/bin/std/cpp/net/Socket.hx
http://github.com/Yoomee/clippy · Haxe · 146 lines · 98 code · 21 blank · 27 comment · 6 complexity · eeecae8fc5d9fd26e7bd0528ecc5c332 MD5 · raw file
- /*
- * Copyright (c) 2005, The haXe Project Contributors
- * All rights reserved.
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * - Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * - Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE HAXE PROJECT CONTRIBUTORS "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE HAXE PROJECT CONTRIBUTORS BE LIABLE FOR
- * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
- * DAMAGE.
- *
- * Contributor: Lee McColl Sylvester
- */
- package cpp.net;
- typedef SocketHandle = Dynamic;
- class Socket {
- private var __s : SocketHandle;
- public var input(default,null) : SocketInput;
- public var output(default,null) : SocketOutput;
- public var custom : Dynamic;
- public function new( ?s ) {
- __s = if( s == null ) socket_new(false) else s;
- input = new SocketInput(__s);
- output = new SocketOutput(__s);
- }
- public function close() : Void {
- socket_close(__s);
- untyped {
- input.__s = null;
- output.__s = null;
- }
- input.close();
- output.close();
- }
- public function read() : String {
- var bytes:haxe.io.BytesData = socket_read(__s);
- if (bytes==null) return "";
- return bytes.toString();
- }
- public function write( content : String ) {
- socket_write(__s, haxe.io.Bytes.ofString(content).getData() );
- }
- public function connect(host : Host, port : Int) {
- try {
- socket_connect(__s, host.ip, port);
- } catch( s : String ) {
- if( s == "std@socket_connect" )
- throw "Failed to connect on "+(try host.reverse() catch( e : Dynamic ) host.toString())+":"+port;
- else
- cpp.Lib.rethrow(s);
- }
- }
- public function listen(connections : Int) {
- socket_listen(__s, connections);
- }
- public function shutdown( read : Bool, write : Bool ){
- socket_shutdown(__s,read,write);
- }
- public function bind(host : Host, port : Int) {
- socket_bind(__s, host.ip, port);
- }
- public function accept() : Socket {
- return new Socket(socket_accept(__s));
- }
- public function peer() : { host : Host, port : Int } {
- var a : Dynamic = socket_peer(__s);
- var h = new Host("127.0.0.1");
- untyped h.ip = a[0];
- return { host : h, port : a[1] };
- }
- public function host() : { host : Host, port : Int } {
- var a : Dynamic = socket_host(__s);
- var h = new Host("127.0.0.1");
- untyped h.ip = a[0];
- return { host : h, port : a[1] };
- }
- public function setTimeout( timeout : Float ) {
- socket_set_timeout(__s, timeout);
- }
- public function waitForRead() {
- select([this],null,null,null);
- }
- public function setBlocking( b : Bool ) {
- socket_set_blocking(__s,b);
- }
- public static function newUdpSocket() {
- return new Socket(socket_new(true));
- }
- // STATICS
- public static function select(read : Array<Socket>, write : Array<Socket>, others : Array<Socket>, timeout : Float) : {read: Array<Socket>,write: Array<Socket>,others: Array<Socket>} {
- var neko_array = socket_select(read,write,others, timeout);
- return {
- read: neko_array[0],
- write: neko_array[1],
- others: neko_array[2]
- };
- }
- private static var socket_new = cpp.Lib.load("std","socket_new",1);
- private static var socket_close = cpp.Lib.load("std","socket_close",1);
- private static var socket_write = cpp.Lib.load("std","socket_write",2);
- private static var socket_read = cpp.Lib.load("std","socket_read",1);
- private static var socket_connect = cpp.Lib.load("std","socket_connect",3);
- private static var socket_listen = cpp.Lib.load("std","socket_listen",2);
- private static var socket_select = cpp.Lib.load("std","socket_select",4);
- private static var socket_bind = cpp.Lib.load("std","socket_bind",3);
- private static var socket_accept = cpp.Lib.load("std","socket_accept",1);
- private static var socket_peer = cpp.Lib.load("std","socket_peer",1);
- private static var socket_host = cpp.Lib.load("std","socket_host",1);
- private static var socket_set_timeout = cpp.Lib.load("std","socket_set_timeout",2);
- private static var socket_shutdown = cpp.Lib.load("std","socket_shutdown",3);
- private static var socket_set_blocking = cpp.Lib.load("std","socket_set_blocking",2);
- }