/src/server/worldserver/Main.cpp
https://gitlab.com/tkrokli/TrinityCore_434 · C++ · 564 lines · 389 code · 103 blank · 72 comment · 51 complexity · a075b664d0d0995bec1fa363f7a199a7 MD5 · raw file
- /*
- * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- /// \addtogroup Trinityd Trinity Daemon
- /// @{
- /// \file
- #include "Common.h"
- #include "Commands.h"
- #include "ZmqContext.h"
- #include "DatabaseEnv.h"
- #include "AsyncAcceptor.h"
- #include "RASession.h"
- #include "Configuration/Config.h"
- #include "OpenSSLCrypto.h"
- #include "ProcessPriority.h"
- #include "BigNumber.h"
- #include "RealmList.h"
- #include "World.h"
- #include "MapManager.h"
- #include "InstanceSaveMgr.h"
- #include "ObjectAccessor.h"
- #include "ScriptMgr.h"
- #include "OutdoorPvP/OutdoorPvPMgr.h"
- #include "BattlegroundMgr.h"
- #include "TCSoap.h"
- #include "CliRunnable.h"
- #include "GitRevision.h"
- #include "WorldSocket.h"
- #include "WorldSocketMgr.h"
- #include "BattlenetServerManager.h"
- #include "DatabaseLoader.h"
- #include "AppenderDB.h"
- #include <openssl/opensslv.h>
- #include <openssl/crypto.h>
- #include <boost/asio/io_service.hpp>
- #include <boost/asio/deadline_timer.hpp>
- #include <boost/program_options.hpp>
- using namespace boost::program_options;
- #ifndef _TRINITY_CORE_CONFIG
- #define _TRINITY_CORE_CONFIG "worldserver.conf"
- #endif
- #define WORLD_SLEEP_CONST 50
- #ifdef _WIN32
- #include "ServiceWin32.h"
- char serviceName[] = "worldserver";
- char serviceLongName[] = "TrinityCore world service";
- char serviceDescription[] = "TrinityCore World of Warcraft emulator world service";
- /*
- * -1 - not in service mode
- * 0 - stopped
- * 1 - running
- * 2 - paused
- */
- int m_ServiceStatus = -1;
- #endif
- boost::asio::io_service _ioService;
- boost::asio::deadline_timer _freezeCheckTimer(_ioService);
- uint32 _worldLoopCounter(0);
- uint32 _lastChangeMsTime(0);
- uint32 _maxCoreStuckTimeInMs(0);
- WorldDatabaseWorkerPool WorldDatabase; ///< Accessor to the world database
- CharacterDatabaseWorkerPool CharacterDatabase; ///< Accessor to the character database
- LoginDatabaseWorkerPool LoginDatabase; ///< Accessor to the realm/login database
- Battlenet::RealmHandle realmHandle; ///< Id of the realm
- void SignalHandler(const boost::system::error_code& error, int signalNumber);
- void FreezeDetectorHandler(const boost::system::error_code& error);
- AsyncAcceptor* StartRaSocketAcceptor(boost::asio::io_service& ioService);
- bool StartDB();
- void StopDB();
- void WorldUpdateLoop();
- void ClearOnlineAccounts();
- void ShutdownCLIThread(std::thread* cliThread);
- void ShutdownThreadPool(std::vector<std::thread>& threadPool);
- variables_map GetConsoleArguments(int argc, char** argv, std::string& cfg_file, std::string& cfg_service);
- /// Launch the Trinity server
- extern int main(int argc, char** argv)
- {
- std::string configFile = _TRINITY_CORE_CONFIG;
- std::string configService;
- auto vm = GetConsoleArguments(argc, argv, configFile, configService);
- // exit if help or version is enabled
- if (vm.count("help") || vm.count("version"))
- return 0;
- #ifdef _WIN32
- if (configService.compare("install") == 0)
- return WinServiceInstall() == true ? 0 : 1;
- else if (configService.compare("uninstall") == 0)
- return WinServiceUninstall() == true ? 0 : 1;
- else if (configService.compare("run") == 0)
- WinServiceRun();
- #endif
- std::string configError;
- if (!sConfigMgr->LoadInitial(configFile, configError))
- {
- printf("Error in config file: %s\n", configError.c_str());
- return 1;
- }
