/IronPython_Main/Runtime/Microsoft.Dynamic/Utils/WeakHandle.cs
C# | 58 lines | 33 code | 9 blank | 16 comment | 5 complexity | 7950e8b3d2868e16f79f7ce83bb73e22 MD5 | raw file
Possible License(s): GPL-2.0, MPL-2.0-no-copyleft-exception, CPL-1.0, CC-BY-SA-3.0, BSD-3-Clause, ISC, AGPL-3.0, LGPL-2.1, Apache-2.0
- /* ****************************************************************************
- *
- * Copyright (c) Microsoft Corporation.
- *
- * This source code is subject to terms and conditions of the Apache License, Version 2.0. A
- * copy of the license can be found in the License.html file at the root of this distribution. If
- * you cannot locate the Apache License, Version 2.0, please send an email to
- * dlr@microsoft.com. By using this source code in any fashion, you are agreeing to be bound
- * by the terms of the Apache License, Version 2.0.
- *
- * You must not remove this notice, or any other, from this software.
- *
- *
- * ***************************************************************************/
-
- using System;
- using System.Runtime.InteropServices;
-
- namespace Microsoft.Scripting.Utils {
-
- #if SILVERLIGHT
- // TODO: finalizers in user types aren't supported in Silverlight
- // we need to come up with another solution for Python's _weakref library
- public struct WeakHandle {
- private WeakReference _weakRef;
-
- public WeakHandle(object target, bool trackResurrection) {
- _weakRef = new WeakReference(target, trackResurrection);
- GC.SuppressFinalize(this._weakRef);
- }
-
- public bool IsAlive { get { return _weakRef != null && _weakRef.IsAlive; } }
- public object Target { get { return _weakRef != null ? _weakRef.Target : null; } }
-
- public void Free() {
- if (_weakRef != null) {
- GC.ReRegisterForFinalize(_weakRef);
- _weakRef.Target = null;
- _weakRef = null;
- }
- }
- }
- #else
- [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1815:OverrideEqualsAndOperatorEqualsOnValueTypes")] // TODO: fix
- public struct WeakHandle {
-
- private GCHandle weakRef;
-
- public WeakHandle(object target, bool trackResurrection) {
- this.weakRef = GCHandle.Alloc(target, trackResurrection ? GCHandleType.WeakTrackResurrection : GCHandleType.Weak);
- }
-
- public bool IsAlive { get { return weakRef.IsAllocated; } }
- public object Target { get { return weakRef.Target; } }
- public void Free() { weakRef.Free(); }
- }
- #endif
- }