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/project/jni/sdl-1.3/src/video/windows/SDL_windowskeyboard.h

https://github.com/aichunyu/FFPlayer
C Header | 41 lines | 13 code | 7 blank | 21 comment | 0 complexity | 5d8b0eb0554ff89811c0e91576abb6f6 MD5 | raw file
 1/*
 2  Simple DirectMedia Layer
 3  Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
 4
 5  This software is provided 'as-is', without any express or implied
 6  warranty.  In no event will the authors be held liable for any damages
 7  arising from the use of this software.
 8
 9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12
13  1. The origin of this software must not be misrepresented; you must not
14     claim that you wrote the original software. If you use this software
15     in a product, an acknowledgment in the product documentation would be
16     appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18     misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20*/
21#include "SDL_config.h"
22
23#ifndef _SDL_windowskeyboard_h
24#define _SDL_windowskeyboard_h
25
26extern BYTE alpha_scancodes[26];
27extern BYTE keypad_scancodes[10];
28
29extern void WIN_InitKeyboard(_THIS);
30extern void WIN_UpdateKeymap(void);
31extern void WIN_QuitKeyboard(_THIS);
32
33extern void WIN_StartTextInput(_THIS);
34extern void WIN_StopTextInput(_THIS);
35extern void WIN_SetTextInputRect(_THIS, SDL_Rect *rect);
36
37extern SDL_bool IME_HandleMessage(HWND hwnd, UINT msg, WPARAM wParam, LPARAM *lParam, struct SDL_VideoData *videodata);
38
39#endif /* _SDL_windowskeyboard_h */
40
41/* vi: set ts=4 sw=4 expandtab: */