PageRenderTime 51ms CodeModel.GetById 16ms RepoModel.GetById 0ms app.codeStats 0ms

/IronPython_Main/Runtime/Tests/LinqDlrTests/testenv/perl/lib/pod/perlfaq3.pod

#
Unknown | 814 lines | 587 code | 227 blank | 0 comment | 0 complexity | 85ea3785b5e188d03aa8730aff975615 MD5 | raw file
Possible License(s): GPL-2.0, MPL-2.0-no-copyleft-exception, CPL-1.0, CC-BY-SA-3.0, BSD-3-Clause, ISC, AGPL-3.0, LGPL-2.1, Apache-2.0
  1. =head1 NAME
  2. perlfaq3 - Programming Tools ($Revision: 1.38 $, $Date: 1999/05/23 16:08:30 $)
  3. =head1 DESCRIPTION
  4. This section of the FAQ answers questions related to programmer tools
  5. and programming support.
  6. =head2 How do I do (anything)?
  7. Have you looked at CPAN (see L<perlfaq2>)? The chances are that
  8. someone has already written a module that can solve your problem.
  9. Have you read the appropriate man pages? Here's a brief index:
  10. Basics perldata, perlvar, perlsyn, perlop, perlsub
  11. Execution perlrun, perldebug
  12. Functions perlfunc
  13. Objects perlref, perlmod, perlobj, perltie
  14. Data Structures perlref, perllol, perldsc
  15. Modules perlmod, perlmodlib, perlsub
  16. Regexes perlre, perlfunc, perlop, perllocale
  17. Moving to perl5 perltrap, perl
  18. Linking w/C perlxstut, perlxs, perlcall, perlguts, perlembed
  19. Various http://www.perl.com/CPAN/doc/FMTEYEWTK/index.html
  20. (not a man-page but still useful)
  21. A crude table of contents for the Perl man page set is found in L<perltoc>.
  22. =head2 How can I use Perl interactively?
  23. The typical approach uses the Perl debugger, described in the
  24. perldebug(1) man page, on an ``empty'' program, like this:
  25. perl -de 42
  26. Now just type in any legal Perl code, and it will be immediately
  27. evaluated. You can also examine the symbol table, get stack
  28. backtraces, check variable values, set breakpoints, and other
  29. operations typically found in symbolic debuggers.
  30. =head2 Is there a Perl shell?
  31. In general, no. The Shell.pm module (distributed with Perl) makes
  32. Perl try commands which aren't part of the Perl language as shell
  33. commands. perlsh from the source distribution is simplistic and
  34. uninteresting, but may still be what you want.
  35. =head2 How do I debug my Perl programs?
  36. Have you tried C<use warnings> or used C<-w>? They enable warnings
  37. to detect dubious practices.
  38. Have you tried C<use strict>? It prevents you from using symbolic
  39. references, makes you predeclare any subroutines that you call as bare
  40. words, and (probably most importantly) forces you to predeclare your
  41. variables with C<my>, C<our>, or C<use vars>.
  42. Did you check the return values of each and every system call? The operating
  43. system (and thus Perl) tells you whether they worked, and if not
  44. why.
  45. open(FH, "> /etc/cantwrite")
  46. or die "Couldn't write to /etc/cantwrite: $!\n";
  47. Did you read L<perltrap>? It's full of gotchas for old and new Perl
  48. programmers and even has sections for those of you who are upgrading
  49. from languages like I<awk> and I<C>.
  50. Have you tried the Perl debugger, described in L<perldebug>? You can
  51. step through your program and see what it's doing and thus work out
  52. why what it's doing isn't what it should be doing.
  53. =head2 How do I profile my Perl programs?
  54. You should get the Devel::DProf module from the standard distribution
  55. (or separately on CPAN) and also use Benchmark.pm from the standard
  56. distribution. The Benchmark module lets you time specific portions of
  57. your code, while Devel::DProf gives detailed breakdowns of where your
  58. code spends its time.
