/services/java/com/android/server/display/DisplayViewport.java
https://github.com/aizuzi/platform_frameworks_base · Java · 75 lines · 31 code · 10 blank · 34 comment · 0 complexity · 09de2b18e9709da951df89f2b86102e4 MD5 · raw file
- /*
- * Copyright (C) 2012 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- package com.android.server.display;
- import android.graphics.Rect;
- /**
- * Describes how the pixels of physical display device reflects the content of
- * a logical display.
- * <p>
- * This information is used by the input system to translate touch input from
- * physical display coordinates into logical display coordinates.
- * </p>
- */
- public final class DisplayViewport {
- // True if this viewport is valid.
- public boolean valid;
- // The logical display id.
- public int displayId;
- // The rotation applied to the physical coordinate system.
- public int orientation;
- // The portion of the logical display that are presented on this physical display.
- public final Rect logicalFrame = new Rect();
- // The portion of the (rotated) physical display that shows the logical display contents.
- // The relation between logical and physical frame defines how the coordinate system
- // should be scaled or translated after rotation.
- public final Rect physicalFrame = new Rect();
- // The full width and height of the display device, rotated in the same
- // manner as physicalFrame. This expresses the full native size of the display device.
- // The physical frame should usually fit within this area.
- public int deviceWidth;
- public int deviceHeight;
- public void copyFrom(DisplayViewport viewport) {
- valid = viewport.valid;
- displayId = viewport.displayId;
- orientation = viewport.orientation;
- logicalFrame.set(viewport.logicalFrame);
- physicalFrame.set(viewport.physicalFrame);
- deviceWidth = viewport.deviceWidth;
- deviceHeight = viewport.deviceHeight;
- }
- // For debugging purposes.
- @Override
- public String toString() {
- return "DisplayViewport{valid=" + valid
- + ", displayId=" + displayId
- + ", orientation=" + orientation
- + ", logicalFrame=" + logicalFrame
- + ", physicalFrame=" + physicalFrame
- + ", deviceWidth=" + deviceWidth
- + ", deviceHeight=" + deviceHeight
- + "}";
- }
- }