/cln-1.3.2/src/float/conv/cl_LF_to_float.cc
C++ | 63 lines | 44 code | 8 blank | 11 comment | 7 complexity | 6d8833d4285ac465d24012644f348301 MD5 | raw file
Possible License(s): GPL-2.0
1// cl_LF_to_float().
2
3// General includes.
4#include "base/cl_sysdep.h"
5
6// Specification.
7#include "cln/lfloat.h"
8
9
10// Implementation.
11
12#include "float/lfloat/cl_LF.h"
13#include "float/lfloat/cl_LF_impl.h"
14#include "float/ffloat/cl_FF.h"
15#include "base/digitseq/cl_DS.h"
16
17namespace cln {
18
19float float_approx (const cl_LF& x)
20{
21 // x entpacken:
22 var cl_signean sign;
23 var sintL exp;
24 var uintD* ptr;
25 var uintC len;
26 LF_decode(x, { return 0.0; }, sign=,exp=,ptr=,len=,);
27 // intDsize*len-FF_mant_len-1 Bits der Mantisse wegrunden:
28 // erste k := ceiling(FF_mant_len+2,intDsize) Digits nach mant holen:
29 #if (intDsize==64)
30 var uint64 mant = get_max64_Dptr(FF_mant_len+2,ptr);
31 #else
32 var uint32 mant = get_max32_Dptr(FF_mant_len+2,ptr);
33 #endif
34 ptr = ptr mspop ceiling(FF_mant_len+2,intDsize);
35 var const int shiftcount = ceiling(FF_mant_len+2,intDsize)*intDsize-(FF_mant_len+1);
36 if ( ((mant & bit(shiftcount-1)) ==0) // Bit 7 war 0 -> abrunden
37 || ( ((mant & (bit(shiftcount-1)-1)) ==0) // war 1, Bits 6..0 >0 -> aufrunden
38 && !test_loop_msp(ptr,len-ceiling(FF_mant_len+2,intDsize)) // weitere Bits /=0 -> aufrunden
39 // round-to-even
40 && ((mant & bit(shiftcount)) ==0)
41 ) )
42 // abrunden
43 { mant = mant >> shiftcount; }
44 else
45 // aufrunden
46 { mant = mant >> shiftcount;
47 mant = mant+1;
48 if (mant >= bit(FF_mant_len+1))
49 // ?œberlauf durchs Runden
50 { mant = mant>>1; exp = exp+1; } // Mantisse rechts schieben
51 }
52 union { ffloat eksplicit; float machine_float; } u;
53 if (exp > (sintL)(FF_exp_high-FF_exp_mid))
54 { u.eksplicit = make_FF_word(sign,bit(FF_exp_len)-1,0); } // Infinity
55 else
56 if (exp < (sintL)(FF_exp_low-FF_exp_mid))
57 { u.eksplicit = make_FF_word(sign,0,0); } // 0.0
58 else
59 { u.eksplicit = make_FF_word(sign,exp+FF_exp_mid,mant); }
60 return u.machine_float;
61}
62
63} // namespace cln