/inkscape-0.48.2/src/livarot/int-line.cpp
# · C++ · 1070 lines · 842 code · 114 blank · 114 comment · 331 complexity · 3b64dfe820aa3be1b2c215657868aca2 MD5 · raw file
- /**
- * \file livarot/int-line.cpp
- *
- * Implementation of coverage with integer boundaries.
- *
- * \author Fred
- *
- * public domain
- *
- */
- #include <glib.h>
- #include <cmath>
- #include <cstring>
- #include <string>
- #include <cstdlib>
- #include <cstdio>
- #include "livarot/int-line.h"
- #include "livarot/float-line.h"
- #include "livarot/BitLigne.h"
- IntLigne::IntLigne()
- {
- nbBord = maxBord = 0;
- bords = NULL;
- nbRun = maxRun = 0;
- runs = NULL;
- firstAc = lastAc = -1;
- }
- IntLigne::~IntLigne()
- {
- if ( maxBord > 0 ) {
- g_free(bords);
- nbBord = maxBord = 0;
- bords = NULL;
- }
- if ( maxRun > 0 ) {
- g_free(runs);
- nbRun = maxRun = 0;
- runs = NULL;
- }
- }
- void IntLigne::Reset()
- {
- nbBord = 0;
- nbRun = 0;
- firstAc = lastAc = -1;
- }
- int IntLigne::AddBord(int spos, float sval, int epos, float eval)
- {
- if ( nbBord + 1 >= maxBord ) {
- maxBord = 2 * nbBord + 2;
- bords = (int_ligne_bord *) g_realloc(bords, maxBord * sizeof(int_ligne_bord));
-
- }
-
- int n = nbBord++;
- bords[n].pos = spos;
- bords[n].val = sval;
- bords[n].start = true;
- bords[n].other = n+1;
- bords[n].prev = bords[n].next = -1;
-
- n = nbBord++;
- bords[n].pos = epos;
- bords[n].val = eval;
- bords[n].start = false;
- bords[n].other = n-1;
- bords[n].prev = bords[n].next = -1;
-
- return n - 1;
- }
- float IntLigne::RemainingValAt(int at)
- {
- int no = firstAc;
- float sum = 0;
- while ( no >= 0 ) {
- int nn = bords[no].other;
- sum += ValAt(at, bords[nn].pos, bords[no].pos, bords[nn].val, bords[no].val);
- no = bords[no].next;
- }
- return sum;
- }
- void IntLigne::Flatten()
- {
- if ( nbBord <= 1 ) {
- Reset();
- return;
- }
-
- nbRun = 0;
- firstAc = lastAc = -1;
-
- for (int i = 0; i < nbBord; i++) {
- bords[i].prev = i;
- }
-
- qsort(bords, nbBord, sizeof(int_ligne_bord), IntLigne::CmpBord);
- for (int i = 0; i < nbBord; i++) {
- bords[bords[i].prev].next = i;
- }
-
- for (int i = 0; i < nbBord; i++) {
- bords[i].other = bords[bords[i].other].next;
- }
-
- int lastStart = 0;
- float lastVal = 0;
- bool startExists = false;
-
- for (int i = 0; i < nbBord; ) {
- int cur = bords[i].pos;
- float leftV = 0;
- float rightV = 0;
- float midV = 0;
- while ( i < nbBord && bords[i].pos == cur && bords[i].start == false ) {
- Dequeue(i);
- leftV += bords[i].val;
- i++;
- }
- midV = RemainingValAt(cur);
- while ( i < nbBord && bords[i].pos == cur && bords[i].start == true ) {
- rightV += bords[i].val;
- Enqueue(bords[i].other);
- i++;
- }
-
- if ( startExists ) {
- AddRun(lastStart, cur, lastVal, leftV + midV);
- }
- if ( firstAc >= 0 ) {
- startExists = true;
- lastVal = midV + rightV;
- lastStart = cur;
- } else {
- startExists = false;
- }
- }
- }
- void IntLigne::Affiche()
- {
- printf("%i : \n", nbRun);
- for (int i = 0; i < nbRun;i++) {
- printf("(%i %f -> %i %f) ", runs[i].st, runs[i].vst, runs[i].en, runs[i].ven); // localization ok
- }
- printf("\n");
- }
- int IntLigne::AddRun(int st, int en, float vst, float ven)
- {
