/opengles/redbook/planet.c

http://ftk.googlecode.com/ · C · 117 lines · 68 code · 8 blank · 41 comment · 1 complexity · dd32fcd2188161928a53efdcb1279357 MD5 · raw file

  1. /*
  2. * License Applicability. Except to the extent portions of this file are
  3. * made subject to an alternative license as permitted in the SGI Free
  4. * Software License B, Version 1.1 (the "License"), the contents of this
  5. * file are subject only to the provisions of the License. You may not use
  6. * this file except in compliance with the License. You may obtain a copy
  7. * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
  8. * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
  9. *
  10. * http://oss.sgi.com/projects/FreeB
  11. *
  12. * Note that, as provided in the License, the Software is distributed on an
  13. * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
  14. * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
  15. * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
  16. * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
  17. *
  18. * Original Code. The Original Code is: OpenGL Sample Implementation,
  19. * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
  20. * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
  21. * Copyright in any portions created by third parties is as indicated
  22. * elsewhere herein. All Rights Reserved.
  23. *
  24. * Additional Notice Provisions: The application programming interfaces
  25. * established by SGI in conjunction with the Original Code are The
  26. * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
  27. * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
  28. * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
  29. * Window System(R) (Version 1.3), released October 19, 1998. This software
  30. * was created using the OpenGL(R) version 1.2.1 Sample Implementation
  31. * published by SGI, but has not been independently verified as being
  32. * compliant with the OpenGL(R) version 1.2.1 Specification.
  33. *
  34. */
  35. /*
  36. * planet.c
  37. * This program shows how to composite modeling transformations
  38. * to draw translated and rotated models.
  39. * Interaction: pressing the d and y keys (day and year)
  40. * alters the rotation of the planet around the sun.
  41. */
  42. #include <stdlib.h>
  43. #include "ug.h"
  44. static int year = 0, day = 0;
  45. void init(void)
  46. {
  47. glClearColor (0.0, 0.0, 0.0, 0.0);
  48. glShadeModel (GL_FLAT);
  49. }
  50. void display(UGWindow uwin)
  51. {
  52. glClear (GL_COLOR_BUFFER_BIT);
  53. glColor4f (1.0f, 1.0f, 1.0f, 1.0f);
  54. glPushMatrix();
  55. ugWireSpheref(1.0, 20, 16); /* draw sun */
  56. glRotatef ((GLfloat) year, 0.0, 1.0, 0.0);
  57. glTranslatef (2.0, 0.0, 0.0);
  58. glRotatef ((GLfloat) day, 0.0, 1.0, 0.0);
  59. ugWireSpheref(0.2, 10, 8); /* draw smaller planet */
  60. glPopMatrix();
  61. ugSwapBuffers(uwin);
  62. }
  63. void reshape (UGWindow uwin, int w, int h)
  64. {
  65. glViewport (0, 0, (GLsizei) w, (GLsizei) h);
  66. glMatrixMode (GL_PROJECTION);
  67. glLoadIdentity ();
  68. ugluPerspectivef(60.0, (GLfloat) w/(GLfloat) h, 1.0, 20.0);
  69. glMatrixMode(GL_MODELVIEW);
  70. glLoadIdentity();
  71. ugluLookAtf(0.0f, 0.0f, 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f);
  72. }
  73. void keyboard (UGWindow uwin, int key, int x, int y)
  74. {
  75. switch (key) {
  76. case 'd':
  77. day = (day + 10) % 360;
  78. ugPostRedisplay(uwin);
  79. break;
  80. case 'D':
  81. day = (day - 10) % 360;
  82. ugPostRedisplay(uwin);
  83. break;
  84. case 'y':
  85. year = (year + 5) % 360;
  86. ugPostRedisplay(uwin);
  87. break;
  88. case 'Y':
  89. year = (year - 5) % 360;
  90. ugPostRedisplay(uwin);
  91. break;
  92. case 27:
  93. exit(0);
  94. break;
  95. default:
  96. break;
  97. }
  98. }
  99. int main(int argc, char** argv)
  100. {
  101. UGCtx ug = ugInit();
  102. UGWindow uwin = ugCreateWindow (ug, "", argv[0], 500, 500, 100, 100);
  103. init ();
  104. ugDisplayFunc(uwin, display);
  105. ugReshapeFunc(uwin, reshape);
  106. ugKeyboardFunc(uwin, keyboard);
  107. ugMainLoop(ug);
  108. return 0;
  109. }