/MonoPunk.csproj

http://github.com/dabrorius/MonoPunk · MSBuild · 63 lines · 63 code · 0 blank · 0 comment · 4 complexity · 0293b398fd756b83466b3a3815eda279 MD5 · raw file

  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  5. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  6. <ProductVersion>10.0.0</ProductVersion>
  7. <SchemaVersion>2.0</SchemaVersion>
  8. <ProjectGuid>{7A94864D-E061-4FDB-9853-6591F6B4ABF3}</ProjectGuid>
  9. <OutputType>Library</OutputType>
  10. <RootNamespace>MonoPunk</RootNamespace>
  11. <AssemblyName>MonoPunk</AssemblyName>
  12. </PropertyGroup>
  13. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  14. <DebugSymbols>true</DebugSymbols>
  15. <DebugType>full</DebugType>
  16. <Optimize>false</Optimize>
  17. <OutputPath>bin\Debug</OutputPath>
  18. <DefineConstants>DEBUG;</DefineConstants>
  19. <ErrorReport>prompt</ErrorReport>
  20. <WarningLevel>4</WarningLevel>
  21. <ConsolePause>false</ConsolePause>
  22. </PropertyGroup>
  23. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  24. <DebugType>none</DebugType>
  25. <Optimize>false</Optimize>
  26. <OutputPath>bin\Release</OutputPath>
  27. <ErrorReport>prompt</ErrorReport>
  28. <WarningLevel>4</WarningLevel>
  29. <ConsolePause>false</ConsolePause>
  30. </PropertyGroup>
  31. <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  32. <ItemGroup>
  33. <Compile Include="Engine.cs" />
  34. <Compile Include="Entity.cs" />
  35. <Compile Include="Graphic.cs" />
  36. <Compile Include="Mask.cs" />
  37. <Compile Include="MP.cs" />
  38. <Compile Include="World.cs" />
  39. <Compile Include="graphics\Image.cs" />
  40. <Compile Include="masks\Hitbox.cs" />
  41. <Compile Include="utils\Input.cs" />
  42. <Compile Include="graphics\Spritemap.cs" />
  43. <Compile Include="graphics\Anim.cs" />
  44. <Compile Include="graphics\Backdrop.cs" />
  45. <Compile Include="graphics\Tilemap.cs" />
  46. </ItemGroup>
  47. <ItemGroup>
  48. <Reference Include="System" />
  49. <Reference Include="System.Core" />
  50. <Reference Include="System.Drawing" />
  51. <Reference Include="System.Xml" />
  52. <Reference Include="System.Xml.Linq" />
  53. <Reference Include="MonoGame.Framework, Version=3.0.0.0, Culture=neutral">
  54. <Private>False</Private>
  55. </Reference>
  56. </ItemGroup>
  57. <ItemGroup>
  58. <None Include="README.txt" />
  59. </ItemGroup>
  60. <ItemGroup>
  61. <Folder Include="utils\" />
  62. </ItemGroup>
  63. </Project>