- if ( st >= en ) {
- return -1;
- }
- if ( nbRun >= maxRun ) {
- maxRun = 2 * nbRun + 1;
- runs = (int_ligne_run *) g_realloc(runs, maxRun * sizeof(int_ligne_run));
- }
-
- int n = nbRun++;
- runs[n].st = st;
- runs[n].en = en;
- runs[n].vst = vst;
- runs[n].ven = ven;
- return n;
- }
- void IntLigne::Booleen(IntLigne *a, IntLigne *b, BooleanOp mod)
- {
- Reset();
- if ( a->nbRun <= 0 && b->nbRun <= 0 ) {
- return;
- }
- if ( a->nbRun <= 0 ) {
- if ( mod == bool_op_union || mod == bool_op_symdiff ) {
- Copy(b);
- }
- return;
- }
-
- if ( b->nbRun <= 0 ) {
- if ( mod == bool_op_union || mod == bool_op_diff || mod == bool_op_symdiff ) {
- Copy(a);
- }
- return;
- }
- int curA = 0;
- int curB = 0;
- int curPos = (a->runs[0].st < b->runs[0].st) ? a->runs[0].st : b->runs[0].st;
- int nextPos = curPos;
- float valA = 0;
- float valB = 0;
- if ( curPos == a->runs[0].st ) {
- valA = a->runs[0].vst;
- }
- if ( curPos == b->runs[0].st ) {
- valB = b->runs[0].vst;
- }
-
- while ( curA < a->nbRun && curB < b->nbRun ) {
- int_ligne_run runA = a->runs[curA];
- int_ligne_run runB = b->runs[curB];
- const bool inA = ( curPos >= runA.st && curPos < runA.en );
- const bool inB = ( curPos >= runB.st && curPos < runB.en );
- bool startA = false;
- bool startB = false;
- bool endA = false;
- bool endB = false;
-
- if ( curPos < runA.st ) {
- if ( curPos < runB.st ) {
- startA = runA.st <= runB.st;
- startB = runA.st >= runB.st;
- nextPos = startA ? runA.st : runB.st;
- } else if ( curPos >= runB.st ) {
- startA = runA.st <= runB.en;
- endB = runA.st >= runB.en;
- nextPos = startA ? runA.st : runB.en;
- }
- } else if ( curPos == runA.st ) {
- if ( curPos < runB.st ) {
- endA = runA.en <= runB.st;
- startB = runA.en >= runB.st;
- nextPos = startB ? runB.en : runA.st;
- } else if ( curPos == runB.st ) {
- endA = runA.en <= runB.en;
- endB = runA.en >= runB.en;
- nextPos = endA? runA.en : runB.en;
- } else {
- endA = runA.en <= runB.en;
- endB = runA.en >= runB.en;
- nextPos = endA ? runA.en : runB.en;
- }
- } else {
- if ( curPos < runB.st ) {
- endA = runA.en <= runB.st;
- startB = runA.en >= runB.st;
- nextPos = startB ? runB.st : runA.en;
- } else if ( curPos == runB.st ) {
- endA = runA.en <= runB.en;
- endB = runA.en >= runB.en;
- nextPos = endA ? runA.en : runB.en;
- } else {
- endA = runA.en <= runB.en;
- endB = runA.en >= runB.en;
- nextPos = endA ? runA.en : runB.en;
- }
- }
-
- float oValA = valA;
- float oValB = valB;
- valA = inA ? ValAt(nextPos, runA.st, runA.en, runA.vst, runA.ven) : 0;
- valB = inB ? ValAt(nextPos, runB.st, runB.en, runB.vst, runB.ven) : 0;
-
- if ( mod == bool_op_union ) {
-
- if ( inA || inB ) {
- AddRun(curPos, nextPos, oValA + oValB, valA + valB);
- }
-
- } else if ( mod == bool_op_inters ) {
-
- if ( inA && inB ) {
- AddRun(curPos, nextPos, oValA * oValB, valA * valB);
- }
-
- } else if ( mod == bool_op_diff ) {
-
- if ( inA ) {
- AddRun(curPos, nextPos, oValA - oValB, valA - valB);
- }
-
- } else if ( mod == bool_op_symdiff ) {
- if ( inA && !(inB) ) {
- AddRun(curPos, nextPos, oValA - oValB, valA - valB);
- }
- if ( !(inA) && inB ) {
- AddRun(curPos, nextPos, oValB - oValA, valB - valA);