  59. Here's a sample use of Benchmark:
  60. use Benchmark;
  61. @junk = `cat /etc/motd`;
  62. $count = 10_000;
  63. timethese($count, {
  64. 'map' => sub { my @a = @junk;
  65. map { s/a/b/ } @a;
  66. return @a
  67. },
  68. 'for' => sub { my @a = @junk;
  69. local $_;
  70. for (@a) { s/a/b/ };
  71. return @a },
  72. });
  73. This is what it prints (on one machine--your results will be dependent
  74. on your hardware, operating system, and the load on your machine):
  75. Benchmark: timing 10000 iterations of for, map...
  76. for: 4 secs ( 3.97 usr 0.01 sys = 3.98 cpu)
  77. map: 6 secs ( 4.97 usr 0.00 sys = 4.97 cpu)
  78. Be aware that a good benchmark is very hard to write. It only tests the
  79. data you give it and proves little about the differing complexities
  80. of contrasting algorithms.
  81. =head2 How do I cross-reference my Perl programs?
  82. The B::Xref module, shipped with the new, alpha-release Perl compiler
  83. (not the general distribution prior to the 5.005 release), can be used
  84. to generate cross-reference reports for Perl programs.
  85. perl -MO=Xref[,OPTIONS] scriptname.plx
  86. =head2 Is there a pretty-printer (formatter) for Perl?
  87. There is no program that will reformat Perl as much as indent(1) does
  88. for C. The complex feedback between the scanner and the parser (this
  89. feedback is what confuses the vgrind and emacs programs) makes it
  90. challenging at best to write a stand-alone Perl parser.
  91. Of course, if you simply follow the guidelines in L<perlstyle>, you
  92. shouldn't need to reformat. The habit of formatting your code as you
  93. write it will help prevent bugs. Your editor can and should help you
  94. with this. The perl-mode or newer cperl-mode for emacs can provide
  95. remarkable amounts of help with most (but not all) code, and even less
  96. programmable editors can provide significant assistance. Tom swears
  97. by the following settings in vi and its clones:
  98. set ai sw=4
  99. map! ^O {^M}^[O^T
  100. Now put that in your F<.exrc> file (replacing the caret characters
  101. with control characters) and away you go. In insert mode, ^T is
  102. for indenting, ^D is for undenting, and ^O is for blockdenting--
  103. as it were. If you haven't used the last one, you're missing
  104. a lot. A more complete example, with comments, can be found at
  105. http://www.perl.com/CPAN-local/authors/id/TOMC/scripts/toms.exrc.gz
  106. If you are used to using the I<vgrind> program for printing out nice code
  107. to a laser printer, you can take a stab at this using
  108. http://www.perl.com/CPAN/doc/misc/tips/working.vgrind.entry, but the
  109. results are not particularly satisfying for sophisticated code.
  110. The a2ps at http://www.infres.enst.fr/%7Edemaille/a2ps/ does lots of things
  111. related to generating nicely printed output of documents.
  112. =head2 Is there a ctags for Perl?
  113. There's a simple one at
  114. http://www.perl.com/CPAN/authors/id/TOMC/scripts/ptags.gz which may do
  115. the trick. And if not, it's easy to hack into what you want.
  116. =head2 Is there an IDE or Windows Perl Editor?
  117. Perl programs are just plain text, so any editor will do.
  118. If you're on Unix, you already have an IDE--Unix itself. The UNIX
  119. philosophy is the philosophy of several small tools that each do one
  120. thing and do it well. It's like a carpenter's toolbox.
  121. If you want a Windows IDE, check the following:
  122. =over 4
  123. =item CodeMagicCD
  124. http://www.codemagiccd.com/
  125. =item Komodo
  126. ActiveState's cross-platform, multi-language IDE has Perl support,
  127. including a regular expression debugger and remote debugging
  128. (http://www.ActiveState.com/Products/Komodo/index.html).
  129. (Visual Perl, a Visual Studio.NET plug-in is currently (early 2001)
  130. in beta (http://www.ActiveState.com/Products/VisualPerl/index.html)).
  131. =item The Object System
  132. (http://www.castlelink.co.uk/object_system/) is a Perl web
  133. applications development IDE.
  134. =item PerlBuilder
  135. (http://www.solutionsoft.com/perl.htm) is an integrated development
  136. environment for Windows that supports Perl development.
  137. =item Perl code magic
  138. (http://www.petes-place.com/codemagic.html).
  139. =item visiPerl+
  140. http://helpconsulting.net/visiperl/, from Help Consulting.
  141. =back
  142. For editors: if you're on Unix you probably have vi or a vi clone already,
  143. and possibly an emacs too, so you may not need to download anything.
