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/lib/SDL/Mixer/Effects.pm

http://github.com/PerlGameDev/SDL
Perl | 32 lines | 27 code | 5 blank | 0 comment | 0 complexity | 8254cf0367d5959eefc083dde56b350f MD5 | raw file
 1package SDL::Mixer::Effects;
 2use strict;
 3use warnings;
 4use vars qw(@ISA @EXPORT @EXPORT_OK);
 5require Exporter;
 6require DynaLoader;
 7use SDL::Constants qw(:SDL::Mixer :SDL::Audio);
 8our @ISA = qw(Exporter DynaLoader);
 9
10use SDL::Internal::Loader;
11internal_load_dlls(__PACKAGE__);
12
13our $VERSION = 2.548;
14
15bootstrap SDL::Mixer::Effects;
16
17use base 'Exporter';
18our @EXPORT = (
19	@{ $SDL::Constants::EXPORT_TAGS{'SDL::Mixer'} },
20	@{ $SDL::Constants::EXPORT_TAGS{'SDL::Audio'} }
21);
22our %EXPORT_TAGS = (
23	all      => \@EXPORT,
24	init     => $SDL::Constants::EXPORT_TAGS{'SDL::Mixer/init'},
25	defaults => $SDL::Constants::EXPORT_TAGS{'SDL::Mixer/defaults'},
26	fading   => $SDL::Constants::EXPORT_TAGS{'SDL::Mixer/fading'},
27	type     => $SDL::Constants::EXPORT_TAGS{'SDL::Mixer/type'},
28	format   => $SDL::Constants::EXPORT_TAGS{'SDL::Audio/format'},
29	status   => $SDL::Constants::EXPORT_TAGS{'SDL::Audio/status'}
30);
31
321;