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/arch/powerpc/boot/gamecube.c

https://github.com/aicjofs/android_kernel_lge_v500_20d_f2fs
C | 35 lines | 15 code | 7 blank | 13 comment | 1 complexity | 78318ec8e522865d73d3e63b9e46de4e MD5 | raw file
 1/*
 2 * arch/powerpc/boot/gamecube.c
 3 *
 4 * Nintendo GameCube bootwrapper support
 5 * Copyright (C) 2004-2009 The GameCube Linux Team
 6 * Copyright (C) 2008,2009 Albert Herranz
 7 *
 8 * This program is free software; you can redistribute it and/or
 9 * modify it under the terms of the GNU General Public License
10 * as published by the Free Software Foundation; either version 2
11 * of the License, or (at your option) any later version.
12 *
13 */
14
15#include <stddef.h>
16#include "stdio.h"
17#include "types.h"
18#include "io.h"
19#include "ops.h"
20
21#include "ugecon.h"
22
23BSS_STACK(8192);
24
25void platform_init(unsigned long r3, unsigned long r4, unsigned long r5)
26{
27	u32 heapsize = 16*1024*1024 - (u32)_end;
28
29	simple_alloc_init(_end, heapsize, 32, 64);
30	fdt_init(_dtb_start);
31
32	if (ug_probe())
33		console_ops.write = ug_console_write;
34}
35