/IronPython_Main/Languages/Ruby/Samples/Tutorial/app/design/Tutorial/Properties/AssemblyInfo.cs
C# | 69 lines | 21 code | 8 blank | 40 comment | 0 complexity | 3f700a73f2152297bc6c8c55c97aed46 MD5 | raw file
Possible License(s): GPL-2.0, MPL-2.0-no-copyleft-exception, CPL-1.0, CC-BY-SA-3.0, BSD-3-Clause, ISC, AGPL-3.0, LGPL-2.1, Apache-2.0
- /* ****************************************************************************
- *
- * Copyright (c) Microsoft Corporation.
- *
- * This source code is subject to terms and conditions of the Apache License, Version 2.0. A
- * copy of the license can be found in the License.html file at the root of this distribution. If
- * you cannot locate the Apache License, Version 2.0, please send an email to
- * ironruby@microsoft.com. By using this source code in any fashion, you are agreeing to be bound
- * by the terms of the Apache License, Version 2.0.
- *
- * You must not remove this notice, or any other, from this software.
- *
- *
- * ***************************************************************************/
-
- using System.Reflection;
- using System.Resources;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- using System.Windows;
-
- // General Information about an assembly is controlled through the following
- // set of attributes. Change these attribute values to modify the information
- // associated with an assembly.
- [assembly: AssemblyTitle("Tutorial")]
- [assembly: AssemblyDescription("")]
- [assembly: AssemblyConfiguration("")]
- [assembly: AssemblyCompany("MSIT")]
- [assembly: AssemblyProduct("Tutorial")]
- [assembly: AssemblyCopyright("Copyright Š MSIT 2009")]
- [assembly: AssemblyTrademark("")]
- [assembly: AssemblyCulture("")]
-
- // Setting ComVisible to false makes the types in this assembly not visible
- // to COM components. If you need to access a type in this assembly from
- // COM, set the ComVisible attribute to true on that type.
- [assembly: ComVisible(false)]
-
- //In order to begin building localizable applications, set
- //<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
- //inside a <PropertyGroup>. For example, if you are using US english
- //in your source files, set the <UICulture> to en-US. Then uncomment
- //the NeutralResourceLanguage attribute below. Update the "en-US" in
- //the line below to match the UICulture setting in the project file.
-
- [assembly: NeutralResourcesLanguageAttribute("en-US" , UltimateResourceFallbackLocation.MainAssembly)]
-
- [assembly:ThemeInfo(
- ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
- //(used if a resource is not found in the page,
- // or application resource dictionaries)
- ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
- //(used if a resource is not found in the page,
- // app, or any theme specific resource dictionaries)
- )]
-
- // Version information for an assembly consists of the following four values:
- //
- // Major Version
- // Minor Version
- // Build Number
- // Revision
- //
- // You can specify all the values or you can default the Build and Revision Numbers
- // by using the '*' as shown below:
- // [assembly: AssemblyVersion("1.0.*")]
- [assembly: AssemblyVersion("1.0.0.0")]
- [assembly: AssemblyFileVersion("2.7.1010.0")]
-