- sLog->RegisterAppender<AppenderDB>();
- // If logs are supposed to be handled async then we need to pass the io_service into the Log singleton
- sLog->Initialize(sConfigMgr->GetBoolDefault("Log.Async.Enable", false) ? &_ioService : nullptr);
- TC_LOG_INFO("server.worldserver", "%s (worldserver-daemon)", GitRevision::GetFullVersion());
- TC_LOG_INFO("server.worldserver", "<Ctrl-C> to stop.\n");
- TC_LOG_INFO("server.worldserver", " ______ __");
- TC_LOG_INFO("server.worldserver", "/\\__ _\\ __ __/\\ \\__");
- TC_LOG_INFO("server.worldserver", "\\/_/\\ \\/ _ __ /\\_\\ ___ /\\_\\ \\, _\\ __ __");
- TC_LOG_INFO("server.worldserver", " \\ \\ \\/\\`'__\\/\\ \\ /' _ `\\/\\ \\ \\ \\/ /\\ \\/\\ \\");
- TC_LOG_INFO("server.worldserver", " \\ \\ \\ \\ \\/ \\ \\ \\/\\ \\/\\ \\ \\ \\ \\ \\_\\ \\ \\_\\ \\");
- TC_LOG_INFO("server.worldserver", " \\ \\_\\ \\_\\ \\ \\_\\ \\_\\ \\_\\ \\_\\ \\__\\\\/`____ \\");
- TC_LOG_INFO("server.worldserver", " \\/_/\\/_/ \\/_/\\/_/\\/_/\\/_/\\/__/ `/___/> \\");
- TC_LOG_INFO("server.worldserver", " C O R E /\\___/");
- TC_LOG_INFO("server.worldserver", "http://TrinityCore.org \\/__/\n");
- TC_LOG_INFO("server.worldserver", "Using configuration file %s.", configFile.c_str());
- TC_LOG_INFO("server.worldserver", "Using SSL version: %s (library: %s)", OPENSSL_VERSION_TEXT, SSLeay_version(SSLEAY_VERSION));
- TC_LOG_INFO("server.worldserver", "Using Boost version: %i.%i.%i", BOOST_VERSION / 100000, BOOST_VERSION / 100 % 1000, BOOST_VERSION % 100);
- OpenSSLCrypto::threadsSetup();
- // Seed the OpenSSL's PRNG here.
- // That way it won't auto-seed when calling BigNumber::SetRand and slow down the first world login
- BigNumber seed;
- seed.SetRand(16 * 8);
- /// worldserver PID file creation
- std::string pidFile = sConfigMgr->GetStringDefault("PidFile", "");
- if (!pidFile.empty())
- {
- if (uint32 pid = CreatePIDFile(pidFile))
- TC_LOG_INFO("server.worldserver", "Daemon PID: %u\n", pid);
- else
- {
- TC_LOG_ERROR("server.worldserver", "Cannot create PID file %s.\n", pidFile.c_str());
- return 1;
- }
- }
- // Set signal handlers (this must be done before starting io_service threads, because otherwise they would unblock and exit)
- boost::asio::signal_set signals(_ioService, SIGINT, SIGTERM);
- #if PLATFORM == PLATFORM_WINDOWS
- signals.add(SIGBREAK);
- #endif
- signals.async_wait(SignalHandler);
- // Start the Boost based thread pool
- int numThreads = sConfigMgr->GetIntDefault("ThreadPool", 1);
- std::vector<std::thread> threadPool;
- if (numThreads < 1)
- numThreads = 1;
- for (int i = 0; i < numThreads; ++i)
- threadPool.push_back(std::thread(boost::bind(&boost::asio::io_service::run, &_ioService)));
- // Set process priority according to configuration settings
- SetProcessPriority("server.worldserver");
- // Start the databases
- if (!StartDB())
- {
- ShutdownThreadPool(threadPool);
- return 1;
- }
- // Set server offline (not connectable)
- LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = (flag & ~%u) | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, REALM_FLAG_INVALID, realmHandle.Index);
- // Initialize the World
- sWorld->SetInitialWorldSettings();
- // Launch CliRunnable thread
- std::thread* cliThread = nullptr;
- #ifdef _WIN32
- if (sConfigMgr->GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
- #else
- if (sConfigMgr->GetBoolDefault("Console.Enable", true))
- #endif
- {
- cliThread = new std::thread(CliThread);
- }
- // Start the Remote Access port (acceptor) if enabled
- AsyncAcceptor* raAcceptor = nullptr;
- if (sConfigMgr->GetBoolDefault("Ra.Enable", false))
