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/project/jni/sdl_sound/decoders/mpglib.c

https://github.com/aichunyu/FFPlayer
C | 298 lines | 171 code | 48 blank | 79 comment | 35 complexity | 2bd09d33c49e8a201c9206862a31a902 MD5 | raw file
  1/*
  2 * SDL_sound -- An abstract sound format decoding API.
  3 * Copyright (C) 2001  Ryan C. Gordon.
  4 *
  5 * This library is free software; you can redistribute it and/or
  6 * modify it under the terms of the GNU Lesser General Public
  7 * License as published by the Free Software Foundation; either
  8 * version 2.1 of the License, or (at your option) any later version.
  9 *
 10 * This library is distributed in the hope that it will be useful,
 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 13 * Lesser General Public License for more details.
 14 *
 15 * You should have received a copy of the GNU Lesser General Public
 16 * License along with this library; if not, write to the Free Software
 17 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 18 */
 19
 20/*
 21 * MPGLIB decoder for SDL_sound. This is a very lightweight MP3 decoder,
 22 *  which is included with the SDL_sound source, so that it doesn't rely on
 23 *  unnecessary external libraries.
 24 *
 25 * The SMPEG decoder plays back more forms of MPEGs, and may behave better or
 26 *  worse under various conditions. mpglib is (apparently) more efficient than
 27 *  SMPEG, and, again, doesn't need an external library. You should test both
 28 *  decoders and use what you find works best for you.
 29 *
 30 * mpglib is an LGPL'd portion of mpg123, which can be found in its original
 31 *  form at: http://www.mpg123.de/
 32 *
 33 * Please see the file COPYING in the source's root directory. The included
 34 *  source code for mpglib falls under the LGPL, which is the same license as
 35 *  SDL_sound (so you can consider it a single work).
 36 *
 37 *  This file written by Ryan C. Gordon. (icculus@icculus.org)
 38 */
 39
 40#if HAVE_CONFIG_H
 41#  include <config.h>
 42#endif
 43
 44#ifdef SOUND_SUPPORTS_MPGLIB
 45
 46#include <stdio.h>
 47#include <stdlib.h>
 48#include <string.h>
 49#include "mpglib/mpg123_sdlsound.h"
 50#include "mpglib/mpglib_sdlsound.h"
 51
 52#include "SDL_sound.h"
 53
 54#define __SDL_SOUND_INTERNAL__
 55#include "SDL_sound_internal.h"
 56
 57static int MPGLIB_init(void);
 58static void MPGLIB_quit(void);
 59static int MPGLIB_open(Sound_Sample *sample, const char *ext);
 60static void MPGLIB_close(Sound_Sample *sample);
 61static Uint32 MPGLIB_read(Sound_Sample *sample);
 62static int MPGLIB_rewind(Sound_Sample *sample);
 63static int MPGLIB_seek(Sound_Sample *sample, Uint32 ms);
 64
 65static const char *extensions_mpglib[] = { "MP3", NULL };
 66const Sound_DecoderFunctions __Sound_DecoderFunctions_MPGLIB =
 67{
 68    {
 69        extensions_mpglib,
 70        "MP3 decoding via internal mpglib",
 71        "Ryan C. Gordon <icculus@icculus.org>",
 72        "http://www.icculus.org/SDL_sound/"
 73    },
 74
 75    MPGLIB_init,       /*   init() method */
 76    MPGLIB_quit,       /*   quit() method */
 77    MPGLIB_open,       /*   open() method */
 78    MPGLIB_close,      /*  close() method */
 79    MPGLIB_read,       /*   read() method */
 80    MPGLIB_rewind,     /* rewind() method */
 81    MPGLIB_seek        /*   seek() method */
 82};
 83
 84
 85/* this is what we store in our internal->decoder_private field... */
 86typedef struct
 87{
 88    struct mpstr mp;
 89    Uint8 inbuf[16384];
 90    Uint8 outbuf[8192];
 91    int outleft;
 92    int outpos;
 93} mpglib_t;
 94
 95
 96
 97static int MPGLIB_init(void)
 98{
 99    return(1);  /* always succeeds. */
100} /* MPGLIB_init */
101
102
103static void MPGLIB_quit(void)
104{
105    /* it's a no-op. */
106} /* MPGLIB_quit */
107
108
109static int MPGLIB_open(Sound_Sample *sample, const char *ext)
110{
111    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
112    mpglib_t *mpg = NULL;
113    int rc;
114
115       /*
116        * If I understand things correctly, MP3 files don't really have any
117        * magic header we can check for. The MP3 player is expected to just
118        * pick the first thing that looks like a valid frame and start
119        * playing from there.
