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/Resources/shaders/basicTexture.fsh

http://github.com/tartiflop/ojgl
Fragment Shader File | 8 lines | 5 code | 3 blank | 0 comment | 0 complexity | ac49cdf6a83715bffa9e1773c99b8451 MD5 | raw file
1varying vec2 v_texCoord;
2uniform sampler2D s_texture;
3
4void main(void) {
5	gl_FragColor = texture2D(s_texture, v_texCoord);
6}
7	
8