/src/Mixer/objects/MixMusic.xs
http://github.com/PerlGameDev/SDL · Unknown · 34 lines · 23 code · 11 blank · 0 comment · 0 complexity · cd7c3c7f45110da857138ad315ba906c MD5 · raw file
- #include "EXTERN.h"
- #include "perl.h"
- #include "XSUB.h"
- #include "ppport.h"
- #ifndef aTHX_
- #define aTHX_
- #endif
- #include <SDL.h>
- #ifdef HAVE_SDL_MIXER
- #include <SDL_mixer.h>
- #endif
- MODULE = SDL::Mixer::MixMusic PACKAGE = SDL::Mixer::MixMusic PREFIX = mixmusic_
- =for documentation
- SDL_mixmusic - This is an opaque data type used for Music data
- typedef struct _Mix_Music Mix_Music;
- =cut
- #ifdef HAVE_SDL_MIXER
- void
- mixmusic_DESTROY(mixmusic)
- Mix_Music *mixmusic
- CODE:
- Mix_FreeMusic(mixmusic);
- #endif