120        *
121        * So here's what we do: If the caller insists that this is really
122        * MP3 we'll take his word for it. Otherwise, use the same test as
123        * SDL_mixer does and check if the stream starts with something that
124        * looks like a frame.
125        *
126        * A frame begins with 11 bits of frame sync (all bits must be set),
127        * followed by a two-bit MPEG Audio version ID:
128        *
129        *   00 - MPEG Version 2.5 (later extension of MPEG 2)
130        *   01 - reserved
131        *   10 - MPEG Version 2 (ISO/IEC 13818-3)
132        *   11 - MPEG Version 1 (ISO/IEC 11172-3)
133        *
134        * Apparently we don't handle MPEG Version 2.5.
135        */
136    if (__Sound_strcasecmp(ext, "MP3") != 0)
137    {
138        Uint8 mp3_magic[2];
139
140        if (SDL_RWread(internal->rw, mp3_magic, sizeof (mp3_magic), 1) != 1)
141            BAIL_MACRO("MPGLIB: Could not read MP3 magic.", 0);
142
143        if (mp3_magic[0] != 0xFF || (mp3_magic[1] & 0xF0) != 0xF0)
144            BAIL_MACRO("MPGLIB: Not an MP3 stream.", 0);
145
146            /* If the seek fails, we'll probably miss a frame, but oh well. */
147        SDL_RWseek(internal->rw, -sizeof (mp3_magic), SEEK_CUR);
148    } /* if */
149
150    mpg = (mpglib_t *) malloc(sizeof (mpglib_t));
151    BAIL_IF_MACRO(mpg == NULL, ERR_OUT_OF_MEMORY, 0);
152    memset(mpg, '\0', sizeof (mpglib_t));
153    InitMP3(&mpg->mp);
154
155    rc = SDL_RWread(internal->rw, mpg->inbuf, 1, sizeof (mpg->inbuf));
156    if (rc <= 0)
157    {
158        free(mpg);
159        BAIL_MACRO("MPGLIB: Failed to read any data at all", 0);
160    } /* if */
161
162    if (decodeMP3(&mpg->mp, mpg->inbuf, rc,
163                    mpg->outbuf, sizeof (mpg->outbuf),
164                    &mpg->outleft) == MP3_ERR)
165    {
166        free(mpg);
167        BAIL_MACRO("MPGLIB: Not an MP3 stream?", 0);
168    } /* if */
169
170    SNDDBG(("MPGLIB: Accepting data stream.\n"));
171
172    internal->decoder_private = mpg;
173    sample->actual.rate = mpglib_freqs[mpg->mp.fr.sampling_frequency];
174    sample->actual.channels = mpg->mp.fr.stereo;
175    sample->actual.format = AUDIO_S16SYS;
176    sample->flags = SOUND_SAMPLEFLAG_NONE;
177
178    return(1); /* we'll handle this data. */
179} /* MPGLIB_open */
180
181
182static void MPGLIB_close(Sound_Sample *sample)
183{
184    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
185    mpglib_t *mpg = ((mpglib_t *) internal->decoder_private);
186    ExitMP3(&mpg->mp);
187    free(mpg);
188} /* MPGLIB_close */
189
190
191static Uint32 MPGLIB_read(Sound_Sample *sample)
192{
193    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
194    mpglib_t *mpg = ((mpglib_t *) internal->decoder_private);
195    Uint32 bw = 0;
196    int rc;
197
198    while (bw < internal->buffer_size)
199    {
200        if (mpg->outleft > 0)
201        {
202            size_t cpysize = internal->buffer_size - bw;
203            if (cpysize > mpg->outleft)
204                cpysize = mpg->outleft;
205            memcpy(((Uint8 *) internal->buffer) + bw,
206                    mpg->outbuf + mpg->outpos, cpysize);
207            bw += cpysize;
208            mpg->outpos += cpysize;
209            mpg->outleft -= cpysize;
210            continue;
