/t_backcompat/MoP/Build.PL

http://github.com/PerlGameDev/SDL · Perl · 19 lines · 16 code · 2 blank · 1 comment · 0 complexity · 06db4099111eea0920d1926b6afdf283 MD5 · raw file

  1. use Module::Build;
  2. # See perldoc Module::Build for details of how this works
  3. my $build = Module::Build->new(
  4. module_name => 'SDL::Tutorial::MoP',
  5. bmp_files => {
  6. 'data/tiles.bmp' => 'lib/auto/SDL/Tutorial/MoP/data/tiles.bmp',
  7. 'data/main.bmp' => 'lib/auto/SDL/Tutorial/MoP/data/main.bmp',
  8. },
  9. map_files => { 'data/main.map' => 'lib/auto/SDL/Tutorial/MoP/data/main.map', },
  10. install_path => {
  11. bmp => 'installsitelib',
  12. map => 'installsitelib',
  13. },
  14. );
  15. $build->add_build_element('bmp');
  16. $build->add_build_element('map');
  17. $build->create_build_script;