/Source/Bifrost/Lifecycle/IUnitOfWork.cs
C# | 42 lines | 11 code | 3 blank | 28 comment | 0 complexity | 2278f259e017b390a05f0feec86e5a7c MD5 | raw file
Possible License(s): CC-BY-SA-3.0
- #region License
- //
- // Copyright (c) 2008-2012, DoLittle Studios and Komplett ASA
- //
- // Licensed under the Microsoft Permissive License (Ms-PL), Version 1.1 (the "License")
- // With one exception :
- // Commercial libraries that is based partly or fully on Bifrost and is sold commercially,
- // must obtain a commercial license.
- //
- // You may not use this file except in compliance with the License.
- // You may obtain a copy of the license at
- //
- // http://bifrost.codeplex.com/license
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- //
- #endregion
-
- using System;
-
- namespace Bifrost.Lifecycle
- {
- /// <summary>
- /// Defines a unit of work
- /// </summary>
- public interface IUnitOfWork : IDisposable
- {
- /// <summary>
- /// Commit the unit of work
- /// </summary>
- void Commit();
-
- /// <summary>
- /// Rollback to the state when the unit of work started
- /// </summary>
- void Rollback();
- }
- }