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/lib/SDL/GFX/Rotozoom.pm

http://github.com/PerlGameDev/SDL
Perl | 24 lines | 19 code | 5 blank | 0 comment | 0 complexity | 260975b04d88d20c4de66b440b799404 MD5 | raw file
 1package SDL::GFX::Rotozoom;
 2use strict;
 3use warnings;
 4use vars qw(@ISA @EXPORT @EXPORT_OK);
 5require Exporter;
 6require DynaLoader;
 7use SDL::Constants ':SDL::GFX';
 8our @ISA = qw(Exporter DynaLoader);
 9
10use SDL::Internal::Loader;
11internal_load_dlls(__PACKAGE__);
12
13our $VERSION = 2.548;
14
15bootstrap SDL::GFX::Rotozoom;
16
17use base 'Exporter';
18our @EXPORT      = @{ $SDL::Constants::EXPORT_TAGS{'SDL::GFX'} };
19our %EXPORT_TAGS = (
20	all       => \@EXPORT,
21	smoothing => $SDL::Constants::EXPORT_TAGS{'SDL::GFX/smoothing'}
22);
23
241;