- }
- }
- curPos = nextPos;
- if ( startA ) {
- // inA=true; these are never used
- valA = runA.vst;
- }
- if ( startB ) {
- //inB=true;
- valB = runB.vst;
- }
- if ( endA ) {
- //inA=false;
- valA = 0;
- curA++;
- if ( curA < a->nbRun && a->runs[curA].st == curPos ) {
- valA = a->runs[curA].vst;
- }
- }
- if ( endB ) {
- //inB=false;
- valB = 0;
- curB++;
- if ( curB < b->nbRun && b->runs[curB].st == curPos ) {
- valB = b->runs[curB].vst;
- }
- }
- }
-
- while ( curA < a->nbRun ) {
- int_ligne_run runA = a->runs[curA];
- const bool inA = ( curPos >= runA.st && curPos < runA.en );
- const bool inB = false;
- bool startA = false;
- bool endA = false;
- if ( curPos < runA.st ) {
- nextPos = runA.st;
- startA = true;
- } else if ( curPos >= runA.st ) {
- nextPos = runA.en;
- endA = true;
- }
- float oValA = valA;
- float oValB = valB;
- valA = inA ? ValAt(nextPos,runA.st, runA.en, runA.vst, runA.ven) : 0;
- valB = 0;
- if ( mod == bool_op_union ) {
- if ( inA || inB ) {
- AddRun(curPos, nextPos, oValA + oValB, valA + valB);
- }
- } else if ( mod == bool_op_inters ) {
- if ( inA && inB ) {
- AddRun(curPos, nextPos, oValA * oValB, valA * valB);
- }
- } else if ( mod == bool_op_diff ) {
- if ( inA ) {
- AddRun(curPos, nextPos, oValA - oValB, valA - valB);
- }
- } else if ( mod == bool_op_symdiff ) {
- if ( inA && !(inB) ) {
- AddRun(curPos, nextPos, oValA - oValB, valA - valB);
- }
- if ( !(inA) && inB ) {
- AddRun(curPos,nextPos,oValB-oValA,valB-valA);
- }
- }
- curPos = nextPos;
- if ( startA ) {
- //inA=true;
- valA = runA.vst;
- }
- if ( endA ) {
- //inA=false;
- valA = 0;
- curA++;
- if ( curA < a->nbRun && a->runs[curA].st == curPos ) {
- valA = a->runs[curA].vst;
- }
- }
- }
-
- while ( curB < b->nbRun ) {
- int_ligne_run runB = b->runs[curB];
- const bool inB = ( curPos >= runB.st && curPos < runB.en );
- const bool inA = false;
- bool startB = false;
- bool endB = false;
- if ( curPos < runB.st ) {
- nextPos = runB.st;
- startB = true;
- } else if ( curPos >= runB.st ) {
- nextPos = runB.en;
- endB = true;
- }
- float oValA = valA;
- float oValB = valB;
- valB = inB ? ValAt(nextPos, runB.st, runB.en, runB.vst, runB.ven) : 0;
- valA = 0;
- if ( mod == bool_op_union ) {
- if ( inA || inB ) {
- AddRun(curPos, nextPos, oValA + oValB,valA + valB);
- }
- } else if ( mod == bool_op_inters ) {
- if ( inA && inB ) {
- AddRun(curPos, nextPos, oValA * oValB, valA * valB);
- }
- } else if ( mod == bool_op_diff ) {
- if ( inA ) {
- AddRun(curPos, nextPos, oValA - oValB, valA - valB);
- }
- } else if ( mod == bool_op_symdiff ) {
- if ( inA && !(inB) ) {
- AddRun(curPos, nextPos, oValA - oValB,valA - valB);
- }
- if ( !(inA) && inB ) {
- AddRun(curPos, nextPos, oValB - oValA, valB - valA);
- }
- }
- curPos = nextPos;
- if ( startB ) {
- //inB=true;
- valB = runB.vst;
- }
- if ( endB ) {
- //inB=false;
- valB = 0;
- curB++;
- if ( curB < b->nbRun && b->runs[curB].st == curPos ) {
- valB = b->runs[curB].vst;
- }
- }
- }
- }
- /**
- * Transform a line of bits into pixel coverage values.
- *
- * This is where you go from supersampled data to alpha values.
- * \see IntLigne::Copy(int nbSub,BitLigne* *a).