  144. In any emacs the cperl-mode (M-x cperl-mode) gives you perhaps the
  145. best available Perl editing mode in any editor.
  146. For Windows editors: you can download an Emacs
  147. =over 4
  148. =item GNU Emacs
  149. http://www.gnu.org/software/emacs/windows/ntemacs.html
  150. =item MicroEMACS
  151. http://members.nbci.com/uemacs/
  152. =item XEmacs
  153. http://www.xemacs.org/Download/index.html
  154. =back
  155. or a vi clone such as
  156. =over 4
  157. =item Elvis
  158. ftp://ftp.cs.pdx.edu/pub/elvis/ http://www.fh-wedel.de/elvis/
  159. =item Vile
  160. http://vile.cx/
  161. =item Vim
  162. http://www.vim.org/
  163. win32: http://www.cs.vu.nl/%7Etmgil/vi.html
  164. =back
  165. For vi lovers in general, Windows or elsewhere:
  166. http://www.thomer.com/thomer/vi/vi.html.
  167. nvi (http://www.bostic.com/vi/, available from CPAN in src/misc/) is
  168. yet another vi clone, unfortunately not available for Windows, but in
  169. UNIX platforms you might be interested in trying it out, firstly because
  170. strictly speaking it is not a vi clone, it is the real vi, or the new
  171. incarnation of it, and secondly because you can embed Perl inside it
  172. to use Perl as the scripting language. nvi is not alone in this,
  173. though: at least also vim and vile offer an embedded Perl.
  174. The following are Win32 multilanguage editor/IDESs that support Perl:
  175. =over 4
  176. =item Codewright
  177. http://www.starbase.com/
  178. =item MultiEdit
  179. http://www.MultiEdit.com/
  180. =item SlickEdit
  181. http://www.slickedit.com/
  182. =back
  183. There is also a toyedit Text widget based editor written in Perl
  184. that is distributed with the Tk module on CPAN. The ptkdb
  185. (http://world.std.com/~aep/ptkdb/) is a Perl/tk based debugger that
  186. acts as a development environment of sorts. Perl Composer
  187. (http://perlcomposer.sourceforge.net/vperl.html) is an IDE for Perl/Tk
  188. GUI creation.
  189. In addition to an editor/IDE you might be interested in a more
  190. powerful shell environment for Win32. Your options include
  191. =over 4
  192. =item Bash
  193. from the Cygwin package (http://sources.redhat.com/cygwin/)
  194. =item Ksh
  195. from the MKS Toolkit (http://www.mks.com/), or the Bourne shell of
  196. the U/WIN environment (http://www.research.att.com/sw/tools/uwin/)
  197. =item Tcsh
  198. ftp://ftp.astron.com/pub/tcsh/, see also
  199. http://www.primate.wisc.edu/software/csh-tcsh-book/
  200. =item Zsh
  201. ftp://ftp.blarg.net/users/amol/zsh/, see also http://www.zsh.org/
  202. =back
  203. MKS and U/WIN are commercial (U/WIN is free for educational and
  204. research purposes), Cygwin is covered by the GNU Public License (but
  205. that shouldn't matter for Perl use). The Cygwin, MKS, and U/WIN all
  206. contain (in addition to the shells) a comprehensive set of standard
  207. UNIX toolkit utilities.
  208. If you're transferring text files between Unix and Windows using FTP
  209. be sure to transfer them in ASCII mode so the ends of lines are
  210. appropriately converted.
  211. On Mac OS the MacPerl Application comes with a simple 32k text editor
  212. that behaves like a rudimentary IDE. In contrast to the MacPerl Application
  213. the MPW Perl tool can make use of the MPW Shell itself as an editor (with
  214. no 32k limit).
  215. =over 4
  216. =item BBEdit and BBEdit Lite
  217. are text editors for Mac OS that have a Perl sensitivity mode
  218. (http://web.barebones.com/).
  219. =item Alpha
  220. is an editor, written and extensible in Tcl, that nonetheless has
  221. built in support for several popular markup and programming languages
  222. including Perl and HTML (http://alpha.olm.net/).
  223. =back
  224. Pepper and Pe are programming language sensitive text editors for Mac
  225. OS X and BeOS respectively (http://www.hekkelman.com/).
  226. =head2 Where can I get Perl macros for vi?
