/platform/external/webkit/WebCore/bindings/js/JSWebGLFloatArrayCustom.cpp

https://github.com/aharish/totoro-gb-opensource-update2 · C++ · 78 lines · 38 code · 14 blank · 26 comment · 7 complexity · 00ba015dc32b484f7180fc224ad433a4 MD5 · raw file

  1. /*
  2. * Copyright (C) 2009 Apple Inc. All rights reserved.
  3. *
  4. * Redistribution and use in source and binary forms, with or without
  5. * modification, are permitted provided that the following conditions
  6. * are met:
  7. * 1. Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * 2. Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. *
  13. * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
  14. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  15. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
  16. * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
  17. * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
  18. * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
  19. * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
  20. * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
  21. * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  22. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  23. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  24. */
  25. #include "config.h"
  26. #if ENABLE(3D_CANVAS)
  27. #include "JSWebGLArrayHelper.h"
  28. #include "JSWebGLFloatArray.h"
  29. #include "WebGLFloatArray.h"
  30. using namespace JSC;
  31. namespace WebCore {
  32. void JSWebGLFloatArray::indexSetter(JSC::ExecState* exec, unsigned index, JSC::JSValue value)
  33. {
  34. impl()->set(index, static_cast<float>(value.toNumber(exec)));
  35. }
  36. JSC::JSValue toJS(JSC::ExecState* exec, JSDOMGlobalObject* globalObject, WebGLFloatArray* object)
  37. {
  38. return getDOMObjectWrapper<JSWebGLFloatArray>(exec, globalObject, object);
  39. }
  40. JSC::JSValue JSWebGLFloatArray::set(JSC::ExecState* exec, JSC::ArgList const& args)
  41. {
  42. if (args.size() > 2)
  43. return throwError(exec, SyntaxError);
  44. if (args.size() == 2 && args.at(0).isInt32()) {
  45. // void set(in unsigned long index, in float value);
  46. unsigned index = args.at(0).toUInt32(exec);
  47. impl()->set(index, static_cast<float>(args.at(1).toNumber(exec)));
  48. return jsUndefined();
  49. }
  50. WebGLFloatArray* array = toWebGLFloatArray(args.at(0));
  51. if (array) {
  52. // void set(in WebGLFloatArray array, [Optional] in unsigned long offset);
  53. unsigned offset = 0;
  54. if (args.size() == 2)
  55. offset = args.at(1).toInt32(exec);
  56. ExceptionCode ec = 0;
  57. impl()->set(array, offset, ec);
  58. setDOMException(exec, ec);
  59. return jsUndefined();
  60. }
  61. return setWebGLArrayFromArray(exec, impl(), args);
  62. }
  63. } // namespace WebCore
  64. #endif // ENABLE(3D_CANVAS)