- */
- void IntLigne::Copy(BitLigne* a)
- {
- if ( a->curMax <= a->curMin ) {
- Reset();
- return;
- }
-
- if ( a->curMin < a->st ) {
- a->curMin = a->st;
- }
-
- if ( a->curMax < a->st ) {
- Reset();
- return;
- }
-
- if ( a->curMin > a->en ) {
- Reset();
- return;
- }
-
- if ( a->curMax > a->en ) {
- a->curMax=a->en;
- }
-
- nbBord = 0;
- nbRun = 0;
- int lastVal = 0;
- int lastStart = 0;
- bool startExists = false;
- int masks[] = { 0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4 };
- uint32_t c_full = a->fullB[(a->curMin-a->st) >> 3];
- uint32_t c_part = a->partB[(a->curMin-a->st) >> 3];
- c_full <<= 4 * ((a->curMin - a->st) & 0x00000007);
- c_part <<= 4 * ((a->curMin - a->st) & 0x00000007);
- for (int i = a->curMin; i <= a->curMax; i++) {
- int nbBit = masks[c_full >> 28] + masks[c_part >> 28];
- if ( nbBit > 0 ) {
- if ( startExists ) {
- if ( lastVal == nbBit ) {
- // on continue le run
- } else {
- AddRun(lastStart, i, ((float) lastVal) / 4, ((float) lastVal) / 4);
- lastStart = i;
- lastVal = nbBit;
- }
- } else {
- lastStart = i;
- lastVal = nbBit;
- startExists = true;
- }
- } else {
- if ( startExists ) {
- AddRun(lastStart, i, ((float) lastVal) / 4, ((float) lastVal) / 4);
- }
- startExists = false;
- }
- int chg = (i + 1 - a->st) & 0x00000007;
- if ( chg == 0 ) {
- c_full = a->fullB[(i + 1 - a->st) >> 3];
- c_part = a->partB[(i + 1 - a->st) >> 3];
- } else {
- c_full <<= 4;
- c_part <<= 4;
- }
- }
- if ( startExists ) {
- AddRun(lastStart, a->curMax + 1, ((float) lastVal) / 4, ((float) lastVal) / 4);
- }
- }
- /**
- * Transform a line of bits into pixel coverage values.
- *
- * Alpha values are computed from supersampled data, so we have to scan the
- * BitLigne left to right, summing the bits in each pixel. The alpha value
- * is then "number of bits"/(nbSub*nbSub)". Full bits and partial bits are
- * treated as equals because the method produces ugly results otherwise.
- *
- * \param nbSub Number of BitLigne in the array "a".
- */
- void IntLigne::Copy(int nbSub, BitLigne **as)
- {
- if ( nbSub <= 0 ) {
- Reset();
- return;
- }
- if ( nbSub == 1 ) {
- Copy(as[0]);
- return;
- }
-
- // compute the min-max of the pixels to be rasterized from the min-max of the inpur bitlignes
- int curMin = as[0]->curMin;
- int curMax = as[0]->curMax;
- for (int i = 1; i < nbSub; i++) {
- if ( as[i]->curMin < curMin ) {
- curMin = as[i]->curMin;
- }
- if ( as[i]->curMax > curMax ) {
- curMax = as[i]->curMax;
- }
- }
-
- if ( curMin < as[0]->st ) {
- curMin = as[0]->st;
- }
- if ( curMax > as[0]->en ) {
- curMax = as[0]->en;
- }
-
- if ( curMax <= curMin ) {
- Reset();
- return;
- }
- nbBord = 0;
- nbRun = 0;
-
- int lastVal = 0;
- int lastStart = 0;
- bool startExists = false;
- float spA;
- int masks[16] = { 0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4};
- int theSt = as[0]->st;
- if ( nbSub == 4 ) {
- // special case for 4*4 supersampling, to avoid a few loops
- uint32_t c_full[4];
- c_full[0] = as[0]->fullB[(curMin - theSt) >> 3] | as[0]->partB[(curMin - theSt) >> 3];
- c_full[0] <<= 4 * ((curMin - theSt) & 7);
- c_full[1] = as[1]->fullB[(curMin - theSt) >> 3] | as[1]->partB[(curMin - theSt) >> 3];
- c_full[1] <<= 4 * ((curMin - theSt) & 7);
- c_full[2] = as[2]->fullB[(curMin - theSt) >> 3] | as[2]->partB[(curMin - theSt) >> 3];
- c_full[2] <<= 4* ((curMin - theSt) & 7);
- c_full[3] = as[3]->fullB[(curMin - theSt) >> 3] | as[3]->partB[(curMin - theSt) >> 3];
- c_full[3] <<= 4* ((curMin - theSt) & 7);
-
