/rs/java/android/renderscript/ScriptIntrinsic3DLUT.java
https://github.com/aizuzi/platform_frameworks_base · Java · 101 lines · 34 code · 16 blank · 51 comment · 4 complexity · bc13c8ae1692a2d1ad2b63d0b86ae44d MD5 · raw file
- /*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- package android.renderscript;
- import android.util.Log;
- /**
- *
- * Intrinsic for converting RGB to RGBA by using a 3D lookup table. The
- * incoming r,g,b values are use as normalized x,y,z coordinates into a 3D
- * allocation. The 8 nearest values are sampled and linearly interpolated. The
- * result is placed in the output.
- *
- **/
- public final class ScriptIntrinsic3DLUT extends ScriptIntrinsic {
- private Allocation mLUT;
- private Element mElement;
- private ScriptIntrinsic3DLUT(long id, RenderScript rs, Element e) {
- super(id, rs);
- mElement = e;
- }
- /**
- * Supported elements types are {@link Element#U8_4}
- *
- * The defaults tables are identity.
- *
- * @param rs The RenderScript context
- * @param e Element type for intputs and outputs
- *
- * @return ScriptIntrinsic3DLUT
- */
- public static ScriptIntrinsic3DLUT create(RenderScript rs, Element e) {
- long id = rs.nScriptIntrinsicCreate(8, e.getID(rs));
- if (!e.isCompatible(Element.U8_4(rs))) {
- throw new RSIllegalArgumentException("Element must be compatible with uchar4.");
- }
- return new ScriptIntrinsic3DLUT(id, rs, e);
- }
- /**
- * Sets the {@link android.renderscript.Allocation} to be used as the lookup table.
- *
- * The lookup table must use the same {@link android.renderscript.Element} as the intrinsic.
- *
- */
- public void setLUT(Allocation lut) {
- final Type t = lut.getType();
- if (t.getZ() == 0) {
- throw new RSIllegalArgumentException("LUT must be 3d.");
- }
- if (!t.getElement().isCompatible(mElement)) {
- throw new RSIllegalArgumentException("LUT element type must match.");
- }
- mLUT = lut;
- setVar(0, mLUT);
- }
- /**
- * Invoke the kernel and apply the lookup to each cell of ain
- * and copy to aout.
- *
- * @param ain Input allocation
- * @param aout Output allocation
- */
- public void forEach(Allocation ain, Allocation aout) {
- forEach(0, ain, aout, null);
- }
- /**
- * Get a KernelID for this intrinsic kernel.
- *
- * @return Script.KernelID The KernelID object.
- */
- public Script.KernelID getKernelID() {
- return createKernelID(0, 3, null, null);
- }
- }