  227. For a complete version of Tom Christiansen's vi configuration file,
  228. see http://www.perl.com/CPAN/authors/Tom_Christiansen/scripts/toms.exrc.gz ,
  229. the standard benchmark file for vi emulators. The file runs best with nvi,
  230. the current version of vi out of Berkeley, which incidentally can be built
  231. with an embedded Perl interpreter--see http://www.perl.com/CPAN/src/misc.
  232. =head2 Where can I get perl-mode for emacs?
  233. Since Emacs version 19 patchlevel 22 or so, there have been both a
  234. perl-mode.el and support for the Perl debugger built in. These should
  235. come with the standard Emacs 19 distribution.
  236. In the Perl source directory, you'll find a directory called "emacs",
  237. which contains a cperl-mode that color-codes keywords, provides
  238. context-sensitive help, and other nifty things.
  239. Note that the perl-mode of emacs will have fits with C<"main'foo">
  240. (single quote), and mess up the indentation and highlighting. You
  241. are probably using C<"main::foo"> in new Perl code anyway, so this
  242. shouldn't be an issue.
  243. =head2 How can I use curses with Perl?
  244. The Curses module from CPAN provides a dynamically loadable object
  245. module interface to a curses library. A small demo can be found at the
  246. directory http://www.perl.com/CPAN/authors/Tom_Christiansen/scripts/rep;
  247. this program repeats a command and updates the screen as needed, rendering
  248. B<rep ps axu> similar to B<top>.
  249. =head2 How can I use X or Tk with Perl?
  250. Tk is a completely Perl-based, object-oriented interface to the Tk toolkit
  251. that doesn't force you to use Tcl just to get at Tk. Sx is an interface
  252. to the Athena Widget set. Both are available from CPAN. See the
  253. directory http://www.perl.com/CPAN/modules/by-category/08_User_Interfaces/
  254. Invaluable for Perl/Tk programming are the Perl/Tk FAQ at
  255. http://w4.lns.cornell.edu/%7Epvhp/ptk/ptkTOC.html , the Perl/Tk Reference
  256. Guide available at
  257. http://www.perl.com/CPAN-local/authors/Stephen_O_Lidie/ , and the
  258. online manpages at
  259. http://www-users.cs.umn.edu/%7Eamundson/perl/perltk/toc.html .
  260. =head2 How can I generate simple menus without using CGI or Tk?
  261. The http://www.perl.com/CPAN/authors/id/SKUNZ/perlmenu.v4.0.tar.gz
  262. module, which is curses-based, can help with this.
  263. =head2 What is undump?
  264. See the next question on ``How can I make my Perl program run faster?''
  265. =head2 How can I make my Perl program run faster?
  266. The best way to do this is to come up with a better algorithm. This
  267. can often make a dramatic difference. Jon Bentley's book
  268. ``Programming Pearls'' (that's not a misspelling!) has some good tips
  269. on optimization, too. Advice on benchmarking boils down to: benchmark
  270. and profile to make sure you're optimizing the right part, look for
  271. better algorithms instead of microtuning your code, and when all else
  272. fails consider just buying faster hardware.
  273. A different approach is to autoload seldom-used Perl code. See the
  274. AutoSplit and AutoLoader modules in the standard distribution for
  275. that. Or you could locate the bottleneck and think about writing just
  276. that part in C, the way we used to take bottlenecks in C code and
  277. write them in assembler. Similar to rewriting in C,
  278. modules that have critical sections can be written in C (for instance, the
  279. PDL module from CPAN).
  280. In some cases, it may be worth it to use the backend compiler to
  281. produce byte code (saving compilation time) or compile into C, which
  282. will certainly save compilation time and sometimes a small amount (but
  283. not much) execution time. See the question about compiling your Perl
  284. programs for more on the compiler--the wins aren't as obvious as you'd
  285. hope.
  286. If you're currently linking your perl executable to a shared I<libc.so>,
  287. you can often gain a 10-25% performance benefit by rebuilding it to
  288. link with a static libc.a instead. This will make a bigger perl
  289. executable, but your Perl programs (and programmers) may thank you for
  290. it. See the F<INSTALL> file in the source distribution for more
  291. information.