- spA = 1.0 / (4 * 4);
- for (int i = curMin; i <= curMax; i++) {
- int nbBit = 0;
- if ( c_full[0] == 0 && c_full[1] == 0 && c_full[2] == 0 && c_full[3] == 0 ) {
- if ( startExists ) {
- AddRun(lastStart, i, ((float) lastVal) * spA, ((float) lastVal) * spA);
- }
- startExists = false;
- i = theSt + (((i - theSt) & (~7) ) + 7);
-
- } else if ( c_full[0] == 0xFFFFFFFF && c_full[1] == 0xFFFFFFFF &&
- c_full[2] == 0xFFFFFFFF && c_full[3] == 0xFFFFFFFF ) {
-
- if ( startExists ) {
- if ( lastVal == 4*4) {
- } else {
- AddRun(lastStart, i, ((float) lastVal) * spA, ((float) lastVal) * spA);
- lastStart = i;
- }
- } else {
- lastStart = i;
- }
- lastVal = 4*4;
- startExists = true;
- i = theSt + (((i - theSt) & (~7) ) + 7);
-
- } else {
- nbBit += masks[c_full[0] >> 28];
- nbBit += masks[c_full[1] >> 28];
- nbBit += masks[c_full[2] >> 28];
- nbBit += masks[c_full[3] >> 28];
-
- if ( nbBit > 0 ) {
- if ( startExists ) {
- if ( lastVal == nbBit ) {
- // on continue le run
- } else {
- AddRun(lastStart, i, ((float) lastVal) * spA, ((float) lastVal) * spA);
- lastStart = i;
- lastVal = nbBit;
- }
- } else {
- lastStart = i;
- lastVal = nbBit;
- startExists = true;
- }
- } else {
- if ( startExists ) {
- AddRun(lastStart, i, ((float) lastVal) * spA, ((float) lastVal) * spA);
- }
- startExists = false;
- }
- }
- int chg = (i + 1 - theSt) & 7;
- if ( chg == 0 ) {
- if ( i < curMax ) {
- c_full[0] = as[0]->fullB[(i + 1 - theSt) >> 3] | as[0]->partB[(i + 1 - theSt) >> 3];
- c_full[1] = as[1]->fullB[(i + 1 - theSt) >> 3] | as[1]->partB[(i + 1 - theSt) >> 3];
- c_full[2] = as[2]->fullB[(i + 1 - theSt) >> 3] | as[2]->partB[(i + 1 - theSt) >> 3];
- c_full[3] = as[3]->fullB[(i + 1 - theSt) >> 3] | as[3]->partB[(i + 1 - theSt) >> 3];
- } else {
- // end of line. byebye
- }
- } else {
- c_full[0] <<= 4;
- c_full[1] <<= 4;
- c_full[2] <<= 4;
- c_full[3] <<= 4;
- }
- }
-
- } else {
- uint32_t c_full[16]; // we take nbSub < 16, since 16*16 supersampling makes a 1/256 precision in alpha values
- // and that's the max of what 32bit argb can represent
- // in fact, we'll treat it as 4*nbSub supersampling, so that's a half truth and a full lazyness from me
- // uint32_t c_part[16];
- // start by putting the bits of the nbSub BitLignes in as[] in their respective c_full
- for (int i = 0; i < nbSub; i++) {
- // fullB and partB treated equally
- c_full[i] = as[i]->fullB[(curMin - theSt) >> 3] | as[i]->partB[(curMin - theSt) >> 3];
- c_full[i] <<= 4 * ((curMin - theSt) & 7);
- /* c_part[i]=as[i]->partB[(curMin-theSt)>>3];
- c_part[i]<<=4*((curMin-theSt)&7);*/
- }
- spA = 1.0 / (4 * nbSub); // contribution to the alpha value of a single bit of the supersampled data
- for (int i = curMin; i <= curMax;i++) {
- int nbBit = 0;
- // int nbPartBit=0;
- // a little acceleration: if the lines only contain full or empty bits, we can flush
- // what's remaining in the c_full at best we flush an entire c_full, ie 32 bits, or 32/4=8 pixels
- bool allEmpty = true;
- bool allFull = true;
- for (int j = 0; j < nbSub; j++) {
- if ( c_full[j] != 0 /*|| c_part[j] != 0*/ ) {
- allEmpty=false;
- break;
- }
- }
-
- if ( allEmpty ) {
- // the remaining bits in c_full[] are empty: flush
- if ( startExists ) {
- AddRun(lastStart, i, ((float) lastVal) * spA, ((float) lastVal) * spA);
- }
- startExists = false;
- i = theSt + (((i - theSt) & (~7) ) + 7);
- } else {
- for (int j = 0; j < nbSub; j++) {
- if ( c_full[j] != 0xFFFFFFFF ) {
- allFull=false;
- break;
- }
- }
-
- if ( allFull ) {
