/src/AddIns/Misc/PackageManagement/Project/Src/Scripting/PackageInitializeScript.cs

https://github.com/ajadex/SharpDevelop · C# · 50 lines · 28 code · 5 blank · 17 comment · 1 complexity · 86026ee0102bd59656a4b62d0e455549 MD5 · raw file

  1. // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
  2. //
  3. // Permission is hereby granted, free of charge, to any person obtaining a copy of this
  4. // software and associated documentation files (the "Software"), to deal in the Software
  5. // without restriction, including without limitation the rights to use, copy, modify, merge,
  6. // publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
  7. // to whom the Software is furnished to do so, subject to the following conditions:
  8. //
  9. // The above copyright notice and this permission notice shall be included in all copies or
  10. // substantial portions of the Software.
  11. //
  12. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
  13. // INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
  14. // PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
  15. // FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
  16. // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  17. // DEALINGS IN THE SOFTWARE.
  18. using System;
  19. using NuGet;
  20. namespace ICSharpCode.PackageManagement.Scripting
  21. {
  22. public class PackageInitializeScript : PackageScript
  23. {
  24. public PackageInitializeScript(IPackage package, IPackageScriptFileName fileName)
  25. : base(package, fileName)
  26. {
  27. }
  28. protected override void BeforeRun()
  29. {
  30. AddScriptDirectoryToEnvironmentPath();
  31. }
  32. void AddScriptDirectoryToEnvironmentPath()
  33. {
  34. if (ScriptFileName.ScriptDirectoryExists()) {
  35. string directory = ScriptFileName.GetScriptDirectory();
  36. AddScriptDirectoryToEnvironmentPath(directory);
  37. }
  38. }
  39. void AddScriptDirectoryToEnvironmentPath(string directory)
  40. {
  41. var environmentPath = new PowerShellSessionEnvironmentPath(Session);
  42. environmentPath.Append(directory);
  43. }
  44. }
  45. }