/t_backcompat/MoP/Build.PL
http://github.com/PerlGameDev/SDL · Perl · 19 lines · 16 code · 2 blank · 1 comment · 0 complexity · 06db4099111eea0920d1926b6afdf283 MD5 · raw file
- use Module::Build;
- # See perldoc Module::Build for details of how this works
- my $build = Module::Build->new(
- module_name => 'SDL::Tutorial::MoP',
- bmp_files => {
- 'data/tiles.bmp' => 'lib/auto/SDL/Tutorial/MoP/data/tiles.bmp',
- 'data/main.bmp' => 'lib/auto/SDL/Tutorial/MoP/data/main.bmp',
- },
- map_files => { 'data/main.map' => 'lib/auto/SDL/Tutorial/MoP/data/main.map', },
- install_path => {
- bmp => 'installsitelib',
- map => 'installsitelib',
- },
- );
- $build->add_build_element('bmp');
- $build->add_build_element('map');
- $build->create_build_script;