- // the remaining bits in c_full[] are empty: flush
- if ( startExists ) {
- if ( lastVal == 4 * nbSub) {
- } else {
- AddRun(lastStart, i, ((float) lastVal) * spA,((float) lastVal) * spA);
- lastStart = i;
- }
- } else {
- lastStart = i;
- }
- lastVal = 4 * nbSub;
- startExists = true;
- i = theSt + (((i - theSt) & (~7) ) + 7);
- } else {
- // alpha values will be between 0 and 1, so we have more work to do
- // compute how many bit this pixel holds
- for (int j = 0; j < nbSub; j++) {
- nbBit += masks[c_full[j] >> 28];
- // nbPartBit+=masks[c_part[j]>>28];
- }
- // and add a single-pixel run if needed, or extend the current run if the alpha value hasn't changed
- if ( nbBit > 0 ) {
- if ( startExists ) {
- if ( lastVal == nbBit ) {
- // alpha value hasn't changed: we continue
- } else {
- // alpha value did change: put the run that was being done,...
- AddRun(lastStart, i, ((float) lastVal) * spA, ((float) lastVal) * spA);
- // ... and start a new one
- lastStart = i;
- lastVal = nbBit;
- }
- } else {
- // alpha value was 0, so we "create" a new run with alpha nbBit
- lastStart = i;
- lastVal = nbBit;
- startExists = true;
- }
- } else {
- if ( startExists ) {
- AddRun(lastStart, i, ((float) lastVal) * spA,((float) lastVal) * spA);
- }
- startExists = false;
- }
- }
- }
- // move to the right: shift bits in the c_full[], and if we shifted everything, load the next c_full[]
- int chg = (i + 1 - theSt) & 7;
- if ( chg == 0 ) {
- if ( i < curMax ) {
- for (int j = 0; j < nbSub; j++) {
- c_full[j] = as[j]->fullB[(i + 1 - theSt) >> 3] | as[j]->partB[(i + 1 - theSt) >> 3];
- // c_part[j]=as[j]->partB[(i+1-theSt)>>3];
- }
- } else {
- // end of line. byebye
- }
- } else {
- for (int j = 0; j < nbSub; j++) {
- c_full[j]<<=4;
- // c_part[j]<<=4;
- }
- }
- }
- }
-
- if ( startExists ) {
- AddRun(lastStart, curMax + 1, ((float) lastVal) * spA,((float) lastVal) * spA);
- }
- }
- /// Copy another IntLigne
- void IntLigne::Copy(IntLigne *a)
- {
- if ( a->nbRun <= 0 ) {
- Reset();
- return;
- }
-
- nbBord = 0;
- nbRun = a->nbRun;
- if ( nbRun > maxRun ) {
- maxRun = nbRun;
- runs = (int_ligne_run*) g_realloc(runs, maxRun * sizeof(int_ligne_run));
- }
- memcpy(runs, a->runs, nbRun * sizeof(int_ligne_run));
- }
- /**
- * Copy a FloatLigne's runs.
- *
- * Compute non-overlapping runs with integer boundaries from a set of runs
- * with floating-point boundaries. This involves replacing floating-point
- * boundaries that are not integer by single-pixel runs, so this function
- * contains plenty of rounding and float->integer conversion (read:
- * time-consuming).
- *
- * \todo
- * Optimization Questions: Why is this called so often compared with the
- * other Copy() routines? How does AddRun() look for optimization potential?
- */
- void IntLigne::Copy(FloatLigne* a)
- {
- if ( a->runs.empty() ) {
- Reset();
- return;
- }
-
- /* if ( showCopy ) {
- printf("\nfloatligne:\n");
- a->Affiche();
- }*/
-
- nbBord = 0;
- nbRun = 0;
- firstAc = lastAc = -1;
- bool pixExists = false;
- int curPos = (int) floor(a->runs[0].st) - 1;
- float lastSurf = 0;
- float tolerance = 0.00001;
-
- // we take each run of the FloatLigne in sequence and make single-pixel runs of its boundaries as needed
- // since the float_ligne_runs are non-overlapping, when a single-pixel run intersects with another runs,
- // it must intersect with the single-pixel run created for the end of that run. so instead of creating a new
- // int_ligne_run, we just add the coverage to that run.
