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/lib/pods/SDL/Deprecated.pod

http://github.com/PerlGameDev/SDL
Unknown | 71 lines | 36 code | 35 blank | 0 comment | 0 complexity | 61d53641a1368c170ef0c5230b55cbc2 MD5 | raw file
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 2=pod
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 4=head1 NAME
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 6SDL::Deprecated - Log of Deprecated items per release
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 8=head1 CATEGORY
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10Core
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12=head1 RELEASES
13
14=head2 2.517
15
16Major changes to C<SDLx::Controller>.
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18C<quit> is now C<stop>. Event handlers no longer end C<run> on returning false. Call C<stop> explicitly instead.
19
20The first argument to move handlers is the step portion instead of C<dt>.
21The second argument to move handlers, the C<t> value, is now the third argument.
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23C<min_t> will limit apps to a framerate of 60 by default.
24
25=head2 2.513
26
27=over 
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29=item SDLx::App
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31C<SDLx::App::loop()> is deprecated.
32
33=back
34
35=head2 2.502
36
37=over
38
39=item SDLx::App
40
41Now depends on L<SDLx::Surface>. To get the SDL::Surface, use C< ->surface() >. Alternatively L<SDLx::Surface::display()|SDLx::Surface/display>.
42
43=item SDLx::Surface
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45C< get_display > is now called L<SDLx::Surface::display|SDLx::Surface/display>. 
46
47=item SDLx::Sprite::Animated
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49Has drastically changed, and is still volatile.
50
51=back
52
53=head2 2.500
54
55=over 
56
57=item SDL::App 
58
59SDL::App has migrated to SDLx::App namespace. The reason for this is because it is an extension and not a 1:1 XS/Constant Module to the c library.
60
61=item SDL::Game::Rect 
62
63SDL::Game::Rect has migrated to SDLx::Rect namespace. Same reasoning as above.
64
65=back
66
67=head1 AUTHORS
68
69See L<SDL/AUTHORS>.
70
71=cut