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/Source/Bifrost/Lifecycle/IUnitOfWork.cs

#
C# | 42 lines | 11 code | 3 blank | 28 comment | 0 complexity | 2278f259e017b390a05f0feec86e5a7c MD5 | raw file
 1#region License
 2//
 3// Copyright (c) 2008-2012, DoLittle Studios and Komplett ASA
 4//
 5// Licensed under the Microsoft Permissive License (Ms-PL), Version 1.1 (the "License")
 6// With one exception :
 7//   Commercial libraries that is based partly or fully on Bifrost and is sold commercially, 
 8//   must obtain a commercial license.
 9//
10// You may not use this file except in compliance with the License.
11// You may obtain a copy of the license at 
12//
13//   http://bifrost.codeplex.com/license
14//
15// Unless required by applicable law or agreed to in writing, software
16// distributed under the License is distributed on an "AS IS" BASIS,
17// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18// See the License for the specific language governing permissions and
19// limitations under the License.
20//
21#endregion
22
23using System;
24
25namespace Bifrost.Lifecycle
26{
27	/// <summary>
28	/// Defines a unit of work
29	/// </summary>
30	public interface IUnitOfWork : IDisposable
31	{
32		/// <summary>
33		/// Commit the unit of work
34		/// </summary>
35		void Commit();
36
37		/// <summary>
38		/// Rollback to the state when the unit of work started
39		/// </summary>
40		void Rollback();
41	}
42}