  292. Unsubstantiated reports allege that Perl interpreters that use sfio
  293. outperform those that don't (for I/O intensive applications). To try
  294. this, see the F<INSTALL> file in the source distribution, especially
  295. the ``Selecting File I/O mechanisms'' section.
  296. The undump program was an old attempt to speed up your Perl program
  297. by storing the already-compiled form to disk. This is no longer
  298. a viable option, as it only worked on a few architectures, and
  299. wasn't a good solution anyway.
  300. =head2 How can I make my Perl program take less memory?
  301. When it comes to time-space tradeoffs, Perl nearly always prefers to
  302. throw memory at a problem. Scalars in Perl use more memory than
  303. strings in C, arrays take more than that, and hashes use even more. While
  304. there's still a lot to be done, recent releases have been addressing
  305. these issues. For example, as of 5.004, duplicate hash keys are
  306. shared amongst all hashes using them, so require no reallocation.
  307. In some cases, using substr() or vec() to simulate arrays can be
  308. highly beneficial. For example, an array of a thousand booleans will
  309. take at least 20,000 bytes of space, but it can be turned into one
  310. 125-byte bit vector--a considerable memory savings. The standard
  311. Tie::SubstrHash module can also help for certain types of data
  312. structure. If you're working with specialist data structures
  313. (matrices, for instance) modules that implement these in C may use
  314. less memory than equivalent Perl modules.
  315. Another thing to try is learning whether your Perl was compiled with
  316. the system malloc or with Perl's builtin malloc. Whichever one it
  317. is, try using the other one and see whether this makes a difference.
  318. Information about malloc is in the F<INSTALL> file in the source
  319. distribution. You can find out whether you are using perl's malloc by
  320. typing C<perl -V:usemymalloc>.
  321. =head2 Is it unsafe to return a pointer to local data?
  322. No, Perl's garbage collection system takes care of this.
  323. sub makeone {
  324. my @a = ( 1 .. 10 );
  325. return \@a;
  326. }
  327. for $i ( 1 .. 10 ) {
  328. push @many, makeone();
  329. }
  330. print $many[4][5], "\n";
  331. print "@many\n";
  332. =head2 How can I free an array or hash so my program shrinks?
  333. You can't. On most operating systems, memory allocated to a program
  334. can never be returned to the system. That's why long-running programs
  335. sometimes re-exec themselves. Some operating systems (notably,
  336. FreeBSD and Linux) allegedly reclaim large chunks of memory that is no
  337. longer used, but it doesn't appear to happen with Perl (yet). The Mac
  338. appears to be the only platform that will reliably (albeit, slowly)
  339. return memory to the OS.
  340. We've had reports that on Linux (Redhat 5.1) on Intel, C<undef
  341. $scalar> will return memory to the system, while on Solaris 2.6 it
  342. won't. In general, try it yourself and see.
  343. However, judicious use of my() on your variables will help make sure
  344. that they go out of scope so that Perl can free up that space for
  345. use in other parts of your program. A global variable, of course, never
  346. goes out of scope, so you can't get its space automatically reclaimed,
  347. although undef()ing and/or delete()ing it will achieve the same effect.
  348. In general, memory allocation and de-allocation isn't something you can
  349. or should be worrying about much in Perl, but even this capability
  350. (preallocation of data types) is in the works.
  351. =head2 How can I make my CGI script more efficient?
  352. Beyond the normal measures described to make general Perl programs
  353. faster or smaller, a CGI program has additional issues. It may be run
  354. several times per second. Given that each time it runs it will need
  355. to be re-compiled and will often allocate a megabyte or more of system
  356. memory, this can be a killer. Compiling into C B<isn't going to help
  357. you> because the process start-up overhead is where the bottleneck is.
  358. There are two popular ways to avoid this overhead. One solution
  359. involves running the Apache HTTP server (available from
  360. http://www.apache.org/) with either of the mod_perl or mod_fastcgi
  361. plugin modules.
  362. With mod_perl and the Apache::Registry module (distributed with
  363. mod_perl), httpd will run with an embedded Perl interpreter which
  364. pre-compiles your script and then executes it within the same address
  365. space without forking. The Apache extension also gives Perl access to
  366. the internal server API, so modules written in Perl can do just about
  367. anything a module written in C can. For more on mod_perl, see
  368. http://perl.apache.org/
  369. With the FCGI module (from CPAN) and the mod_fastcgi
  370. module (available from http://www.fastcgi.com/) each of your Perl
  371. programs becomes a permanent CGI daemon process.