- raAcceptor = StartRaSocketAcceptor(_ioService);
- // Start soap serving thread if enabled
- std::thread* soapThread = nullptr;
- if (sConfigMgr->GetBoolDefault("SOAP.Enabled", false))
- {
- soapThread = new std::thread(TCSoapThread, sConfigMgr->GetStringDefault("SOAP.IP", "127.0.0.1"), uint16(sConfigMgr->GetIntDefault("SOAP.Port", 7878)));
- }
- // Launch the worldserver listener socket
- uint16 worldPort = uint16(sWorld->getIntConfig(CONFIG_PORT_WORLD));
- std::string worldListener = sConfigMgr->GetStringDefault("BindIP", "0.0.0.0");
- sWorldSocketMgr.StartNetwork(_ioService, worldListener, worldPort);
- // Set server online (allow connecting now)
- LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = flag & ~%u, population = 0 WHERE id = '%u'", REALM_FLAG_INVALID, realmHandle.Index);
- // Start the freeze check callback cycle in 5 seconds (cycle itself is 1 sec)
- if (int coreStuckTime = sConfigMgr->GetIntDefault("MaxCoreStuckTime", 0))
- {
- _maxCoreStuckTimeInMs = coreStuckTime * 1000;
- _freezeCheckTimer.expires_from_now(boost::posix_time::seconds(5));
- _freezeCheckTimer.async_wait(FreezeDetectorHandler);
- TC_LOG_INFO("server.worldserver", "Starting up anti-freeze thread (%u seconds max stuck time)...", coreStuckTime);
- }
- sIpcContext->Initialize();
- TC_LOG_INFO("server.worldserver", "%s (worldserver-daemon) ready...", GitRevision::GetFullVersion());
- sBattlenetServer.InitializeConnection();
- sScriptMgr->OnStartup();
- WorldUpdateLoop();
- // Shutdown starts here
- ShutdownThreadPool(threadPool);
- sScriptMgr->OnShutdown();
- sIpcContext->Close();
- sBattlenetServer.CloseConnection();
- sWorld->KickAll(); // save and kick all players
- sWorld->UpdateSessions(1); // real players unload required UpdateSessions call
- // unload battleground templates before different singletons destroyed
- sBattlegroundMgr->DeleteAllBattlegrounds();
- sWorldSocketMgr.StopNetwork();
- sInstanceSaveMgr->Unload();
- sMapMgr->UnloadAll(); // unload all grids (including locked in memory)
- sObjectAccessor->UnloadAll(); // unload 'i_player2corpse' storage and remove from world
- sScriptMgr->Unload();
- sOutdoorPvPMgr->Die();
- // set server offline
- LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = flag | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, realmHandle.Index);
- // Clean up threads if any
- if (soapThread != nullptr)
- {
- soapThread->join();
- delete soapThread;
- }
- delete raAcceptor;
- ///- Clean database before leaving
- ClearOnlineAccounts();
- StopDB();
- TC_LOG_INFO("server.worldserver", "Halting process...");
- ShutdownCLIThread(cliThread);
- OpenSSLCrypto::threadsCleanup();
- // 0 - normal shutdown
- // 1 - shutdown at error
- // 2 - restart command used, this code can be used by restarter for restart Trinityd
- return World::GetExitCode();
- }
- void ShutdownCLIThread(std::thread* cliThread)
- {
- if (cliThread != nullptr)
- {
- #ifdef _WIN32
- // First try to cancel any I/O in the CLI thread
- if (!CancelSynchronousIo(cliThread->native_handle()))
- {
- // if CancelSynchronousIo() fails, print the error and try with old way
- DWORD errorCode = GetLastError();
- LPSTR errorBuffer;
- DWORD formatReturnCode = FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_IGNORE_INSERTS,
- nullptr, errorCode, 0, (LPTSTR)&errorBuffer, 0, nullptr);
- if (!formatReturnCode)
- errorBuffer = "Unknown error";
- TC_LOG_DEBUG("server.worldserver", "Error cancelling I/O of CliThread, error code %u, detail: %s",
- uint32(errorCode), errorBuffer);
- LocalFree(errorBuffer);
- // send keyboard input to safely unblock the CLI thread
