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/arch/powerpc/include/asm/ps3fb.h

https://github.com/aicjofs/android_kernel_lge_v500_20d_f2fs
C Header | 45 lines | 21 code | 6 blank | 18 comment | 0 complexity | 80c5ca3797f2c2e7908e240979588177 MD5 | raw file
 1/*
 2 * Copyright (C) 2006 Sony Computer Entertainment Inc.
 3 * Copyright 2006, 2007 Sony Corporation
 4 *
 5 * This program is free software; you can redistribute it and/or modify it
 6 * under the terms of the GNU General Public License as published
 7 * by the Free Software Foundation; version 2 of the License.
 8 *
 9 * This program is distributed in the hope that it will be useful, but
10 * WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12 * General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program; if not, write to the Free Software Foundation, Inc.,
16 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
17 */
18
19#ifndef _ASM_POWERPC_PS3FB_H_
20#define _ASM_POWERPC_PS3FB_H_
21
22#include <linux/types.h>
23#include <linux/ioctl.h>
24
25/* ioctl */
26#define PS3FB_IOCTL_SETMODE       _IOW('r',  1, int) /* set video mode */
27#define PS3FB_IOCTL_GETMODE       _IOR('r',  2, int) /* get video mode */
28#define PS3FB_IOCTL_SCREENINFO    _IOR('r',  3, int) /* get screen info */
29#define PS3FB_IOCTL_ON            _IO('r', 4)        /* use IOCTL_FSEL */
30#define PS3FB_IOCTL_OFF           _IO('r', 5)        /* return to normal-flip */
31#define PS3FB_IOCTL_FSEL          _IOW('r', 6, int)  /* blit and flip request */
32
33#ifndef FBIO_WAITFORVSYNC
34#define FBIO_WAITFORVSYNC         _IOW('F', 0x20, __u32) /* wait for vsync */
35#endif
36
37struct ps3fb_ioctl_res {
38	__u32 xres; /* frame buffer x_size */
39	__u32 yres; /* frame buffer y_size */
40	__u32 xoff; /* margine x  */
41	__u32 yoff; /* margine y */
42	__u32 num_frames; /* num of frame buffers */
43};
44
45#endif /* _ASM_POWERPC_PS3FB_H_ */