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/t_backcompat/MoP/Build.PL

http://github.com/PerlGameDev/SDL
Perl | 19 lines | 16 code | 2 blank | 1 comment | 0 complexity | 06db4099111eea0920d1926b6afdf283 MD5 | raw file
 1use Module::Build;
 2
 3# See perldoc Module::Build for details of how this works
 4
 5my $build = Module::Build->new(
 6	module_name => 'SDL::Tutorial::MoP',
 7	bmp_files   => {
 8		'data/tiles.bmp' => 'lib/auto/SDL/Tutorial/MoP/data/tiles.bmp',
 9		'data/main.bmp'  => 'lib/auto/SDL/Tutorial/MoP/data/main.bmp',
10	},
11	map_files    => { 'data/main.map' => 'lib/auto/SDL/Tutorial/MoP/data/main.map', },
12	install_path => {
13		bmp => 'installsitelib',
14		map => 'installsitelib',
15	},
16);
17$build->add_build_element('bmp');
18$build->add_build_element('map');
19$build->create_build_script;