- INPUT_RECORD b[4];
- HANDLE hStdIn = GetStdHandle(STD_INPUT_HANDLE);
- b[0].EventType = KEY_EVENT;
- b[0].Event.KeyEvent.bKeyDown = TRUE;
- b[0].Event.KeyEvent.uChar.AsciiChar = 'X';
- b[0].Event.KeyEvent.wVirtualKeyCode = 'X';
- b[0].Event.KeyEvent.wRepeatCount = 1;
- b[1].EventType = KEY_EVENT;
- b[1].Event.KeyEvent.bKeyDown = FALSE;
- b[1].Event.KeyEvent.uChar.AsciiChar = 'X';
- b[1].Event.KeyEvent.wVirtualKeyCode = 'X';
- b[1].Event.KeyEvent.wRepeatCount = 1;
- b[2].EventType = KEY_EVENT;
- b[2].Event.KeyEvent.bKeyDown = TRUE;
- b[2].Event.KeyEvent.dwControlKeyState = 0;
- b[2].Event.KeyEvent.uChar.AsciiChar = '\r';
- b[2].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
- b[2].Event.KeyEvent.wRepeatCount = 1;
- b[2].Event.KeyEvent.wVirtualScanCode = 0x1c;
- b[3].EventType = KEY_EVENT;
- b[3].Event.KeyEvent.bKeyDown = FALSE;
- b[3].Event.KeyEvent.dwControlKeyState = 0;
- b[3].Event.KeyEvent.uChar.AsciiChar = '\r';
- b[3].Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
- b[3].Event.KeyEvent.wVirtualScanCode = 0x1c;
- b[3].Event.KeyEvent.wRepeatCount = 1;
- DWORD numb;
- WriteConsoleInput(hStdIn, b, 4, &numb);
- }
- #endif
- cliThread->join();
- delete cliThread;
- }
- }
- void ShutdownThreadPool(std::vector<std::thread>& threadPool)
- {
- sScriptMgr->OnNetworkStop();
- _ioService.stop();
- for (auto& thread : threadPool)
- {
- thread.join();
- }
- }
- void WorldUpdateLoop()
- {
- uint32 realCurrTime = 0;
- uint32 realPrevTime = getMSTime();
- uint32 prevSleepTime = 0; // used for balanced full tick time length near WORLD_SLEEP_CONST
- ///- While we have not World::m_stopEvent, update the world
- while (!World::IsStopped())
- {
- ++World::m_worldLoopCounter;
- realCurrTime = getMSTime();
- uint32 diff = getMSTimeDiff(realPrevTime, realCurrTime);
- sWorld->Update(diff);
- realPrevTime = realCurrTime;
- // diff (D0) include time of previous sleep (d0) + tick time (t0)
- // we want that next d1 + t1 == WORLD_SLEEP_CONST
- // we can't know next t1 and then can use (t0 + d1) == WORLD_SLEEP_CONST requirement
- // d1 = WORLD_SLEEP_CONST - t0 = WORLD_SLEEP_CONST - (D0 - d0) = WORLD_SLEEP_CONST + d0 - D0
- if (diff <= WORLD_SLEEP_CONST + prevSleepTime)
- {
- prevSleepTime = WORLD_SLEEP_CONST + prevSleepTime - diff;
- std::this_thread::sleep_for(std::chrono::milliseconds(prevSleepTime));
- }
- else
- prevSleepTime = 0;
- #ifdef _WIN32
- if (m_ServiceStatus == 0)
- World::StopNow(SHUTDOWN_EXIT_CODE);
- while (m_ServiceStatus == 2)
- Sleep(1000);
- #endif
- }
- }
- void SignalHandler(const boost::system::error_code& error, int /*signalNumber*/)
- {
- if (!error)
- World::StopNow(SHUTDOWN_EXIT_CODE);
- }
- void FreezeDetectorHandler(const boost::system::error_code& error)
- {
- if (!error)
- {
- uint32 curtime = getMSTime();
- uint32 worldLoopCounter = World::m_worldLoopCounter;
- if (_worldLoopCounter != worldLoopCounter)
- {
- _lastChangeMsTime = curtime;
- _worldLoopCounter = worldLoopCounter;
- }
- // possible freeze
- else if (getMSTimeDiff(_lastChangeMsTime, curtime) > _maxCoreStuckTimeInMs)
- {
- TC_LOG_ERROR("server.worldserver", "World Thread hangs, kicking out server!");
- ASSERT(false);
- }
- _freezeCheckTimer.expires_from_now(boost::posix_time::seconds(1));
- _freezeCheckTimer.async_wait(FreezeDetectorHandler);
- }
- }
- AsyncAcceptor* StartRaSocketAcceptor(boost::asio::io_service& ioService)
- {
- uint16 raPort = uint16(sConfigMgr->GetIntDefault("Ra.Port", 3443));
- std::string raListener = sConfigMgr->GetStringDefault("Ra.IP", "0.0.0.0");
