/opengles/redbook/stroke.c
http://ftk.googlecode.com/ · C · 187 lines · 119 code · 18 blank · 50 comment · 3 complexity · 768a781d85dfd6e4bf2571a4821e27f8 MD5 · raw file
- /*
- * License Applicability. Except to the extent portions of this file are
- * made subject to an alternative license as permitted in the SGI Free
- * Software License B, Version 1.1 (the "License"), the contents of this
- * file are subject only to the provisions of the License. You may not use
- * this file except in compliance with the License. You may obtain a copy
- * of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
- * Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
- *
- * http://oss.sgi.com/projects/FreeB
- *
- * Note that, as provided in the License, the Software is distributed on an
- * "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
- * DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
- * CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
- * PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
- *
- * Original Code. The Original Code is: OpenGL Sample Implementation,
- * Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
- * Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
- * Copyright in any portions created by third parties is as indicated
- * elsewhere herein. All Rights Reserved.
- *
- * Additional Notice Provisions: The application programming interfaces
- * established by SGI in conjunction with the Original Code are The
- * OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
- * April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
- * 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
- * Window System(R) (Version 1.3), released October 19, 1998. This software
- * was created using the OpenGL(R) version 1.2.1 Sample Implementation
- * published by SGI, but has not been independently verified as being
- * compliant with the OpenGL(R) version 1.2.1 Specification.
- *
- */
- /*
- * stroke.c
- * This program demonstrates some characters of a
- * stroke (vector) font. The characters are represented
- * by display lists, which are given numbers which
- * correspond to the ASCII values of the characters.
- * Use of glCallLists() is demonstrated.
- */
- #include <GL/glut.h>
- #include <stdlib.h>
- #include <string.h>
- #define PT 1
- #define STROKE 2
- #define END 3
- typedef struct charpoint {
- GLfloat x, y;
- int type;
- } CP;
- CP Adata[] = {
- { 0, 0, PT}, {0, 9, PT}, {1, 10, PT}, {4, 10, PT},
- {5, 9, PT}, {5, 0, STROKE}, {0, 5, PT}, {5, 5, END}
- };
- CP Edata[] = {
- {5, 0, PT}, {0, 0, PT}, {0, 10, PT}, {5, 10, STROKE},
- {0, 5, PT}, {4, 5, END}
- };
- CP Pdata[] = {
- {0, 0, PT}, {0, 10, PT}, {4, 10, PT}, {5, 9, PT}, {5, 6, PT},
- {4, 5, PT}, {0, 5, END}
- };
- CP Rdata[] = {
- {0, 0, PT}, {0, 10, PT}, {4, 10, PT}, {5, 9, PT}, {5, 6, PT},
- {4, 5, PT}, {0, 5, STROKE}, {3, 5, PT}, {5, 0, END}
- };
- CP Sdata[] = {
- {0, 1, PT}, {1, 0, PT}, {4, 0, PT}, {5, 1, PT}, {5, 4, PT},
- {4, 5, PT}, {1, 5, PT}, {0, 6, PT}, {0, 9, PT}, {1, 10, PT},
- {4, 10, PT}, {5, 9, END}
- };
- /* drawLetter() interprets the instructions from the array
- * for that letter and renders the letter with line segments.
- */
- static void drawLetter(CP *l)
- {
- glBegin(GL_LINE_STRIP);
- while (1) {
- switch (l->type) {
- case PT:
- glVertex2fv(&l->x);
- break;
- case STROKE:
- glVertex2fv(&l->x);
- glEnd();
- glBegin(GL_LINE_STRIP);
- break;
- case END:
- glVertex2fv(&l->x);
- glEnd();
- glTranslatef(8.0, 0.0, 0.0);
- return;
- }
- l++;
- }
- }
- /* Create a display list for each of 6 characters */
- static void init (void)
- {
- GLuint base;
- glShadeModel (GL_FLAT);
- base = glGenLists (128);
- glListBase(base);
- glNewList(base+'A', GL_COMPILE); drawLetter(Adata); glEndList();
- glNewList(base+'E', GL_COMPILE); drawLetter(Edata); glEndList();
- glNewList(base+'P', GL_COMPILE); drawLetter(Pdata); glEndList();
- glNewList(base+'R', GL_COMPILE); drawLetter(Rdata); glEndList();
- glNewList(base+'S', GL_COMPILE); drawLetter(Sdata); glEndList();
- glNewList(base+' ', GL_COMPILE); glTranslatef(8.0, 0.0, 0.0); glEndList();
- }
- char *test1 = "A SPARE SERAPE APPEARS AS";
- char *test2 = "APES PREPARE RARE PEPPERS";
- static void printStrokedString(char *s)
- {
- GLsizei len = strlen(s);
- glCallLists(len, GL_BYTE, (GLbyte *)s);
- }
- void display(void)
- {
- glClear(GL_COLOR_BUFFER_BIT);
- glColor3f(1.0, 1.0, 1.0);
- glPushMatrix();
- glScalef(2.0, 2.0, 2.0);
- glTranslatef(10.0, 30.0, 0.0);
- printStrokedString(test1);
- glPopMatrix();
- glPushMatrix();
- glScalef(2.0, 2.0, 2.0);
- glTranslatef(10.0, 13.0, 0.0);
- printStrokedString(test2);
- glPopMatrix();
- glFlush();
- }
- void reshape(int w, int h)
- {
- glViewport(0, 0, (GLsizei) w, (GLsizei) h);
- glMatrixMode (GL_PROJECTION);
- glLoadIdentity ();
- gluOrtho2D (0.0, (GLdouble) w, 0.0, (GLdouble) h);
- }
- void keyboard(unsigned char key, int x, int y)
- {
- switch (key) {
- case ' ':
- glutPostRedisplay();
- break;
- case 27:
- exit(0);
- }
- }
- /* Main Loop
- * Open window with initial window size, title bar,
- * RGBA display mode, and handle input events.
- */
- int main(int argc, char** argv)
- {
- glutInit(&argc, argv);
- glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
- glutInitWindowSize (440, 120);
- glutCreateWindow ("stroke");
- init ();
- glutReshapeFunc(reshape);
- glutKeyboardFunc(keyboard);
- glutDisplayFunc(display);
- glutMainLoop();
- return 0;
- }