- for (int i = 0; i < int(a->runs.size()); i++) {
- float_ligne_run runA = a->runs[i];
- float curStF = floor(runA.st);
- float curEnF = floor(runA.en);
- int curSt = (int) curStF;
- int curEn = (int) curEnF;
- // stEx: start boundary is not integer -> create single-pixel run for it
- // enEx: end boundary is not integer -> create single-pixel run for it
- // miEx: the runs minus the eventual single-pixel runs is not empty
- bool stEx = true;
- bool miEx = true;
- bool enEx = true;
- int miSt = curSt;
- float miStF = curStF;
- float msv;
- float mev;
- if ( runA.en - curEnF < tolerance ) {
- enEx = false;
- }
- // msv and mev are the start and end value of the middle section of the run, that is the run minus the
- // single-pixel runs creaed for its boundaries
- if ( runA.st-curStF < tolerance /*miSt == runA.st*/ ) {
- stEx = false;
- msv = runA.vst;
- } else {
- miSt += 1;
- miStF += 1.0;
- if ( enEx == false && miSt == curEn ) {
- msv = runA.ven;
- } else {
- // msv=a->ValAt(miSt,runA.st,runA.en,runA.vst,runA.ven);
- msv = runA.vst + (miStF-runA.st) * runA.pente;
- }
- }
- if ( miSt >= curEn ) {
- miEx = false;
- }
- if ( stEx == false && miEx == false /*curEn == runA.st*/ ) {
- mev = runA.vst;
- } else if ( enEx == false /*curEn == runA.en*/ ) {
- mev = runA.ven;
- } else {
- // mev=a->ValAt(curEn,runA.st,runA.en,runA.vst,runA.ven);
- mev = runA.vst + (curEnF-runA.st) * runA.pente;
- }
-
- // check the different cases
- if ( stEx && enEx ) {
- // stEx && enEx
- if ( curEn > curSt ) {
- if ( pixExists ) {
- if ( curPos < curSt ) {
- AddRun(curPos,curPos+1,lastSurf,lastSurf);
- lastSurf=0.5*(msv+a->runs[i].vst)*(miStF-a->runs[i].st);
- AddRun(curSt,curSt+1,lastSurf,lastSurf);
- } else {
- lastSurf+=0.5*(msv+a->runs[i].vst)*(miStF-a->runs[i].st);
- AddRun(curSt,curSt+1,lastSurf,lastSurf);
- }
- pixExists=false;
- } else {
- lastSurf=0.5*(msv+a->runs[i].vst)*(miStF-a->runs[i].st);
- AddRun(curSt,curSt+1,lastSurf,lastSurf);
- }
- } else if ( pixExists ) {
- if ( curPos < curSt ) {
- AddRun(curPos,curPos+1,lastSurf,lastSurf);
- lastSurf=0.5*(a->runs[i].ven+a->runs[i].vst)*(a->runs[i].en-a->runs[i].st);
- curPos=curSt;
- } else {
- lastSurf += 0.5 * (a->runs[i].ven+a->runs[i].vst)*(a->runs[i].en-a->runs[i].st);
- }
- } else {
- lastSurf=0.5*(a->runs[i].ven+a->runs[i].vst)*(a->runs[i].en-a->runs[i].st);
- curPos=curSt;
- pixExists=true;
- }
- } else if ( pixExists ) {
- if ( curPos < curSt ) {
- AddRun(curPos,curPos+1,lastSurf,lastSurf);
- lastSurf = 0.5 * (msv+a->runs[i].vst) * (miStF-a->runs[i].st);
- AddRun(curSt,curSt+1,lastSurf,lastSurf);
- } else {
- lastSurf += 0.5 * (msv+a->runs[i].vst) * (miStF-a->runs[i].st);
- AddRun(curSt,curSt+1,lastSurf,lastSurf);
- }
- pixExists=false;
- } else {
- lastSurf = 0.5 * (msv+a->runs[i].vst) * (miStF-a->runs[i].st);
- AddRun(curSt,curSt+1,lastSurf,lastSurf);
- }
- if ( miEx ) {
- if ( pixExists && curPos < miSt ) {
- AddRun(curPos,curPos+1,lastSurf,lastSurf);
- }
- pixExists=false;
- AddRun(miSt,curEn,msv,mev);
- }
- if ( enEx ) {
- if ( curEn > curSt ) {
- lastSurf=0.5*(mev+a->runs[i].ven)*(a->runs[i].en-curEnF);
