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/project/jni/sdl-1.3/src/video/windows/SDL_windowsopengl.h

https://github.com/aichunyu/FFPlayer
C Header | 125 lines | 93 code | 10 blank | 22 comment | 0 complexity | d4ce0bac6cac63095f4a13a683adf728 MD5 | raw file
  1/*
  2  Simple DirectMedia Layer
  3  Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
  4
  5  This software is provided 'as-is', without any express or implied
  6  warranty.  In no event will the authors be held liable for any damages
  7  arising from the use of this software.
  8
  9  Permission is granted to anyone to use this software for any purpose,
 10  including commercial applications, and to alter it and redistribute it
 11  freely, subject to the following restrictions:
 12
 13  1. The origin of this software must not be misrepresented; you must not
 14     claim that you wrote the original software. If you use this software
 15     in a product, an acknowledgment in the product documentation would be
 16     appreciated but is not required.
 17  2. Altered source versions must be plainly marked as such, and must not be
 18     misrepresented as being the original software.
 19  3. This notice may not be removed or altered from any source distribution.
 20*/
 21#include "SDL_config.h"
 22
 23#ifndef _SDL_windowsopengl_h
 24#define _SDL_windowsopengl_h
 25
 26#if SDL_VIDEO_OPENGL_WGL
 27
 28struct SDL_GLDriverData
 29{
 30    int WGL_ARB_pixel_format;
 31
 32    void *(WINAPI * wglGetProcAddress) (const char *proc);
 33      HGLRC(WINAPI * wglCreateContext) (HDC hdc);
 34      BOOL(WINAPI * wglDeleteContext) (HGLRC hglrc);
 35      BOOL(WINAPI * wglMakeCurrent) (HDC hdc, HGLRC hglrc);
 36      BOOL(WINAPI * wglChoosePixelFormatARB) (HDC hdc,
 37                                              const int *piAttribIList,
 38                                              const FLOAT * pfAttribFList,
 39                                              UINT nMaxFormats,
 40                                              int *piFormats,
 41                                              UINT * nNumFormats);
 42      BOOL(WINAPI * wglGetPixelFormatAttribivARB) (HDC hdc, int iPixelFormat,
 43                                                   int iLayerPlane,
 44                                                   UINT nAttributes,
 45                                                   const int *piAttributes,
 46                                                   int *piValues);
 47    void (WINAPI * wglSwapIntervalEXT) (int interval);
 48    int (WINAPI * wglGetSwapIntervalEXT) (void);
 49};
 50
 51/* OpenGL functions */
 52extern int WIN_GL_LoadLibrary(_THIS, const char *path);
 53extern void *WIN_GL_GetProcAddress(_THIS, const char *proc);
 54extern void WIN_GL_UnloadLibrary(_THIS);
 55extern int WIN_GL_SetupWindow(_THIS, SDL_Window * window);
 56extern SDL_GLContext WIN_GL_CreateContext(_THIS, SDL_Window * window);
 57extern int WIN_GL_MakeCurrent(_THIS, SDL_Window * window,
 58                              SDL_GLContext context);
 59extern int WIN_GL_SetSwapInterval(_THIS, int interval);
 60extern int WIN_GL_GetSwapInterval(_THIS);
 61extern void WIN_GL_SwapWindow(_THIS, SDL_Window * window);
 62extern void WIN_GL_DeleteContext(_THIS, SDL_GLContext context);
 63
 64#ifndef WGL_ARB_pixel_format
 65#define WGL_NUMBER_PIXEL_FORMATS_ARB   0x2000
 66#define WGL_DRAW_TO_WINDOW_ARB         0x2001
 67#define WGL_DRAW_TO_BITMAP_ARB         0x2002
 68#define WGL_ACCELERATION_ARB           0x2003
 69#define WGL_NEED_PALETTE_ARB           0x2004
 70#define WGL_NEED_SYSTEM_PALETTE_ARB    0x2005
 71#define WGL_SWAP_LAYER_BUFFERS_ARB     0x2006
 72#define WGL_SWAP_METHOD_ARB            0x2007
 73#define WGL_NUMBER_OVERLAYS_ARB        0x2008
 74#define WGL_NUMBER_UNDERLAYS_ARB       0x2009
 75#define WGL_TRANSPARENT_ARB            0x200A
 76#define WGL_TRANSPARENT_RED_VALUE_ARB  0x2037
 77#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
 78#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
 79#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
 80#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
 81#define WGL_SHARE_DEPTH_ARB            0x200C
 82#define WGL_SHARE_STENCIL_ARB          0x200D
 83#define WGL_SHARE_ACCUM_ARB            0x200E
 84#define WGL_SUPPORT_GDI_ARB            0x200F
 85#define WGL_SUPPORT_OPENGL_ARB         0x2010
 86#define WGL_DOUBLE_BUFFER_ARB          0x2011
 87#define WGL_STEREO_ARB                 0x2012
 88#define WGL_PIXEL_TYPE_ARB             0x2013
 89#define WGL_COLOR_BITS_ARB             0x2014
 90#define WGL_RED_BITS_ARB               0x2015
 91#define WGL_RED_SHIFT_ARB              0x2016
 92#define WGL_GREEN_BITS_ARB             0x2017
 93#define WGL_GREEN_SHIFT_ARB            0x2018
 94#define WGL_BLUE_BITS_ARB              0x2019
 95#define WGL_BLUE_SHIFT_ARB             0x201A
 96#define WGL_ALPHA_BITS_ARB             0x201B
 97#define WGL_ALPHA_SHIFT_ARB            0x201C
 98#define WGL_ACCUM_BITS_ARB             0x201D
 99#define WGL_ACCUM_RED_BITS_ARB         0x201E
100#define WGL_ACCUM_GREEN_BITS_ARB       0x201F
101#define WGL_ACCUM_BLUE_BITS_ARB        0x2020
102#define WGL_ACCUM_ALPHA_BITS_ARB       0x2021
103#define WGL_DEPTH_BITS_ARB             0x2022
104#define WGL_STENCIL_BITS_ARB           0x2023
105#define WGL_AUX_BUFFERS_ARB            0x2024
106#define WGL_NO_ACCELERATION_ARB        0x2025
107#define WGL_GENERIC_ACCELERATION_ARB   0x2026
108#define WGL_FULL_ACCELERATION_ARB      0x2027
109#define WGL_SWAP_EXCHANGE_ARB          0x2028
110#define WGL_SWAP_COPY_ARB              0x2029
111#define WGL_SWAP_UNDEFINED_ARB         0x202A
112#define WGL_TYPE_RGBA_ARB              0x202B
113#define WGL_TYPE_COLORINDEX_ARB        0x202C
114#endif
115
116#ifndef WGL_ARB_multisample
117#define WGL_SAMPLE_BUFFERS_ARB         0x2041
118#define WGL_SAMPLES_ARB                0x2042
119#endif
120
121#endif /* SDL_VIDEO_OPENGL_WGL */
122
123#endif /* _SDL_windowsopengl_h */
124
125/* vi: set ts=4 sw=4 expandtab: */