  372. Both of these solutions can have far-reaching effects on your system
  373. and on the way you write your CGI programs, so investigate them with
  374. care.
  375. See http://www.perl.com/CPAN/modules/by-category/15_World_Wide_Web_HTML_HTTP_CGI/ .
  376. A non-free, commercial product, ``The Velocity Engine for Perl'',
  377. (http://www.binevolve.com/ or http://www.binevolve.com/velocigen/ )
  378. might also be worth looking at. It will allow you to increase the
  379. performance of your Perl programs, running programs up to 25 times
  380. faster than normal CGI Perl when running in persistent Perl mode or 4
  381. to 5 times faster without any modification to your existing CGI
  382. programs. Fully functional evaluation copies are available from the
  383. web site.
  384. =head2 How can I hide the source for my Perl program?
  385. Delete it. :-) Seriously, there are a number of (mostly
  386. unsatisfactory) solutions with varying levels of ``security''.
  387. First of all, however, you I<can't> take away read permission, because
  388. the source code has to be readable in order to be compiled and
  389. interpreted. (That doesn't mean that a CGI script's source is
  390. readable by people on the web, though--only by people with access to
  391. the filesystem.) So you have to leave the permissions at the socially
  392. friendly 0755 level.
  393. Some people regard this as a security problem. If your program does
  394. insecure things and relies on people not knowing how to exploit those
  395. insecurities, it is not secure. It is often possible for someone to
  396. determine the insecure things and exploit them without viewing the
  397. source. Security through obscurity, the name for hiding your bugs
  398. instead of fixing them, is little security indeed.
  399. You can try using encryption via source filters (Filter::* from CPAN),
  400. but any decent programmer will be able to decrypt it. You can try using
  401. the byte code compiler and interpreter described below, but the curious
  402. might still be able to de-compile it. You can try using the native-code
  403. compiler described below, but crackers might be able to disassemble it.
  404. These pose varying degrees of difficulty to people wanting to get at
  405. your code, but none can definitively conceal it (true of every
  406. language, not just Perl).
  407. If you're concerned about people profiting from your code, then the
  408. bottom line is that nothing but a restrictive license will give you
  409. legal security. License your software and pepper it with threatening
  410. statements like ``This is unpublished proprietary software of XYZ Corp.
  411. Your access to it does not give you permission to use it blah blah
  412. blah.'' We are not lawyers, of course, so you should see a lawyer if
  413. you want to be sure your license's wording will stand up in court.
  414. =head2 How can I compile my Perl program into byte code or C?
  415. Malcolm Beattie has written a multifunction backend compiler,
  416. available from CPAN, that can do both these things. It is included
  417. in the perl5.005 release, but is still considered experimental.
  418. This means it's fun to play with if you're a programmer but not
  419. really for people looking for turn-key solutions.
  420. Merely compiling into C does not in and of itself guarantee that your
  421. code will run very much faster. That's because except for lucky cases
  422. where a lot of native type inferencing is possible, the normal Perl
  423. run-time system is still present and so your program will take just as
  424. long to run and be just as big. Most programs save little more than
  425. compilation time, leaving execution no more than 10-30% faster. A few
  426. rare programs actually benefit significantly (even running several times
  427. faster), but this takes some tweaking of your code.
  428. You'll probably be astonished to learn that the current version of the
  429. compiler generates a compiled form of your script whose executable is
  430. just as big as the original perl executable, and then some. That's
  431. because as currently written, all programs are prepared for a full
  432. eval() statement. You can tremendously reduce this cost by building a
  433. shared I<libperl.so> library and linking against that. See the
  434. F<INSTALL> podfile in the Perl source distribution for details. If
  435. you link your main perl binary with this, it will make it minuscule.
  436. For example, on one author's system, F</usr/bin/perl> is only 11k in
  437. size!
