/t_backcompat/soundpm.t
http://github.com/PerlGameDev/SDL · Perl · 54 lines · 15 code · 7 blank · 32 comment · 0 complexity · 660126dbd41b4a90a89202c8cc25fe26 MD5 · raw file
- #!/usr/bin/perl -w
- #
- # Copyright (C) 2003 Tels
- # Copyright (C) 2004 David J. Goehrig
- #
- # Copyright (C) 2005 David J. Goehrig <dgoehrig\@cpan.org>
- #
- # ------------------------------------------------------------------------------
- #
- # This library is free software; you can redistribute it and/or
- # modify it under the terms of the GNU Lesser General Public
- # License as published by the Free Software Foundation; either
- # version 2.1 of the License, or (at your option) any later version.
- #
- # This library is distributed in the hope that it will be useful,
- # but WITHOUT ANY WARRANTY; without even the implied warranty of
- # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- # Lesser General Public License for more details.
- #
- # You should have received a copy of the GNU Lesser General Public
- # License along with this library; if not, write to the Free Software
- # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- #
- # ------------------------------------------------------------------------------
- #
- # Please feel free to send questions, suggestions or improvements to:
- #
- # David J. Goehrig
- # dgoehrig\@cpan.org
- #
- #
- # basic testing of SDL::Sound
- BEGIN {
- unshift @INC, 'blib/lib', 'blib/arch';
- }
- use strict;
- use SDL::Config;
- use Test::More;
- plan( tests => 2 );
- use_ok('SDL::Sound');
- can_ok(
- 'SDL::Sound', qw/
- new
- volume
- /
- );
- sleep(2);