked_ptr;
- T* value_;
- linked_ptr_internal link_;
- void depart() {
- if (link_.depart()) delete value_;
- }
- void capture(T* ptr) {
- value_ = ptr;
- link_.join_new();
- }
- template <typename U> void copy(linked_ptr<U> const* ptr) {
- value_ = ptr->get();
- if (value_)
- link_.join(&ptr->link_);
- else
- link_.join_new();
- }
- };
- template<typename T> inline
- bool operator==(T* ptr, const linked_ptr<T>& x) {
- return ptr == x.get();
- }
- template<typename T> inline
- bool operator!=(T* ptr, const linked_ptr<T>& x) {
- return ptr != x.get();
- }
- // A function to convert T* into linked_ptr<T>
- // Doing e.g. make_linked_ptr(new FooBarBaz<type>(arg)) is a shorter notation
- // for linked_ptr<FooBarBaz<type> >(new FooBarBaz<type>(arg))
- template <typename T>
- linked_ptr<T> make_linked_ptr(T* ptr) {
- return linked_ptr<T>(ptr);
- }
- } // namespace google_breakpad
- #endif // PROCESSOR_LINKED_PTR_H__