/project/jni/sdl-1.3/src/thread/beos/SDL_systhread_c.h
https://github.com/aichunyu/FFPlayer · C Header · 32 lines · 6 code · 4 blank · 22 comment · 0 complexity · 4087ac4a9273fdeb2a9611e404da52e8 MD5 · raw file
- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "SDL_config.h"
- #include <signal.h>
- #include <be/kernel/OS.h>
- typedef thread_id SYS_ThreadHandle;
- /* Functions needed to work with system threads in other portions of SDL */
- extern void SDL_MaskSignals(sigset_t * omask);
- extern void SDL_UnmaskSignals(sigset_t * omask);
- /* vi: set ts=4 sw=4 expandtab: */