/script_binding/lua/lua/ldebug.h
C++ Header | 33 lines | 18 code | 10 blank | 5 comment | 0 complexity | 302eafbfb9fc69dbd9d14f5ab176471f MD5 | raw file
1/* 2** $Id: ldebug.h,v 2.3.1.1 2007/12/27 13:02:25 roberto Exp $ 3** Auxiliary functions from Debug Interface module 4** See Copyright Notice in lua.h 5*/ 6 7#ifndef ldebug_h 8#define ldebug_h 9 10 11#include "lstate.h" 12 13 14#define pcRel(pc, p) (cast(int, (pc) - (p)->code) - 1) 15 16#define getline(f,pc) (((f)->lineinfo) ? (f)->lineinfo[pc] : 0) 17 18#define resethookcount(L) (L->hookcount = L->basehookcount) 19 20 21LUAI_FUNC void luaG_typeerror (lua_State *L, const TValue *o, 22 const char *opname); 23LUAI_FUNC void luaG_concaterror (lua_State *L, StkId p1, StkId p2); 24LUAI_FUNC void luaG_aritherror (lua_State *L, const TValue *p1, 25 const TValue *p2); 26LUAI_FUNC int luaG_ordererror (lua_State *L, const TValue *p1, 27 const TValue *p2); 28LUAI_FUNC void luaG_runerror (lua_State *L, const char *fmt, ...); 29LUAI_FUNC void luaG_errormsg (lua_State *L); 30LUAI_FUNC int luaG_checkcode (const Proto *pt); 31LUAI_FUNC int luaG_checkopenop (Instruction i); 32 33#endif