211        } /* if */
212
213        /* need to decode more from the MP3 stream... */
214        mpg->outpos = 0;
215        rc = decodeMP3(&mpg->mp, NULL, 0, mpg->outbuf,
216                       sizeof (mpg->outbuf), &mpg->outleft);
217        if (rc == MP3_ERR)
218        {
219            sample->flags |= SOUND_SAMPLEFLAG_ERROR;
220            return(bw);
221        } /* if */
222
223        else if (rc == MP3_NEED_MORE)
224        {
225            rc = SDL_RWread(internal->rw, mpg->inbuf, 1, sizeof (mpg->inbuf));
226            if (rc == -1)
227            {
228                sample->flags |= SOUND_SAMPLEFLAG_ERROR;
229                return(bw);
230            } /* if */
231
232            else if (rc == 0)
233            {
234                sample->flags |= SOUND_SAMPLEFLAG_EOF;
235                return(bw);
236            } /* else if */
237
238            /* make sure there isn't an ID3 tag. */
239            /*
240             * !!! FIXME: This can fail under the following circumstances:
241             * First, if there's the sequence "TAG" 128 bytes from the end
242             *  of a read that isn't the EOF. This is unlikely.
243             * Second, if the TAG sequence is split between two reads (ie,
244             *  the last byte of a read is 'T', and the next read is the
245             *  final 127 bytes of the stream, being the rest of the ID3 tag).
246             *  While this is more likely, it's still not very likely at all.
247             * Still, something SHOULD be done about this.
248             * ID3v2 tags are more complex, too, not to mention LYRICS tags,
249             *  etc, which aren't handled, either. Hey, this IS meant to be
250             *  a lightweight decoder. Use SMPEG if you need an all-purpose
251             *  decoder. mpglib really assumes you control all your assets.
252             */
253            if (rc >= 128)
254            {
255                Uint8 *ptr = &mpg->inbuf[rc - 128];
256                if ((ptr[0] == 'T') && (ptr[1] == 'A') && (ptr[2] == 'G'))
257                    rc -= 128;  /* disregard it. */
258            } /* if */
259
260            rc = decodeMP3(&mpg->mp, mpg->inbuf, rc,
261                            mpg->outbuf, sizeof (mpg->outbuf),
262                            &mpg->outleft);
263            if (rc == MP3_ERR)
264            {
265                sample->flags |= SOUND_SAMPLEFLAG_ERROR;
266                return(bw);
267            } /* if */
268        } /* else if */
269    } /* while */
270
271    return(bw);
272} /* MPGLIB_read */
273
274
275static int MPGLIB_rewind(Sound_Sample *sample)
276{
277    Sound_SampleInternal *internal = (Sound_SampleInternal *) sample->opaque;
278    mpglib_t *mpg = ((mpglib_t *) internal->decoder_private);
279    BAIL_IF_MACRO(SDL_RWseek(internal->rw, 0, SEEK_SET) != 0, ERR_IO_ERROR, 0);
280
281    /* this is just resetting some fields in a structure; it's very fast. */
282    ExitMP3(&mpg->mp);
283    InitMP3(&mpg->mp);
284    mpg->outpos = mpg->outleft = 0;
285    return(1);
286} /* MPGLIB_rewind */
287
288
289static int MPGLIB_seek(Sound_Sample *sample, Uint32 ms)
290{
291    BAIL_MACRO("MPGLIB: Seeking not implemented", 0);
292} /* MPGLIB_seek */
293
294#endif /* SOUND_SUPPORTS_MPGLIB */
295
296
297/* end of mpglib.c ... */
298