- pixExists=true;
- curPos=curEn;
- } else if ( ! stEx ) {
- if ( pixExists ) {
- AddRun(curPos,curPos+1,lastSurf,lastSurf);
- }
- lastSurf=0.5*(mev+a->runs[i].ven)*(a->runs[i].en-curEnF);
- pixExists=true;
- curPos=curEn;
- }
- }
- }
- if ( pixExists ) {
- AddRun(curPos,curPos+1,lastSurf,lastSurf);
- }
- /* if ( showCopy ) {
- printf("-> intligne:\n");
- Affiche();
- }*/
- }
- void IntLigne::Enqueue(int no)
- {
- if ( firstAc < 0 ) {
- firstAc = lastAc = no;
- bords[no].prev = bords[no].next = -1;
- } else {
- bords[no].next = -1;
- bords[no].prev = lastAc;
- bords[lastAc].next = no;
- lastAc = no;
- }
- }
- void IntLigne::Dequeue(int no)
- {
- if ( no == firstAc ) {
- if ( no == lastAc ) {
- firstAc = lastAc = -1;
- } else {
- firstAc = bords[no].next;
- }
- } else if ( no == lastAc ) {
- lastAc = bords[no].prev;
- } else {
- }
- if ( bords[no].prev >= 0 ) {
- bords[bords[no].prev].next = bords[no].next;
- }
- if ( bords[no].next >= 0 ) {
- bords[bords[no].next].prev = bords[no].prev;
- }
-
- bords[no].prev = bords[no].next = -1;
- }
- /**
- * Rasterization.
- *
- * The parameters have the same meaning as in the AlphaLigne class.
- */
- void IntLigne::Raster(raster_info &dest, void *color, RasterInRunFunc worker)
- {
- if ( nbRun <= 0 ) {
- return;
- }
-
- int min = runs[0].st;
- int max = runs[nbRun-1].en;
- if ( dest.endPix <= min || dest.startPix >= max ) {
- return;
- }
- int curRun = -1;
- for (curRun = 0; curRun < nbRun; curRun++) {
- if ( runs[curRun].en > dest.startPix ) {
- break;
- }
- }
-
- if ( curRun >= nbRun ) {
- return;
- }
-
- if ( runs[curRun].st < dest.startPix ) {
- int nst = runs[curRun].st;
- int nen = runs[curRun].en;
- float vst = runs[curRun].vst;
- float ven = runs[curRun].ven;
- float nvst = (vst * (nen - dest.startPix) + ven * (dest.startPix - nst)) / ((float) (nen - nst));
- if ( runs[curRun].en <= dest.endPix ) {
- (worker)(dest, color, dest.startPix, nvst, runs[curRun].en, runs[curRun].ven);
- } else {
- float nven = (vst * (nen - dest.endPix) + ven * (dest.endPix - nst)) / ((float)(nen - nst));
- (worker)(dest, color, dest.startPix, nvst, dest.endPix, nven);
- return;
- }
- curRun++;
- }
- for (; (curRun < nbRun && runs[curRun].en <= dest.endPix); curRun++) {
- (worker)(dest, color, runs[curRun].st, runs[curRun].vst, runs[curRun].en, runs[curRun].ven);
- //Buffer::RasterRun(*dest,color,runs[curRun].st,runs[curRun].vst,runs[curRun].en,runs[curRun].ven);
- }
-
- if ( curRun >= nbRun ) {
- return;
- }
-
- if ( runs[curRun].st < dest.endPix && runs[curRun].en > dest.endPix ) {
- int const nst = runs[curRun].st;
- int const nen = runs[curRun].en;
- float const vst = runs[curRun].vst;
- float const ven = runs[curRun].ven;
- float const nven = (vst * (nen - dest.endPix) + ven * (dest.endPix - nst)) / ((float)(nen - nst));
-
- (worker)(dest,color,runs[curRun].st,runs[curRun].vst,dest.endPix,nven);
- curRun++;
- }
- }
- /*
- Local Variables:
- mode:c++
- c-file-style:"stroustrup"
- c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
- indent-tabs-mode:nil
- fill-column:99
- End:
- */
- // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :