/lib/pods/SDL/Deprecated.pod

http://github.com/PerlGameDev/SDL · Unknown · 71 lines · 36 code · 35 blank · 0 comment · 0 complexity · 61d53641a1368c170ef0c5230b55cbc2 MD5 · raw file

  1. =pod
  2. =head1 NAME
  3. SDL::Deprecated - Log of Deprecated items per release
  4. =head1 CATEGORY
  5. Core
  6. =head1 RELEASES
  7. =head2 2.517
  8. Major changes to C<SDLx::Controller>.
  9. C<quit> is now C<stop>. Event handlers no longer end C<run> on returning false. Call C<stop> explicitly instead.
  10. The first argument to move handlers is the step portion instead of C<dt>.
  11. The second argument to move handlers, the C<t> value, is now the third argument.
  12. C<min_t> will limit apps to a framerate of 60 by default.
  13. =head2 2.513
  14. =over
  15. =item SDLx::App
  16. C<SDLx::App::loop()> is deprecated.
  17. =back
  18. =head2 2.502
  19. =over
  20. =item SDLx::App
  21. Now depends on L<SDLx::Surface>. To get the SDL::Surface, use C< ->surface() >. Alternatively L<SDLx::Surface::display()|SDLx::Surface/display>.
  22. =item SDLx::Surface
  23. C< get_display > is now called L<SDLx::Surface::display|SDLx::Surface/display>.
  24. =item SDLx::Sprite::Animated
  25. Has drastically changed, and is still volatile.
  26. =back
  27. =head2 2.500
  28. =over
  29. =item SDL::App
  30. SDL::App has migrated to SDLx::App namespace. The reason for this is because it is an extension and not a 1:1 XS/Constant Module to the c library.
  31. =item SDL::Game::Rect
  32. SDL::Game::Rect has migrated to SDLx::Rect namespace. Same reasoning as above.
  33. =back
  34. =head1 AUTHORS
  35. See L<SDL/AUTHORS>.
  36. =cut