  438. In general, the compiler will do nothing to make a Perl program smaller,
  439. faster, more portable, or more secure. In fact, it can make your
  440. situation worse. The executable will be bigger, your VM system may take
  441. longer to load the whole thing, the binary is fragile and hard to fix,
  442. and compilation never stopped software piracy in the form of crackers,
  443. viruses, or bootleggers. The real advantage of the compiler is merely
  444. packaging, and once you see the size of what it makes (well, unless
  445. you use a shared I<libperl.so>), you'll probably want a complete
  446. Perl install anyway.
  447. =head2 How can I compile Perl into Java?
  448. You can also integrate Java and Perl with the
  449. Perl Resource Kit from O'Reilly and Associates. See
  450. http://www.oreilly.com/catalog/prkunix/ .
  451. Perl 5.6 comes with Java Perl Lingo, or JPL. JPL, still in
  452. development, allows Perl code to be called from Java. See jpl/README
  453. in the Perl source tree.
  454. =head2 How can I get C<#!perl> to work on [MS-DOS,NT,...]?
  455. For OS/2 just use
  456. extproc perl -S -your_switches
  457. as the first line in C<*.cmd> file (C<-S> due to a bug in cmd.exe's
  458. `extproc' handling). For DOS one should first invent a corresponding
  459. batch file and codify it in C<ALTERNATIVE_SHEBANG> (see the
  460. F<INSTALL> file in the source distribution for more information).
  461. The Win95/NT installation, when using the ActiveState port of Perl,
  462. will modify the Registry to associate the C<.pl> extension with the
  463. perl interpreter. If you install another port, perhaps even building
  464. your own Win95/NT Perl from the standard sources by using a Windows port
  465. of gcc (e.g., with cygwin or mingw32), then you'll have to modify
  466. the Registry yourself. In addition to associating C<.pl> with the
  467. interpreter, NT people can use: C<SET PATHEXT=%PATHEXT%;.PL> to let them
  468. run the program C<install-linux.pl> merely by typing C<install-linux>.
  469. Macintosh Perl programs will have the appropriate Creator and
  470. Type, so that double-clicking them will invoke the Perl application.
  471. I<IMPORTANT!>: Whatever you do, PLEASE don't get frustrated, and just
  472. throw the perl interpreter into your cgi-bin directory, in order to
  473. get your programs working for a web server. This is an EXTREMELY big
  474. security risk. Take the time to figure out how to do it correctly.
  475. =head2 Can I write useful Perl programs on the command line?
  476. Yes. Read L<perlrun> for more information. Some examples follow.
  477. (These assume standard Unix shell quoting rules.)
  478. # sum first and last fields
  479. perl -lane 'print $F[0] + $F[-1]' *
  480. # identify text files
  481. perl -le 'for(@ARGV) {print if -f && -T _}' *
  482. # remove (most) comments from C program
  483. perl -0777 -pe 's{/\*.*?\*/}{}gs' foo.c
  484. # make file a month younger than today, defeating reaper daemons
  485. perl -e '$X=24*60*60; utime(time(),time() + 30 * $X,@ARGV)' *
  486. # find first unused uid
  487. perl -le '$i++ while getpwuid($i); print $i'
  488. # display reasonable manpath
  489. echo $PATH | perl -nl -072 -e '
  490. s![^/+]*$!man!&&-d&&!$s{$_}++&&push@m,$_;END{print"@m"}'
  491. OK, the last one was actually an Obfuscated Perl Contest entry. :-)
  492. =head2 Why don't Perl one-liners work on my DOS/Mac/VMS system?
  493. The problem is usually that the command interpreters on those systems
  494. have rather different ideas about quoting than the Unix shells under
  495. which the one-liners were created. On some systems, you may have to
  496. change single-quotes to double ones, which you must I<NOT> do on Unix
  497. or Plan9 systems. You might also have to change a single % to a %%.
  498. For example:
  499. # Unix
  500. perl -e 'print "Hello world\n"'
  501. # DOS, etc.
  502. perl -e "print \"Hello world\n\""
  503. # Mac
  504. print "Hello world\n"
  505. (then Run "Myscript" or Shift-Command-R)
  506. # VMS
  507. perl -e "print ""Hello world\n"""
  508. The problem is that none of these examples are reliable: they depend on the
  509. command interpreter. Under Unix, the first two often work. Under DOS,
  510. it's entirely possible that neither works. If 4DOS was the command shell,
  511. you'd probably have better luck like this:
  512. perl -e "print <Ctrl-x>"Hello world\n<Ctrl-x>""
  513. Under the Mac, it depends which environment you are using. The MacPerl
  514. shell, or MPW, is much like Unix shells in its support for several
  515. quoting variants, except that it makes free use of the Mac's non-ASCII
  516. characters as control characters.
