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/Source/Bifrost/Lifecycle/IUnitOfWork.cs

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C# | 42 lines | 11 code | 3 blank | 28 comment | 0 complexity | 2278f259e017b390a05f0feec86e5a7c MD5 | raw file
Possible License(s): CC-BY-SA-3.0
  1. #region License
  2. //
  3. // Copyright (c) 2008-2012, DoLittle Studios and Komplett ASA
  4. //
  5. // Licensed under the Microsoft Permissive License (Ms-PL), Version 1.1 (the "License")
  6. // With one exception :
  7. // Commercial libraries that is based partly or fully on Bifrost and is sold commercially,
  8. // must obtain a commercial license.
  9. //
  10. // You may not use this file except in compliance with the License.
  11. // You may obtain a copy of the license at
  12. //
  13. // http://bifrost.codeplex.com/license
  14. //
  15. // Unless required by applicable law or agreed to in writing, software
  16. // distributed under the License is distributed on an "AS IS" BASIS,
  17. // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  18. // See the License for the specific language governing permissions and
  19. // limitations under the License.
  20. //
  21. #endregion
  22. using System;
  23. namespace Bifrost.Lifecycle
  24. {
  25. /// <summary>
  26. /// Defines a unit of work
  27. /// </summary>
  28. public interface IUnitOfWork : IDisposable
  29. {
  30. /// <summary>
  31. /// Commit the unit of work
  32. /// </summary>
  33. void Commit();
  34. /// <summary>
  35. /// Rollback to the state when the unit of work started
  36. /// </summary>
  37. void Rollback();
  38. }
  39. }