/project/jni/sdl-1.3/src/thread/SDL_thread_c.h
https://github.com/aichunyu/FFPlayer · C Header · 61 lines · 31 code · 6 blank · 24 comment · 1 complexity · 50e59cd6a698f42b6fec59863fe317e2 MD5 · raw file
- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_config.h"
- #ifndef _SDL_thread_c_h
- #define _SDL_thread_c_h
- /* Need the definitions of SYS_ThreadHandle */
- #if SDL_THREADS_DISABLED
- #include "generic/SDL_systhread_c.h"
- #elif SDL_THREAD_BEOS
- #include "beos/SDL_systhread_c.h"
- #elif SDL_THREAD_EPOC
- #include "epoc/SDL_systhread_c.h"
- #elif SDL_THREAD_PTHREAD
- #include "pthread/SDL_systhread_c.h"
- #elif SDL_THREAD_WINDOWS
- #include "windows/SDL_systhread_c.h"
- #elif SDL_THREAD_NDS
- #include "nds/SDL_systhread_c.h"
- #else
- #error Need thread implementation for this platform
- #include "generic/SDL_systhread_c.h"
- #endif
- #include "../SDL_error_c.h"
- /* This is the system-independent thread info structure */
- struct SDL_Thread
- {
- SDL_threadID threadid;
- SYS_ThreadHandle handle;
- int status;
- SDL_error errbuf;
- char *name;
- void *data;
- };
- /* This is the function called to run a thread */
- extern void SDL_RunThread(void *data);
- #endif /* _SDL_thread_c_h */
- /* vi: set ts=4 sw=4 expandtab: */