/Resources/Scripts/main_Function_setBaseFront.lua
Lua | 31 lines | 17 code | 3 blank | 11 comment | 3 complexity | d19a00c4ff8fd0f2ed0045ec7ec8084a MD5 | raw file
1-------------------------------------------------------------------------------- 2-- Function......... : setBaseFront 3-- Author........... : 4-- Description...... : 5-------------------------------------------------------------------------------- 6 7-------------------------------------------------------------------------------- 8function main.setBaseFront ( ) 9-------------------------------------------------------------------------------- 10local s = application.getCurrentUserScene ( ) 11 12 if ( s == nil ) 13 then 14 return 15 end 16 17 local bfront = scene.createRuntimeObject( s, "front" ) 18 if ( bfront ~= nil ) 19 then 20 this.front ( bfront ) 21 object.setUniformScale (this.front(),3) 22 object.setRotation (this.front ( ),0,-45,0,object.kParentSpace ) 23 object.setTranslation (this.front(),0,40,0,object.kParentSpace ) 24 --on ajoute le tag au front: 25 --bug? scene.setObjectTag (s,this.front,"front") 26 else 27 log.error ( "base non charg�e!" ) 28 end 29-------------------------------------------------------------------------------- 30end 31--------------------------------------------------------------------------------