  517. Using qq(), q(), and qx(), instead of "double quotes", 'single
  518. quotes', and `backticks`, may make one-liners easier to write.
  519. There is no general solution to all of this. It is a mess, pure and
  520. simple. Sucks to be away from Unix, huh? :-)
  521. [Some of this answer was contributed by Kenneth Albanowski.]
  522. =head2 Where can I learn about CGI or Web programming in Perl?
  523. For modules, get the CGI or LWP modules from CPAN. For textbooks,
  524. see the two especially dedicated to web stuff in the question on
  525. books. For problems and questions related to the web, like ``Why
  526. do I get 500 Errors'' or ``Why doesn't it run from the browser right
  527. when it runs fine on the command line'', see these sources:
  528. WWW Security FAQ
  529. http://www.w3.org/Security/Faq/
  530. Web FAQ
  531. http://www.boutell.com/faq/
  532. CGI FAQ
  533. http://www.webthing.com/tutorials/cgifaq.html
  534. HTTP Spec
  535. http://www.w3.org/pub/WWW/Protocols/HTTP/
  536. HTML Spec
  537. http://www.w3.org/TR/REC-html40/
  538. http://www.w3.org/pub/WWW/MarkUp/
  539. CGI Spec
  540. http://www.w3.org/CGI/
  541. CGI Security FAQ
  542. http://www.go2net.com/people/paulp/cgi-security/safe-cgi.txt
  543. =head2 Where can I learn about object-oriented Perl programming?
  544. A good place to start is L<perltoot>, and you can use L<perlobj>,
  545. L<perlboot>, and L<perlbot> for reference. Perltoot didn't come out
  546. until the 5.004 release; you can get a copy (in pod, html, or
  547. postscript) from http://www.perl.com/CPAN/doc/FMTEYEWTK/ .
  548. =head2 Where can I learn about linking C with Perl? [h2xs, xsubpp]
  549. If you want to call C from Perl, start with L<perlxstut>,
  550. moving on to L<perlxs>, L<xsubpp>, and L<perlguts>. If you want to
  551. call Perl from C, then read L<perlembed>, L<perlcall>, and
  552. L<perlguts>. Don't forget that you can learn a lot from looking at
  553. how the authors of existing extension modules wrote their code and
  554. solved their problems.
  555. =head2 I've read perlembed, perlguts, etc., but I can't embed perl in
  556. my C program; what am I doing wrong?
  557. Download the ExtUtils::Embed kit from CPAN and run `make test'. If
  558. the tests pass, read the pods again and again and again. If they
  559. fail, see L<perlbug> and send a bug report with the output of
  560. C<make test TEST_VERBOSE=1> along with C<perl -V>.
  561. =head2 When I tried to run my script, I got this message. What does it
  562. mean?
  563. A complete list of Perl's error messages and warnings with explanatory
  564. text can be found in L<perldiag>. You can also use the splain program
  565. (distributed with Perl) to explain the error messages:
  566. perl program 2>diag.out
  567. splain [-v] [-p] diag.out
  568. or change your program to explain the messages for you:
  569. use diagnostics;
  570. or
  571. use diagnostics -verbose;
  572. =head2 What's MakeMaker?
  573. This module (part of the standard Perl distribution) is designed to
  574. write a Makefile for an extension module from a Makefile.PL. For more
  575. information, see L<ExtUtils::MakeMaker>.
  576. =head1 AUTHOR AND COPYRIGHT
  577. Copyright (c) 1997-1999 Tom Christiansen and Nathan Torkington.
  578. All rights reserved.
  579. When included as an integrated part of the Standard Distribution
  580. of Perl or of its documentation (printed or otherwise), this works is
  581. covered under Perl's Artistic License. For separate distributions of
  582. all or part of this FAQ outside of that, see L<perlfaq>.
  583. Irrespective of its distribution, all code examples here are in the public
  584. domain. You are permitted and encouraged to use this code and any
  585. derivatives thereof in your own programs for fun or for profit as you
  586. see fit. A simple comment in the code giving credit to the FAQ would
  587. be courteous but is not required.