- AsyncAcceptor* acceptor = new AsyncAcceptor(ioService, raListener, raPort);
- acceptor->AsyncAccept<RASession>();
- return acceptor;
- }
- /// Initialize connection to the databases
- bool StartDB()
- {
- MySQL::Library_Init();
- // Load databases
- DatabaseLoader loader("server.worldserver", DatabaseLoader::DATABASE_NONE);
- loader
- .AddDatabase(WorldDatabase, "World")
- .AddDatabase(CharacterDatabase, "Character")
- .AddDatabase(LoginDatabase, "Login");
- if (!loader.Load())
- return false;
- ///- Get the realm Id from the configuration file
- realmHandle.Index = sConfigMgr->GetIntDefault("RealmID", 0);
- if (!realmHandle.Index)
- {
- TC_LOG_ERROR("server.worldserver", "Realm ID not defined in configuration file");
- return false;
- }
- QueryResult realmIdQuery = LoginDatabase.PQuery("SELECT `Region`,`Battlegroup` FROM `realmlist` WHERE `id`=%u", realmHandle.Index);
- if (!realmIdQuery)
- {
- TC_LOG_ERROR("server.worldserver", "Realm id %u not defined in realmlist table", realmHandle.Index);
- return false;
- }
- realmHandle.Region = (*realmIdQuery)[0].GetUInt8();
- realmHandle.Battlegroup = (*realmIdQuery)[1].GetUInt8();
- TC_LOG_INFO("server.worldserver", "Realm running as realm ID %u region %u battlegroup %u", realmHandle.Index, uint32(realmHandle.Region), uint32(realmHandle.Battlegroup));
- ///- Clean the database before starting
- ClearOnlineAccounts();
- ///- Insert version info into DB
- WorldDatabase.PExecute("UPDATE version SET core_version = '%s', core_revision = '%s'", GitRevision::GetFullVersion(), GitRevision::GetHash()); // One-time query
- sWorld->LoadDBVersion();
- TC_LOG_INFO("server.worldserver", "Using World DB: %s", sWorld->GetDBVersion());
- return true;
- }
- void StopDB()
- {
- CharacterDatabase.Close();
- WorldDatabase.Close();
- LoginDatabase.Close();
- MySQL::Library_End();
- }
- /// Clear 'online' status for all accounts with characters in this realm
- void ClearOnlineAccounts()
- {
- // Reset online status for all accounts with characters on the current realm
- LoginDatabase.DirectPExecute("UPDATE account SET online = 0 WHERE online > 0 AND id IN (SELECT acctid FROM realmcharacters WHERE realmid = %d)", realmHandle.Index);
- // Reset online status for all characters
- CharacterDatabase.DirectExecute("UPDATE characters SET online = 0 WHERE online <> 0");
- // Battleground instance ids reset at server restart
- CharacterDatabase.DirectExecute("UPDATE character_battleground_data SET instanceId = 0");
- }
- /// @}
- variables_map GetConsoleArguments(int argc, char** argv, std::string& configFile, std::string& configService)
- {
- // Silences warning about configService not be used if the OS is not Windows
- (void)configService;
- options_description all("Allowed options");
- all.add_options()
- ("help,h", "print usage message")
- ("version,v", "print version build info")
- ("config,c", value<std::string>(&configFile)->default_value(_TRINITY_CORE_CONFIG), "use <arg> as configuration file")
- ;
- #ifdef _WIN32
- options_description win("Windows platform specific options");
- win.add_options()
- ("service,s", value<std::string>(&configService)->default_value(""), "Windows service options: [install | uninstall]")
- ;
- all.add(win);
- #endif
- variables_map vm;
- try
- {
- store(command_line_parser(argc, argv).options(all).allow_unregistered().run(), vm);
- notify(vm);
- }
- catch (std::exception& e) {
- std::cerr << e.what() << "\n";
- }
- if (vm.count("help")) {
- std::cout << all << "\n";
- }
- else if (vm.count("version"))
- {
- std::cout << GitRevision::GetFullVersion() << "\n";
- }
- return vm;
- }